Hi folks, just a quickie to announce that from this point onwards, you can expect (hopefully) regular Let’s Play videos on Saturdays and Sundays.
This is in addition to MoeGamer’s midweek content, which I’m aiming to support with video versions of articles as you may have seen me experimenting with throughout the latter half of this week.
Head on over to my YouTube page to subscribe now, and hit the jump to check out the first two episodes of Sorcery Saga: Curse of the Great Curry God, a game I’ve been meaning to check out for ages — and which has recently had an excellent PC port!
Continue reading Pete Plays Sorcery Saga: Curse of the Great Curry God
I’ve been talking about doing some sort of podcast with my good friend and longtime supporter Chris Caskie for some time… and last weekend we finally got around to it!
After the jump (and on YouTube), you’ll find the pilot episode of a new MoeGamer podcast that will hopefully become a semi-regular thing! How regular it is will depend on the schedules Chris and I keep and whether I can get things edited reasonably quickly, but we’re looking at bi-weekly or monthly rather than weekly right now.
We hope you enjoy the show — we had a blast recording it, I had great fun editing it (even if it took all evening) and we’re already looking forward to recording more!
Continue reading The MoeGamer Podcast: Pilot Episode – Sega, Sega, Sega
My 2017 Extra Life efforts are over and done with, and at the conclusion of my 24-hour stint I’d raised a grand total of $170: not quite as much as I managed last time around, but still pretty respectable!
If you’d still like to make a donation to Children’s Miracle Network Hospitals in celebration of my marathon, you can still do so here.
And if you missed it, well, you’re in “luck”, because I’ve gone and archived most of the stream for you to enjoy at your leisure! (DISCLAIMER: This is all unedited footage, I have had a cold and tonsillitis and am not very good/confident at streaming. But there are some fun games to see, at least!)
Continue reading #ExtraLife: Thank You!
“Video games aren’t movies.” That’s a line of criticism that those who prioritise mechanics over narrative like to level at cutscene-heavy games, particularly those by creators such as Hideo Kojima and David Cage.
And while it’s true that making effective use of games as a form of interactive media tends to emphasise actual interaction over passively watching cutscenes, one can hardly deny the spectacle offered by strongly movie-inspired titles, and the flexibility that entirely computer-generated scenes and characters can provide creators.
Which makes it all the more unusual that so many games focus on movies as their primary inspiration rather than other forms of media. Sure, some role-playing games might be rather operatic in tone, visual novels are effectively “Books Plus” and rhythm games provide a new way of experiencing pieces of music, but video games have never embraced the idea, of, say, musical theatre.
Or so you thought…
This article is also a video! Hit the jump to watch it, or catch it on YouTube.
Continue reading Stormblood: The MMO as Musical Theatre