If you’ve ever called your local bobby to come and sort out some youths in your neck of the woods, only for them to turn up four hours later well after they were actually needed, Maze Craze may provide some explanation.
Apparently coppers like nothing more than getting lost inside randomly generated city blocks with varying degrees of invisibility, desperate to make their way to the exit on the eastern edge of the district before the robbers they’re supposed to be catching actually catch them instead.
Okay, Maze Craze doesn’t make a ton of sense, but since when has that mattered for Atari 2600 games? Check it out in the video below, and don’t forget to subscribe on YouTube for more.
After making it to “the surface world”, only to discover the whole thing appears to be a seething miasma of darkness, the Warriors of Light set out to figure out what’s really going on.
Before long, they encounter the mysterious Aria, who seems to understand the situation, and she agrees to help them. The crystal’s light, it seems, can purify the land of darkness… but there are those who seek to oppose the light at all costs!
Enjoy the latest episode in the video below, and don’t forget to subscribe on YouTube for more.
Hitting a thing back and forth across a playfield in an attempt to get it past your opponent is a fundamental of gaming — after all, Pong is one of the original video games!
It’s interesting to see the numerous twists that there have been on the formula over the years, though. One of the most beautifully presented is Broderbund’s Shufflepuck Café, a game that sees you descending the smoky stairs into a sci-fi cantina in the hopes of reaching a telephone. But between you and that phone are some of the meanest Shufflepuckers in the galaxy — and they want to play.
Enjoy the video below, and don’t forget to subscribe on YouTube for more!
I latched on to the Test Drive series pretty early in my life, because it allowed child-Pete the opportunity to pretend that he was driving a real car. This is something that child-Pete was very excited about.
The series has experimented with a variety of different structures and formats over the years, but it finally became what child-Pete (and adult-Pete) always wanted it to be with the advent of 2006’s Test Drive Unlimited, released for PlayStation 2, Xbox 360 and PSP.
Check out the Xbox 360 version in action in the video below, and don’t forget to subscribe on YouTube for more!
Yogi Bear is, it is said, smarter than the average bear. He was certainly smart enough to find himself in several licensed games for a variety of home computer platforms in the early ’90s.
Here’s the Atari 8-bit version of Yogi’s Great Escape, a platform game that we’ve previously seen on the Atari ST A to Z series already. While technically inferior, the 8-bit version actually plays quite a bit better, with tight controls and clear mechanics that make it surprisingly enjoyable to play.
Enjoy the video below, and don’t forget to subscribe on YouTube for more.
It’s time for another sports game! Hooray, hoorah, hooroo!
This time around, we’re looking at International Soccer for Atari 2600, which is one of Mattel’s numerous M Network cartridges. If you’ve not come across these before, these were ports of games from Mattel’s Intellivision console, often scaled down a little bit to fit the limited hardware of the Atari 2600.
International Soccer is based on the officially licensed NASL Soccer for Intellivision, and it’s a game for the very patient retro gamer. Find out more in the video below, and don’t forget to subscribe on YouTube for more!
We’ve almost reached the first big milestone in Final Fantasy III’s main scenario!
But before we descend to the “world below” and discover what’s really going on, we have a major challenge standing in our way. Can we free King Argus and his subjects from the evil Hein — who regularly shifts his weak point, if no-one told you — and return peace to the Floating Continent?
Only one way to find out. Enjoy the video below, and don’t forget to subscribe on YouTube for more!
Rana Rama is one of those games that most ST owners probably played at some point, since it was distributed as part of the “Super Pack” bundle of software with new STs in 1988. And from there, the rampant piracy of the period meant that the disks of the Super Pack tended to find their way into other people’s hands, too!
It’s an interesting game, though, and had quite an influence on a number of subsequent developers. Notably, its use of “fog of war” to gradually reveal rooms as you enter them inspired Simon Phipps to adopt a similar approach when developing his exploration-centric platformer Switchblade for Core Design.
There’s also some very interesting mechanics going on under the hood. Watch me try and figure things out in the video below — and don’t forget to subscribe on YouTube for more!
Also known as Clubhouse Games: 51 Worldwide Classics, this title is an essential part of any Switch library.
It marks Switch-era Nintendo making a keen effort to attract the same “family-friendly” audience that they courted with the Touch Generations games on Wii and Nintendo DS. It’s also a great way to learn or brush up your skills on some classic games, whether you’re playing solo or with friends.
Check out the tabletop action in the video below, read some more words about this great game here on MoeGamer, and don’t forget to subscribe on YouTube for more!
In the mood for a good puzzle? Well, fire up the ol’ Atari 8-bit because I’ve got a right cracker for you today.
Xirius Defect XXL is, as the name suggests, an expanded version of Xirius Defect, a modern Atari 8-bit title developed for the ABBUC software competition. This newer version adds a bunch of new levels, tightens up the mechanics (and the explanations thereof) and is an altogether polished package for anyone to enjoy.
Check it out in the video below, and don’t forget to subscribe on YouTube for more!