Tag Archives: Action RPG

Warriors Wednesday: Robert Miles Presents

Today on Warriors Wednesday, we jump into the fourth main story chapter of the Wu campaign in Warriors Orochi.

Today sees Sun Ce finally getting the opportunity to rescue his dear old dad from Snake-Eyes himself… and unfolds partially in the interior of a castle rather than on the usual outdoor battlefields.

It also features a soundtrack that sounds more than a little bit like ’90s trance DJ Robert Miles’ most well-known work Children. (Also did you know Robert Miles died in 2017? I didn’t. Rest in peace, sir.) Hit the jump to watch… and listen!

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Warriors Wednesday: The Mail Must Get Through

Warriors Orochi is definitely getting easier the further I go through it.

Today’s mission is done and dusted in under 20 minutes — including the obligatory “upgrade and fusion” time before we actually get into the hackin’ and a-slashin’. This is keeping things fun and interesting, however; the sense of “power creep” is very satisfying indeed, and I’m looking forward to seeing how powerful my warriors are by the time I get to the final story campaigns!

For now, hit the jump to see how remarkably smoothly today’s rescue mission went.

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The MoeGamer Awards 2018: The Evergreen Award

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!

If you’re a gamer on a budget or simply going through a lean month or two, it’s always a good idea to have one or two “evergreen” games on your shelf.

The concept of an “evergreen” game is simple: it’s a game that you can always return to at any time and have an enjoyable experience with. It’s a game you can set aside for weeks or months at a time before returning to when you feel like it, able to pick right back up where you left off.

Evergreen games can involve narrative, but the best ones place a strong focus on mechanics, providing them a pick-up-and play quality coupled with extensive — potentially infinite — longevity. One game that I covered in 2018 definitely fits that bill more than pretty much any other.

And the winner is…

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Warriors Wednesday: When You Get Around Like I Do, You Pick Up a Thing or Two

Sakon Shima has been something of a fixture in the Samurai Warriors series since the second installment.

Typically depicted as a cunning strategist and a powerful warrior in his own right, the real Sakon Shima was an extremely well-regarded and famous samurai. After his original master Junkei Tsutsui met his end, he retired, but after being offered an extraordinarily generous amount of wealth, he decided to return to the fray to serve under Mitsunari Ishida. If someone offers you half of their income to bring you on board, you don’t argue!

Of course, most of this is irrelevant in Warriors Orochi, but Shima still has a significant role to play from the perspective of his formidable strategic skills. Hit the jump to see how he helped out this time around!

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Warriors Wednesday: If There Are No Biscuits, There Shall Be Only Death

The Wu campaign continues apace as Sun Ce and compatriots attempt to recapture some vital storehouses.

As we all know, an army can’t fight on an empty stomach. And this is just as true in Orochi’s world as it is in our own. As such, when our former Best Boy Mitsuhide Akechi decides to take it upon himself to cut off the Wu forces’ supply lines, there is only one way forward.

Do not stand between Sun Ce and his biscuits.

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The MoeGamer Awards 2018: Character I Learned to Love

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!

This award was suggested by AK.

A really interesting aspect of characterisation is when creators are able to put together a character who might initially seem obnoxious or odious in some way, then gradually bring the player to sympathise with them — or at least vaguely understand them –over the course of the complete narrative.

It’s a difficult thing to pull off, for sure; the most common approach taken to create this effect is to have an “anti-hero” main character, but in those instances it’s very easy to go overboard on the edginess and just create someone who is an unrelatable sociopath or psychopath.

But when it’s done right, it can make for some really interesting storytelling. So who fell into that category for me this year…?

And the winner is…

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Warriors Wednesday: Worst Sneak Attack Ever

Wu, Wu! That’s the sound of the pain train coming your way, Orochi… just, uh, not just yet.

Sun Ce and friends continue being forced into an uneasy alliance with Captain Snakeypants as people important to them are held hostage. Sun Ce has little choice but to go along with Orochi’s scheming until he and his companions have a suitable opportunity to take matters into their own hands.

That means a whole lot of fighting former friends… as well as fending off possibly the least subtle “sneak attack” in all of history. Hit the jump to see how the battle went.

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