Well, after a disastrous morning of my computer pretending to be dead… I finally managed to get an episode of Sunday Driving recorded!
Our Split/Second adventures continue as we progress through the game’s “Season” mode, the challenges growing ever more severe as we reach each new episode.
Hit the jump to see how today’s automotive mayhem went…
Continue reading Sunday Driving: Threshold Break
You thought we got off lightly last time around with “just” some races and time trials? This week’s episode more than makes up for that.
That damn helicopter is back, and ready to cause considerable grief. And those trucks are back, too, ready to hurl flaming death out of their rear end, much like my friend James did after he decided to find out what kind of curry a “Naga” was.
Hit the jump to see how things went.
Continue reading Sunday Driving: Hit the Skids
After some… rather varied results on our last outing, I thought today we’d concentrate on a specific part of OutRun 2006: Coast 2 Coast.
Specifically, I thought it was time we took a look at the next tier of Flagman’s objectives. These mostly encompass racing and related disciplines, but there are some interesting challenges along the way that aren’t quite what you might normally expect from an arcade racer…
Hit the jump to see how things went today… and if I lost my girlfriend!
Continue reading Sunday Driving: Don’t Lose Your Girlfriend!
Let’s continue our OutRun adventure beneath those glorious Sega blue skies!
OutRun 2006: Coast 2 Coast is one of my favourite arcade racers, and playing through for this series is reminding me quite how much substance there is to it. This is no straight arcade port, by any means; there’s a wealth of different challenges to take on in both the “racing” and “Heart Attack” disciplines, represented by the portly Flagman and a trio of beautiful girlfriends respectively.
Of course, you can still also just play the arcade game if you want, too… but where there’s a “career” of sorts it’s worth getting stuck in, huh? Hit the jump to see how I got on today…
Continue reading Sunday Driving: Pipped to the Post… Twice
We’ve been making good headway through Sonic & All-Stars Racing Transformed… but today we clear the game!
Or do we…? This is a Sega game in the classic console mould, after all, so it only stands to reason that seeing the end credits isn’t necessarily the end of the experience…
Regardless, today we see the “ending” of the game… and from there we’ll have to decide what to do next!
Continue reading Sunday Driving: Finale?
Ladies, gentlemen and various woodland creatures… start your engines, ’cause it’s time for another installment of Sunday Driving.
We’ve been playing through Sumo Digital’s excellent Sonic & All-Stars Racing Transformed on PC and having a ton of fun along the way. For the uninitiated, this fantastic kart racer is particularly well known for having a superb single-player mode, so for those who have found Mario Kart a bit lacking in this regard over the years… check it out.
Hit the jump for the latest episode.
Continue reading Sunday Driving: Amy Maxes Out
It’s another weekend where I find myself editing an episode of the MoeGamer Podcast, but here’s a bit more Sunday Driving for your enjoyment!
Today we continue our playthrough of Sonic & All-Stars Racing Transformed’s excellent single-player mode, the World Tour.
We’re starting to get into some of the game’s more unusual events now, so hit the jump to see the latest episode.
Continue reading Sunday Driving: Amy vs Tank