Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #2

As I noted last time, I’ve primarily been spending my time in DW8XLDE so far in the Story mode, so I thought I’d talk a bit about that today.

The Story mode (or Musou mode, as it was called in some earlier installments) has changed its form and structure numerous times over the course of the various Dynasty Warriors releases, but it has always focused on one thing: retelling the story of Romance of the Three Kingdoms by showcasing a number of its most significant battles from several different perspectives.

DW8XLDE’s take on Story mode has a few interesting wrinkles that provide it plenty of replay value… and give the game as a whole a significant amount of content even before you get into the more freeform, strategic Ambition mode. Let’s take a look.

Continue reading Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #2

Atari A to Z: Yoomp

Although the Atari 8-bit range of computers mostly lost what little “mainstream” relevance they had with the onset of the 16-bit era — which, in turn, was killed off by the widespread adoption of standardised MS-DOS and Windows PCs — there are a few dedicated developers out there still plugging away at this old hardware.

The results these modern maestros can get out of ancient computers can be, at times, absolutely astonishing. Some form part of what is known as the “demoscene”, producing audible and graphical showcases that push the hardware to its absolute limits. Others take that extra step and add true interactivity, making actual games with impressive visuals and sounds to show what they’re really capable of.

Yoomp from 2007 is an example of the latter. It makes use of some clever graphical techniques, fully optimised for both PAL and NTSC displays, and some delightfully catchy, toe-tapping music courtesy of the Atari’s trusty POKEY chip. If you’d like to find out more about this game — and download it for free to try for yourself — check out the official website here.

Find a full archive of all the Atari A to Z videos on the official site.

Diggin in the Carts – A Collection of Pioneering Japanese Video Game Music

What’s that? A new feature? Why yes, yes it is.

In MoeGamer Music, an occasional feature, I sit down with a blank post and sit down to listen to a whole album without interruptions. While doing so, I will pen some immediate thoughts about each track, as well as providing a bit of information about the album as a whole.

And yes, being a physical release sort of person, everything I will be covering in this column is available on CD, and I will be listening to it on CD rather than ripping it to my digital music library. Distraction-free listening for the win.

We begin today with Diggin in the Carts: A Collection of Pioneering Japanese Video Game Music, published by Hyperdub. If you want to listen along, check out the Bandcamp page here.

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The MoeGamer Podcast: Episode 17 – Death to Metroidvania!

Hello! Welcome back to The MoeGamer Podcast, featuring my deliciously fruity vocal tones along with those of my good friend Chris Caskie of MrGilderPixels.

The MoeGamer Podcast is available in several places. You can subscribe to my channel on YouTube to stay up to date with both the video versions of the podcast and my weekly videos; you can follow on Soundcloud for the audio-only version of the podcast; you can subscribe via RSS to get the audio-only version of the podcast in your favourite podcast app; or you can subscribe via iTunes. Please do at least one of these if you can; it really helps us out!

Or you can hit the jump to watch or listen to today’s episode right here on MoeGamer.

Continue reading The MoeGamer Podcast: Episode 17 – Death to Metroidvania!

Sunday Driving: Hit the Skids – Split/Second #5

You thought we got off lightly last time around with “just” some races and time trials? This week’s episode more than makes up for that.

That damn helicopter is back, and ready to cause considerable grief. And those trucks are back, too, ready to hurl flaming death out of their rear end, much like my friend James did after he decided to find out what kind of curry a “Naga” was.

Hit the jump to see how things went.

Continue reading Sunday Driving: Hit the Skids – Split/Second #5

Around the Network

Hello! It is cold. It even snowed this week, though sadly not enough to get off work. Boo and indeed hiss.

Plenty to talk about this week, however, and from next week we’ll be starting a brand new Cover Game feature on the subject of Spike Chunsoft’s sound novel 428: Shibuya Scramble. Please look forward to it!

In the meantime, hit the jump to see what you might have missed this week.

Continue reading Around the Network

Atari A to Z: Atari Basketball

Basketball is another sport I know next to nothing about, but I know more about it than I do baseball, in that I understand how to win and what the players on the court are actually supposed to do. Therefore, I am much better equipped to comment on Atari Basketball than I was for Atari Baseball.

Atari Basketball is a simple one-on-one affair in which you and another player or the computer square off against one another and try to score more baskets than the other. That’s… pretty much it, really, but there’s something about this game that makes it surprisingly addictive.

I think it’s the controls — the original arcade machine made use of a trackball controller, which translates quite well to modern analogue devices. I can imagine a game against another human opponent getting rather frantic when standing up against the original machine — but it’s still fun here when played on the sofa with a wireless controller, or even on the go with the Switch in handheld mode.

Follow Atari A to Z on its own dedicated site here!

Delving Into Ace Combat 7: Skies Unknown – #3

I finally beat Ace Combat 7’s single-player campaign the other night, and the whole experience is indeed a fine addition to the franchise.

Today I thought we’d talk a bit about the mechanics and controls of the game, including where it fits into the overall franchise from this perspective, and into the broader concept of “flight simulators” as a whole.

Suit up and get ready, pilot; it’s time to scramble.

Continue reading Delving Into Ace Combat 7: Skies Unknown – #3

New Game Plus: Producing Sundries – Atelier Rorona DX #1

It’s time for a new series of New Game Plus, in which I take a game I’ve already beaten and explore its postgame content and/or New Game Plus modes.

With the Atelier Arland Cover Game feature now done and dusted, that would seem like an ideal time to immediately revisit those games and see what happens on a second playthrough, right?

We get underway today with a new beginning for Atelier Rorona DX: The Alchemist of Arland on Nintendo Switch.

Continue reading New Game Plus: Producing Sundries – Atelier Rorona DX #1

What’s in the Box: Song of Memories – Encore Edition

Is it Limited Edition time again? Why yes, yes it is!

I actually wasn’t expecting this one quite so soon; Song of Memories has been delayed so much from its originally anticipated release date that I was very surprised to get a shipping notification the other day, and find it showing up on my doorstep a day later. Still, I’m not complaining!

Song of Memories’ limited edition, known as the Encore Edition, is an exclusive to Funstock subsidiary Rice Digital, who have partnered with publisher and localiser PQube on a number of previous titles. Let’s take a closer look.

Continue reading What’s in the Box: Song of Memories – Encore Edition

The best of overlooked and underappreciated computer and video games, from yesterday and today.