From The Archives: Darkness and Scissors – The Horror of Corpse Party

If you have a PSP (or Vita) then you really owe it to yourself to pick up a copy of the magnificent Corpse Party from Team GrisGris, localised by XSEED. (Editor’s note: Since this article was written in 2012, you can now also get a version of the game for 3DS and PC, though note that these are slightly different to the version under discussion here.)

While initially resembling a top-down SNES-era role-playing game more than a traditional visual novel, it quickly becomes apparent that this is a game where story — and, more importantly, atmosphere – is king.

This article was originally published on Games Are Evil in 2012 as part of the site’s regular READ.ME column on visual novels. It has been republished here due to Games Are Evil no longer existing in its original form.

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Wii U Essentials: Super Mario 3D World

Nintendo’s Super Mario franchise isn’t really one series any more. It’s split off in a number of different directions, each catering to a slightly different group of fans.

The different subseries have enough in common that someone who just enjoys “Mario games” can get something out of all of them, but each type of modern Super Mario game is clearly designed with a particular type of player in mind. And it really benefits their overall game design.

One of the more recent additions to the formula is the Super Mario 3D series, kicked off with Super Mario 3D Land on the 3DS and continued with Super Mario 3D World on the Wii U.

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Grisaia: Yumiko – The Girl Who Learned to Be Loved

When we’re first introduced to Sakaki Yumiko in the common route of The Fruit of Grisaia, it’s clear that she is both troubled and likely to be trouble for protagonist Yuuji.

When Yuuji first attempts to introduce himself to her, she initially tries her best to ignore him, and subsequently goes to slap him when he persists. This eventually escalates into her lashing out at him with a box cutter whenever she sees him, a fact which Yuuji’s fellow students just shrug off as being “something she does”, because they’ve all been through it too.

Yuuji, being a certified badass, shrugs off Yumiko’s attacks without injury easily, and eventually they stop altogether, though she still proves herself to be a prickly individual who is generally unwilling to interact with others.

Except, of course, it’s not that simple.

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Waifus I Have Loved

As Valentine’s Day rolls around once again, I find myself keenly aware that not everyone in this world is fortunate enough to be blessed with a partner, lover, spouse or otherwise significant other as understanding, tolerant and patient as my good wife.

At times like this, a man often turns to solace in the arms of a waifu — hell, even if you do have a partner, lover, spouse or otherwise significant other as understanding, tolerant and patient as my good wife, sometimes a man still turns to solace in the arms of a waifu.

But the process of picking a waifu is not a scientific one, nor is it as simple as seeing an attractive woman and feeling a sexual attraction. It is, for many, a deeper sense of connection with a character on an emotional level; a desire for that character to be real and part of one’s life.

Or it might just be a bit of dumb, silly fun. Either way, here are ten waifus I’ve loved over the years.

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The MoeGamer GameCast: Episode 2

In this episode, Midori, Yumi, Penelope and I talk about whether it’s professional to cover your eyes at the prospect of boobs, one of the most well-received anime in the current season, Steam Greenlight and more.

The GameCast as a whole has had a few minor refinements since Episode 1. Music should now loop properly rather than fading out and starting again every couple of minutes, and I redid the interface buttons I wasn’t happy with.

Screenshot 2017-02-11 19.04.29.png

Music, as before, is by watson of MusMus, and the font is the work of Style64.

Something special coming for Episode 3 that I didn’t have time to implement in this one. Please look forward to it!

Download for Windows (99MB)
Download for Mac (102MB)
Download browser version (untested!)

From the Archives: Thou Art the Innocent Blade, Demonbane!

“From the hate-scorched sky, with righteous anger in our hearts, we draw forth the sword that smites Evil! Thou art the innocent blade! DEMONBANE!”

This is one of the most iconic, regularly-occurring quotes from Nitroplus’ visual novel Deus Machina Demonbane, and it doesn’t get any less thrilling each time you hear it — even as the game stretches on and on well past the 20-hour mark.

By the end of the game, you’ll be triumphantly bellowing it along with protagonists Kurou and Al as they prepare, once again, to smite Evil with the titular metal monster.

This article was originally published on Games Are Evil in 2012 as part of the site’s regular READ.ME column on visual novels. It has been republished here due to Games Are Evil no longer existing in its original form.

Continue reading From the Archives: Thou Art the Innocent Blade, Demonbane!

Wii U Essentials: Pikmin 3

Pikmin is one of Nintendo’s series that often gets forgotten about, but it’s a real gem — and its Wii U installment is no exception.

Often (arguably) erroneously decribed as a “real time strategy” game, the games are actually more akin to puzzle adventures, in which you explore a world and figure out the best ways to proceed and defeat the enemies in front of you. In the grand tradition of games that feature sprawling, huge maps, too, there are plenty of shortcuts to unlock and lots of revisiting earlier areas with new abilities to find hidden secrets.

And the whole thing is tied together with a delightfully cute aesthetic that fits the tone of the experience perfectly.

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Oh, Japan!