If you follow me on Twitter, you probably know that I have a few ongoing side projects right now.
I wanted to draw a bit of attention to them for those who primarily follow this site — and also just to take a bit of pride in my work elsewhere!
Let’s take a look at what’s been going on elsewhere on what I’m choosing to think of as “The MoeGamer Network”, then…
Continue reading Around the Network
For the retro gaming and retro computer enthusiasts among you, here’s the continuation of my ongoing project to explore the library of the Atari 8-Bit.
Released through the Atari Program Exchange (or APX), an initiative by Atari that allowed amateur and professional programmers alike the opportunity to get their projects distributed commercially, Dandy by John Howard Palevich turned out to be a rather influential game.
Originally intended as a multiplayer networked adaptation of Dungeons & Dragons before being simplified and refined into the four-player action dungeon crawler it ultimately became, Dandy would be a defining influence on Atari’s later arcade hit Gauntlet… and it’s not hard to see why.
Happy Tuesday! While I prepare something more substantial for your reading pleasure later this evening, I invite you to enjoy the latest installment in my retro gaming side project.
The Atari 8-Bit is the first computer I used growing up, and it’s a platform I still very much enjoy busting out today. It’s somewhat lesser known than its contemporaries, the Commodore 64 and the ZX Spectrum, but it has a great library of games and software.
Today we take a look at a classic (and influential) vertically scrolling shoot ’em up, Caverns of Mars. Enjoy!
Today, Nintendo is primarily known for its excellent first-party games that it produces for its unique consoles and handhelds. But there was a time when Nintendo games were a lot more platform-agnostic than they are now.
That time was the early ’80s — specifically, the years before the release of the Famicom in 1983, and its Western incarnation, the Nintendo Entertainment System, in 1985. During this time, Nintendo was making arcade games. And there was a great hunger for ports of these arcade games to home-based systems of the time.
Nintendo’s 1981 classic Donkey Kong was a game that got ported to pretty much every platform imaginable at the time. And the 1983 version for Atari home computers was one of the best.
This is a cross-post with my new site AtariXL; please head over there and follow if you’re interested in Atari computers, games, software and hardware!
Continue reading Nintendo on Atari: Donkey Kong