Category Archives: MoeGamer Music

The Music of Atelier, Vol. 6: Atelier Rorona – The Alchemist of Arland

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While the move to the PlayStation 3 marked significant changes in both gameplay and visual presentation for the Atelier series, one area in which it remained comfortably consistent was the musical accompaniment to the action.

Atelier Rorona: The Alchemist of Arland once again saw Ken Nakagawa in charge of the majority of the soundtrack, with some guest vocalists on a number of tracks. This time around, Nakagawa stepped back a little from the howling guitars and thrashing beats of Mana Khemia 2: Fall of Alchemy in favour of something a little closer to what we heard in Atelier Iris 3: Grand Phantasm and Mana Khemia: Alchemists of Al-Revis.

It’s definitely got that distinctive “Atelier sound” about it, thanks to Nakagawa’s love of traditional instrumentation and composition using an electronic wind instrument, but Atelier Rorona’s soundtrack also has a few elements that make it stand out as its own, immediately recognisable thing, too. So crank up that volume and let’s have a listen to some select tracks!

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The Music of Atelier, Vol. 5: Mana Khemia 2 – Fall of Alchemy

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It’s almost time to bid farewell to the PlayStation 2 era of the Atelier series — but not before we’ve spent some time celebrating the music of the game that ended this distinctive part of the series’ history.

Mana Khemia 2: Fall of Alchemy features some magnificent tunes to accompany the action, building on the good work that Gust’s sound team did in Atelier Iris 3: Grand Phantasm and Mana Khemia: Alchemists of Al-Revis while bringing a few of its own distinctive stylistic aspects to the table, too.

Without further ado then, crank up that volume (or plug in some good headphones) and let’s get listening!

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The Music of Atelier, Vol. 4: Mana Khemia – Alchemists of Al-Revis

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As has become MegaFeature tradition, now we’ve finished exploring Mana Khemia: Alchemists of Al-Revis from mechanical and narrative perspectives, it’s time to celebrate the sterling work of Gust’s sound team with a look at its soundtrack.

Mana Khemia: Alchemists of Al-Revis is the second game in the Atelier series to make use of pre-recorded streamed music rather than real-time synthesised, sequenced music. We were already starting to get a strong feel for the distinct audible aesthetic lead composers Ken Nakagawa and Daisuke Achiwa were aiming for with the series in Atelier Iris 3: Grand Phantasm, but Mana Khemia: Alchemists of Al-Revis and its sequel further codify many of the musical conventions of the series.

These conventions would remain in place as Atelier bid farewell to the PlayStation 2 and jumped to the next generation with the Arland trilogy. So let’s dive into some highlights from Mana Khemia’s score!

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The Music of Atelier, Vol. 3: Atelier Iris 3 – Grand Phantasm

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It’s time to once again return to the wonderful world of Atelier music, this time with a look at Atelier Iris 3: Grand Phantasm’s soundtrack.

Atelier Iris 3: Grand Phantasm was a noteworthy installment in the series from a musical perspective, because it marked the point where Gust’s sound team switched from using synthesised, sequenced music to streamed prerecorded music. This allowed them considerably more flexibility to put together more elaborate compositions and make use of more realistic sounds.

So turn up the volume and let’s have a good listen to find out exactly what that means!

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The Music of Atelier, Vol. 2: Atelier Iris 2 – The Azoth of Destiny

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It’s time once again to spend some time in the company of Gust’s wonderful sound team and their sterling work on the Atelier series.

This time around, we’re looking at the soundtrack for Atelier Iris 2: The Azoth of Destiny. The music is once again the work of Gust regulars Daisuke Achiwa and Ken Nakagawa, the latter of whom in particular has become heavily associated with the Atelier series over the years.

Conveniently, copies of Atelier Iris 2: The Azoth of Destiny came with a bonus soundtrack CD, so we’ll be focusing on a selection of the tracks from this disc today. Let’s jump in — pump up the volume!

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The Music of Atelier, Vol. 1: Atelier Iris – Eternal Mana

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The Atelier series has some wonderful music, and provides many examples of Gust’s sound team producing some of the most distinctive, immediately recognisable soundtracks in the business.

As the Atelier MegaFeature progresses, we’ll stop off every so often to take in some of these classic tunes — and where better to start than with the game we’ve just finished looking at in depth?

Let’s admire some of the lovely themes from the first Atelier game to come West, Atelier Iris: Eternal Mana!

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Teki & Nick’s Mixtape Quest Adventure: A Journey Through Classic Music

It’s been a while since we did a MoeGamer Music post, but having been presented with the ideal opportunity to put something interesting together, who was I to turn that down?

Nick Dwyer, curator of the Diggin’ in the Carts project that explores the (oft-underappreciated) history of classic video game music, reached out to me and informed me that he had been working with Parisian DJ Teki Latex and a number of other collaborators on an ambitious-sounding project called, simply Teki & Nicks’ Mixtape Quest Adventure.

What on Earth is a “mixtape as side-scrolling adventure”, as this project purports to be? Well, let’s listen and find out — and best of all, since the mix is completely free, you can enjoy it along with me. Hit the jump and let’s listen.

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Tina Guo – Game On!

Over the course of the last few decades, the definition of what constitutes “classical music” has gradually been changing.

When I was a child, “classical music” was pretty strictly defined as art music for its own sake — or perhaps as a companion piece to another medium that was also defined as fine art, such as ballet or opera. Soundtracks, of course, existed, but despite sharing a lot in common with “classical music” as defined by popular culture at the time, they were regarded as something… if not lesser as such, certainly different.

Whizz forward to today, however, and we have established classical musicians putting out albums that consist entirely of video game music. Who’d have thought it?

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Diggin in the Carts – A Collection of Pioneering Japanese Video Game Music

What’s that? A new feature? Why yes, yes it is.

In MoeGamer Music, an occasional feature, I sit down with a blank post and sit down to listen to a whole album without interruptions. While doing so, I will pen some immediate thoughts about each track, as well as providing a bit of information about the album as a whole.

And yes, being a physical release sort of person, everything I will be covering in this column is available on CD, and I will be listening to it on CD rather than ripping it to my digital music library. Distraction-free listening for the win.

We begin today with Diggin in the Carts: A Collection of Pioneering Japanese Video Game Music, published by Hyperdub. If you want to listen along, check out the Bandcamp page here.

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