There were two girls called Vicky in my tutor group at secondary school. One was short and angry, and the other was pretty chill most of the time. My best friend at the time “went out” with the chill one. This game isn’t about either of them.
Instead, it’s about a Viking warrior descending into the underworld to do… something or other involving a bunch of objects that have been scattered around a randomly generated maze. Sadly, it’s all in Polish so that’s about all I can tell you about the context of what’s going on — but it has a very nice intro sequence and is a fun exploration-centric game that doesn’t require any knowledge of Eastern European languages beyond said intro!
Enjoy my experiences in the video below, and don’t forget to subscribe on YouTube for more.
Amplitude Studios first came to my attention a good few years back with the release of Endless Space, a 4X strategy game that I didn’t completely suck at.
Since that first game, they’ve expanded the Endless universe considerably with several other games. Probably my favourite of them all is Dungeon of the Endless, a curious hybrid of roguelike, board game, tower defense and all manner of other goodness. And it’s out now for Nintendo Switch! You can get it in a box and everything.
Having not actually played it for a while, I decided to see how I got on with my rusty skills. The answer is “not well”, but I hope at least you can see why this game is so enjoyable if you take the time to learn it!
If you enjoyed the video, don’t forget to subscribe on YouTube for more!
Sorry it’s been a while, but we’re back again with a big bowl of podcast for you to enjoy — as always, featuring both my good self and Mr Chris Caskie of MrGilderPixels!
The MoeGamer Podcast is available in several places. You can subscribe to my channel on YouTube to stay up to date with both the video versions of the podcast and my weekly videos (including the Atari A to Z retro gaming series); you can follow on Soundcloud for the audio-only version of the podcast; you can subscribe via RSS to get the audio-only version of the podcast in your favourite podcast app; or you can subscribe via iTunes and listen on Spotify. Please do at least one of these if you can; it really helps us out!
Enjoy the podcast in video and audio formats below:
Hit the jump for show notes!
Continue reading The MoeGamer Podcast: Episode 39 – Gentlemen, Start Your PC Engines
I love me some Qix, and it’s a game I developed quite an early fondness for thanks to the Atari 8-bit version I grew up with.
There’s an Atari 5200 version that is almost arcade-perfect available, but the Atari 8-bit edition went in a slightly different direction, making itself more distinctive and unique to the 8-bit platform in the process.
Enjoy my rusty Qix skills in the video below, and don’t forget to subscribe on YouTube for more!
I really like Lonely Mountains: Downhill, as you’ll know if you’ve read my writeup on it.
It’s a wonderfully chilled game in its early stages, but also offers some stiff dexterity challenges for those who want to push themselves on its later courses. The whole thing is held together with a delicious low-poly/papercraft-style aesthetic and some of the best ambient sounds I’ve ever heard.
If you wanted to see how it actually plays, well, I’ve got the video just for you right here! Don’t forget to subscribe on YouTube for more.
Something something don’t feed them after midnight, get them wet or whatever.
Yep, Gremlins was a big ol’ thing back in the 8- and 16-bit days, and there were a fair few video game adaptations across different platforms. I think my personal favourite is the Atari 8-bit game, but that’s one of the few remaining games out there that doesn’t seem to play nice with emulation, so I’ve held off making a video on it for now.
Elite’s adaptation of Gremlins 2: The New Batch for Atari ST, meanwhile was… well, it’s not bad, but it is monstrously difficult, so good luck seeing any more than the first few screens, as I discovered while filming this!
Following on from my article about it, I felt compelled to show the wonder that is G-LOC to all of you.
If you’ve never encountered this game, it’s one of the later Super Scaler games from Sega in the arcades, and until the recent Sega Ages release for Nintendo Switch, it has never had a particularly good conversion to home consoles.
Now though… whoo. You have to tear me away from this damn game. Enjoy the video below, and subscribe on YouTube for more.
Final Legacy is a great game on Atari 8-bit, as we’ve previously seen. And, as we’ll see shortly, it could have been a great game on Atari 5200, too.
On the Atari ST, meanwhile… hmm. Not so hot. The problem in this case was the outfit doing the porting: Paradox Software, who were best known for putting out fairly mediocre fare at best, but who I can only assume were cheap to hire.
Final Legacy for Atari ST isn’t atrocious by any means… but if you have access to some means of playing either the 8-bit or 5200 version, there’s little reason to bother with this. But come check it out with me anyway, and admire quite how much worse Paradox made this version over the original!
Welcome to a new video series! I give you short;Play, which, all being well, I will put out on Wednesdays.
The idea behind short;Play is similar to my Atari A to Z videos, only for more recent games and not on specific platforms. I’ll give you a brief rundown of the context and history of the game, then a guided tour of what to expect from the game. It’s not a full playthrough or a multi-episode Let’s Play — it’s just a quick look at what a typical session with the game is like.
We kick off with Level-5’s Snack World: The Dungeon Crawl Gold, and once I’m a bit deeper into this game the video will be complemented by a full writeup here on MoeGamer. For now, please enjoy the first episode of short;Play, and I hope you continue to enjoy what I have lined up for the next few Wednesdays!
Today we have a game that got banned in Germany. Not for the usual reasons, either; no excessive violence or Nazi imagery here.
Nope, Vixen by Martech got banned because its name sounded a bit like the German word for “wanking”. It subsequently did manage to get a German release under the name She-Fox. Meanwhile, UK high street retailer Boots refused to stock the game because of the boobies on the box art.
And you thought we had problems these days!