Tag Archives: video

Sunday Driving: Flagrant Disregard for Civilian Safety

Although there’s still a bit of Sonic & All-Stars Racing Transformed to go, we technically “beat” the game (or saw the staff roll, at least) last week.

With that in mind, I thought I’d change up the format of Sunday Driving a little for greater variety: instead of focusing on one game exclusively, I’m going to cycle around a few games a bit, try out some new things and also act a bit on viewer feedback if there is any.

With that in mind, today I grab something random (but arcade racery) from my shelves and fire it up for the first time. If you want to see more of this particular game, let me know in the comments here or on YouTube! Hit the jump to see the vid.

Continue reading Sunday Driving: Flagrant Disregard for Civilian Safety

Sunday Driving: Finale?

We’ve been making good headway through Sonic & All-Stars Racing Transformed… but today we clear the game!

Or do we…? This is a Sega game in the classic console mould, after all, so it only stands to reason that seeing the end credits isn’t necessarily the end of the experience…

Regardless, today we see the “ending” of the game… and from there we’ll have to decide what to do next!

Continue reading Sunday Driving: Finale?

Atari ST A to Z: Beyond the Ice Palace

I never played this game back in the day, but it was one of those titles you saw all over the place in the early days of the ST.

Throughout the ST’s lifespan, it played host to a variety of different bundle packages, many of which were extremely generous in terms of the number of games and applications they included. Beyond the Ice Palace was a regular inclusion in such bundles, and as such became reasonably well-known.

Loosely inspired by action platformers such as Ghosts ‘n’ Goblins, Beyond the Ice Palace sees your green-booted, gender-ambiguous hero(ine?) battling their way through hordes of enemies and admiring how the ST’s lack of sound channels meant that a single sound effect could mess up an entire musical composition.

Follow Atari A to Z on its own dedicated site here!

Warriors Wednesday: Most Definitely Sorcery Bullshit

It’s once again time for the Samurai Warriors and friends to continue their adventure through the otherworldly realm of Orochi.

The difficulty level is starting to ramp up noticeably now — today’s mission takes a few attempts to get just right, but we get there in the end!

We’re well past the halfway point of the Samurai Warriors scenario now… where will things end up next?

Continue reading Warriors Wednesday: Most Definitely Sorcery Bullshit

Sunday Driving: Pudding?! You Were Always So Quirky, Brian

It’s time for another Sunday Driving session as we continue our playthrough of Sega and Sumo Digital’s wonderful Sonic & All-Stars Racing Transformed.

We’re making good progress through the World Tour mode — it should only be another episode or two before we clear all the available events on the normal difficulty we’ve been playing them all on so far.

But what then? Hmm, we’ll have to wait and see, won’t we… Hit the jump for today’s video in the meantime!

Continue reading Sunday Driving: Pudding?! You Were Always So Quirky, Brian

Atari ST A to Z: Atomino

First released in 1985, Atari’s ST range of 16-bit computers were the official follow-ups to the 8-Bit range.

Over their eight years on the market, they saw a variety of weird and wonderful games, as developers were provided with greater graphical fidelity and faster processing speeds… even if the ST’s Yamaha YM2149 PSG sound chip was technically inferior to the POKEY chip of the 8-bit range!

Let’s kick off our exploration of the ST’s extensive and varied library with Atomino, a 1990 release developed by Blue Byte and published by Psygnosis. This is a science-themed puzzle game in which you build molecules from atoms in increasingly complicated circumstances!

Follow Atari A to Z on its own dedicated site here!

Warriors Wednesday: Pursued By Lu Bu

Talk to any Warriors veteran, and one piece of advice will almost certainly be a constant: “do not pursue Lu Bu”.

However, what a lot of people fail to mention is that you should also do your very best to not be pursued by Lu Bu, either, because that is a sure-fire means of finding your insides unexpectedly on the outside.

Today’s adventure in Warriors Orochi is a painful lesson in this particular concept.

Continue reading Warriors Wednesday: Pursued By Lu Bu