Tag Archives: strategy game

Girls’ Frontline: A Closer Look

Last week, we took a first look at the latest moe anthropomorphism mobile game, Girls’ Frontline (or “Gun Ladies”, as my wife calls it).

Since then, the game has officially launched out of open beta and got well underway, so I figured it was worth taking a closer look. With that in mind, I’ve been playing it a whole bunch over the course of the last week or so.

Short version: it’s really fun, it has interesting mechanics and great art and it is fair and generous. Sounds like a winning formula to me!

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Girls’ Frontline: Moe Anthropomorphism Goes Bang-Bang!

Moe anthropomorphism — aka “girls who are also [insert things that are very much not girls here]” — is a popular trend, particularly in the mobile and free-to-play gaming markets.

We’ve seen a number of success stories in this “genre” of popular entertainment over the last few years, with probably the most famous example being Kadokawa Games’ Kantai Collection, which went on to spawn anime, manga and all manner of other merchandise.

It’s unsurprising, then, that other developers remain keen to capitalise on the public’s apparent hunger for “girls who are also things that are not girls”. One of the latest games to cater to this demand is Girls’ Frontline by Chinese outfit MICA, brought West by Sunborn Games. Since a fair few people on my Twitter feed have been playing this recently, I thought I’d check it out for myself…

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Re;Lord 1: It’s All a Matter of Perspective

It’s always a pleasure when a game comes along out of nowhere and gives you a delightful surprise by being “good” in some way.

Re;Lord 1 ~The witch of Herfort and stuffed animals ~ (just Re;Lord hereafter for the sake of everyone’s sanity), a game developed by Escu:de and recently released in both all-ages and 18+ English versions by Sekai Project and Denpasoft, is the most recent example of this happening to me.

Not only is it an interesting, unusual and enjoyable game from a mechanical perspective, but it’s also pretty fascinating to contemplate from a narrative perspective, too. And it has some lovely art! So let’s take a closer look.

Continue reading Re;Lord 1: It’s All a Matter of Perspective

Winged Sakura: Endless Dream – Dungeons and Defenses

Let’s get one thing out of the way up front, because it seems to be a common point of confusion if Steam reviews are anything to go by.

The Winged Sakura series is not the same as the Sakura series. The Sakura series is a sprawling range of ecchi and hentai visual novels with a distinctive anime-inspired art style, developed by Western indie group Winged Cloud. Meanwhile, the Winged Sakura series is, at the time of writing, a trilogy of three disparate games with a shared cast, a (different) distinctive anime art style, this time developed by Winged Sakura Games, also known as one-man studio and BCIT graduate Hong Dang (plus freelancers).

To put it another way, if you’re one of those people who sees a new game with Sakura in the title and thinks “oh no, another Sakura game” or makes other similar assumptions, note that Winged Sakura: Endless Dream is nothing to do with those games, despite similarities in both its title and the name of its developer. It’s also really rather good.

Clear? All right then. Let’s continue.

Continue reading Winged Sakura: Endless Dream – Dungeons and Defenses