Tag Archives: Atelier Arland

Atelier Shallie: Alchemists of the Dusk Sea – The Art of Shalchemy

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It would have been easy for the Atelier series to just stick with one alchemy system and trot it out for every new installment. And people would have probably been fine if Gust had chosen to keep the exact same alchemy system for all the games in each of the franchise’s subseries.

But as we’ve seen numerous times by this point, that isn’t how Gust does things. Gust likes to experiment, refine, reinvent and occasionally revisit past ideas, all in the name of providing an interesting and varied experience — say, for anyone undertaking some sort of ridiculous mission like playing all of the Atelier games one after another.

Atelier Shallie: Alchemists of the Dusk Sea is one of those installments where Gust decided to reinvent the alchemy mechanics, rather than refining the systems we’d previously seen in Atelier Escha & Logy and Atelier Ayesha. And it presents us with an interesting new angle to this aspect of gameplay.

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The Music of Atelier, Vol. 9: Atelier Lulua – The Scion of Arland

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After two full trilogies — Dusk and Mysterious — the Atelier series returned to Arland for one (possibly) last hurrah with Atelier Lulua: The Scion of Arland. And naturally, that meant a return to the distinctive sound of Arland, too.

Once again, the music for this installment comes courtesy of series regulars Ken Nakagawa, Daisuke Achiwa and Kazuki Yanagawa and, much like the rest of the game, tends to blend elements of old and new to create something that is simultaneously comfortably familiar and recognisably fresh.

Turn up the volume, hit the jump and let’s listen to some selected highlights together.

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Atelier Lulua: The Scion of Arland – The Fight For What’s Important

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In keeping with how Atelier Lulua: The Scion of Arland’s alchemy mechanics aren’t just a straight rehash of the other Arland games, the battle and exploration mechanics also feature a pleasing blend of old and new.

By taking the basic structure of battles from the earlier Arland games and then supplementing this with a variety of brand-new tactical considerations, Atelier Lulua provides us with an enjoyable combat system that keeps things consistently interesting for the game’s duration. And some really nice “quality of life” features mean that the whole game feels nicely streamlined and efficient to play without sacrificing any sort of mechanical depth.

That’s how you do a good follow-up — from the perspective of game design, anyway. Let’s take a closer look at these specific elements of Atelier Lulua: The Scion of Arland.

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Atelier Lulua: The Scion of Arland – Fourth-Generation Alchemy

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Given that there was a gap of eight years and six games between Atelier Meruru: The Apprentice of Arland and Atelier Lulua: The Scion of Arland, it will doubtless not surprise you to learn that the latter’s mechanics aren’t just a rehash of the former’s.

Instead, upon the game’s initial announcement in Japan’s Weekly Famitsu, Gust revealed that the new game would feature an alchemy system that blended elements of the classic Arland games with more recent additions to the formula — specifically, incorporating some elements that had proven popular from the primarily PS4-based Mysterious series.

The result is a mechanical core to the game that is accessible to newcomers but filled with a considerable amount of hidden depth — and which feels fresh and interesting to series veterans, even if they’re coming to Atelier Lulua directly from the previous three Arland games. Let’s take a closer look.

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Atelier Lulua: The Scion of Arland – A Trilogy of Four

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Up until this point in the Atelier MegaFeature as a whole, we’ve explored the games in release order.

They were released in clear “sets”, after all — we had the Atelier Iris trilogy, then the Mana Khemia duology and then the three Arland games. And while the stories don’t always follow on directly from one another — most notably in the Atelier Iris series — each game in each series, at the very least, feels like it has a number of stylistic and thematic elements in common with its contemporaries. But in 2018, something interesting happened; after three Dusk games and three Mysterious games, Gust issued the surprise announcement that the twentieth game in the mainline Atelier series would not kick off a new trilogy; instead, it would return to Arland for (probably) one last time.

