With today’s episode of Warriors Wednesday introducing Zhu Rong for the first time, I thought she’d make an ideal subject for a Waifu Wednesday article. And it’ll probably make my podcasting partner in crime Chris happy too, because he likes her. Y’know, like likes her.
Ahem. Anyway. Zhu Rong (or Zhurong, as her name is more correctly localised in later Warriors games) has been part of the series since 2001’s Dynasty Warriors 3, putting in an appearance in pretty much every major installment as well as all the Warriors Orochi spinoffs.
Despite her obviously… appealing elements, she doesn’t seem to be a massively popular character, however, if popularity polls from over the years are to be believed. Let’s show her a bit of love, shall we?
Continue reading Waifu Wednesday: Zhurong
In today’s Warriors Orochi mission, the Shu gang hit the jungle and encounter the formidable Meng Huo and his even scarier wife Zhu Rong.
Renowned strategist Sima Yi has been causing trouble for the barbarians, it seems, so Zhao Yun and company take the opportunity to forge a new alliance and demonstrate their own fighting potential.
Meng Huo isn’t so easily convinced, but thankfully his wife has a sensible head atop those broad, powerful shoulders…
Sonic Generations rather ably demonstrated how the Sonic series’ gameplay had evolved over the years… but where could it go from there?
Certain members of Sonic Team were already contemplating this by the time Sonic Colours had completed development and work on Generations was underway. The concept grew from experimental attempts to make use of the Nintendo 3DS’ unique features, and the subsequent announcement of the Wii U console and the interesting possibilities it offered prompted Sega to focus the new game’s development on Nintendo platforms.
The result was Sonic Lost World; an unusual, highly creative and vastly underappreciated installment in the series, and one that would prove to be an ideal fit for Nintendo platforms. (As always, today we’ll be focusing on the home console version for Wii U rather than Dimps’ handheld incarnation.)
Continue reading Sonic the Hedgehog: A New Twist
There have been quite a few James Bond games over the years, some of them excellent, some of them… less so.
1984’s attempt by Parker Brothers was an unusual affair that saw you taking control of Bond’s amphibious Lotus Esprit from The Spy Who Loved Me and attempting to shoot and/or bomb the crap out of everything that stood in the superspy’s way. The four main levels were loosely themed around popular Bond movies from the time, but really, it’s just an excuse to shoot stuff in different environments.
GoldenEye was certainly a big step forward!
Find a full archive of all the Atari A to Z videos on the official site.
In 2011, Sonic turned 20. 1991 was a big year for the blue blur: he had his first ever public appearance in Sega’s arcade title Rad Mobile, then later in the year thrilled console gamers on both 8- and 16-bit Sega platforms with his first full adventures.
Naturally, such a significant anniversary needed to be celebrated — particularly since poor old Sonic had put up with plenty of resistance from press, public and even his own fans over the years. But how to go about it in a way that would please as many people as possible — or at least attempt to?
By acknowledging both his past and present, of course. Enter Sonic Generations.
Continue reading Sonic the Hedgehog: Old Meets New
G’day folks, and happy Easter! I hope you’re all having a suitably pleasant day, filled with however you choose to celebrate, if at all.
I write this after a delicious roast lamb lunch, and although the wife and I are still technically dieting, I’m pretty sure we can find a bit of room for some chocolate later. It’s what the Lord would have wanted.
Anyway! Let’s crack on with our usual rundown of what you might have missed this week, shall we?
Continue reading Around the Network
While there’s much to be said for a traditional shoot ’em up in which you simply blast everything while trying not to get blasted in return, sometimes it’s nice to enjoy something a bit different.
Triangle Service’s Minus Zero, part of the Shooting Love. 200X collection, is a great example. Consisting entirely of “lock-on” shooting and a nifty invincibility gimmick, it’s a highly enjoyable game that is great for a quick fix of making things explode should you feel the need — a single game is done and dusted in a matter of minutes, even if you can clear the whole thing!
Today, you can enjoy it either as part of the Shooting Love. 200X compilation on Xbox 360 (which is not region-free in its physical incarnation, but is available via the Games On Demand download platform in North America and Europe) or on PC via its Steam release.