In this episode, Midori, Yumi, Penelope and I talk about whether it’s professional to cover your eyes at the prospect of boobs, one of the most well-received anime in the current season, Steam Greenlight and more.
The GameCast as a whole has had a few minor refinements since Episode 1. Music should now loop properly rather than fading out and starting again every couple of minutes, and I redid the interface buttons I wasn’t happy with.
Music, as before, is by watson of MusMus, and the font is the work of Style64.
Something special coming for Episode 3 that I didn’t have time to implement in this one. Please look forward to it!
Download for Windows (99MB)
Download for Mac (102MB)
Download browser version (untested!)
I’ve been doing some thinking lately: about what to do with MoeGamer, which you’ve doubtless noticed has been dormant since last August; about how I can provide good quality writing that will encourage people to show their support via my Patreon (which is due a revamp — watch that space over the next few days for details); and about how I can help plug the gaping hole the mainstream games press has left when it comes to coverage of more niche-interest Japanese games.
MoeGamer has always been a passion project that I’ve worked on when I’ve had 1) the time and 2) the motivation to write something. It’s easy to get wrapped up in something like this and start pressuring yourself to provide “content” day after day as often as possible — this is the model the majority of the Web operates on, after all, but it’s partly why the games press (and much of the press at large, it has to be said) is in such a mess right now. That constant drive for content — not writing, not criticism, not analysis, content — makes it very easy to get burnt out, which I think is partly what happened here.
Whenever I’ve done regular writing about Japanese games, be it for my READ.ME and Swords and Zippers columns on the now sadly defunct Games Are Evil or for my JPgamer column during my time at USgamer, I’ve always felt the pressure to always try and be on top of things: to be writing about something new; to be writing about something relevant; to provide an interesting spin on something that takes the pulse of (supposedly) popular opinion as well as my own take; to maintain the audience’s interest. Content, content, content.
While that may be an effective way to operate an ad-supported site with a team of regular staffers, it’s no way to run a passion project in which I just want to write in-depth articles about games that have particularly resonated with me — and which I want other people to experience the joy of, too. As such, I’m rebooting my thinking with MoeGamer and trying a new approach that will hopefully create something a little bit different to other games coverage out there.
Continue reading Let’s Get This Show Back on the Road