So with that in mind, we’re skipping forward from 2011’s thirteenth Atelier game Atelier Meruru: The Apprentice of Arland to check out 2019’s twentieth installment Atelier Lulua: The Scion of Arland. Then we’ll go back and look at all the ones in between. Sound good? Good. Let’s get cracking — beginning with an overview of what this game is all about and how it fits in with its predecessors.

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Waifu Wednesday: Elmerulia Frixell

“It’ll all work out… somehow!” is a phrase that can be applied to a wide variety of RPG protagonists from over the years, but Elmerulia “Lulua” Frixell from Atelier Lulua: The Scion of Arland makes a distinctive effort to make it her catchphrase.

Well, technically speaking the catchphrase is 何とかなるなる (nantoka naru naru), which is a little catchier, but I’m sure everyone reading this is familiar with the challenges of localisation. And, as it happens, in this case, “it’ll all work out somehow” is a pretty accurate translation anyway.

Regardless of whether or not “it” worked out (somehow), Lulua is a delightful character to have around. So ahead of our first steps into the fourth adventure of the Atelier Arland trilogy (yes, I know) I thought it’d be nice to celebrate her a bit. So let’s do just that!

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Atelier Meruru: The Apprentice of Arland – Royal Responsibilities

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We’ve previously seen how the other games in the Arland series have tended towards being “coming of age” stories; Rorona learned how to respect the balance between tradition and modernity while learning to believe in herself, while Totori endured a more gruelling journey to adulthood than most!

With Meruru’s inherent position of privilege at the outset of the story, she’s obviously coming to her adolescence from a rather different starting point than her two predecessors did. But she’s still got plenty to learn about herself, the things she believes in, the things important to her and, of course, her place in the big, wide world.

Will she grow into the role of a “proper” princess by the time she hits twenty years old? Of course not, she’s got far too much work to be getting on with between now and then…

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Atelier Meruru: The Apprentice of Arland – Meruru, Warrior Princess

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As we’ve seen numerous times in the previous installments of the Atelier series, being a successful alchemist isn’t just about holing yourself up in your workshop for months at a time; sometimes you have to take to the field and get some practical experience.

In Atelier Meruru: The Apprentice of Arlandthose excursions outside of the protagonist’s home base occupy something of a middle ground between the relatively short excursions of Atelier Rorona: The Alchemist of Arland, and the grand adventure which unfolded over the course of Atelier Totori: The Adventurer of ArlandMeruru never strays that far from home — but she does have important things to accomplish wherever she goes.

Let’s take a look at what life in the field is like for our tomboyish princess — and how she makes use of her alchemical talents to defend herself when things get rough.

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Waifu Wednesday: Hanna Olses

Many installments in the Atelier series involve getting to know the shopkeepers of the realm as friends and confidants, not just people who sell you stuff.

After all, a good alchemist always needs plenty of ingredients — and if you have a good buddy happy to slip you a few freebies now and again, then everyone’s a winner, right? Particularly if your alchemy is making life better for the kingdom as a whole.

Such is the relationship between the titular princess from Atelier Meruru and her good friend Hanna, the latter of whom lives a fruitful life alternating between picking any old crap up off the side of the road, and selling said crap to any passing mug.

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Atelier Meruru: The Apprentice of Arland – Building a Legacy

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Atelier Meruru: The Apprentice of Arland concludes what was the original Arland trilogy for PlayStation 3 with another twist on the formula that makes it a very distinct game from its predecessors.

Blending elements of the game structure from both Atelier Rorona: The Alchemist of Arland and Atelier Totori: The Adventurer of Arlandit was a fitting conclusion to the series — at least until Atelier Lulua: The Scion of Arland put in a surprise appearance, anyway, but that’s a story for another day.

In this part of the Atelier MegaFeature, we’ll take a look at these things Atelier Meruru has in common with its predecessors — and how it manages to stand out as its own distinctive experience through its own additions to the formula. Let’s jump in!

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