I have a strange relationship with the Nintendo 3DS. I often find myself thinking of it as one of my least favourite gaming systems for numerous reasons… but every so often I’m reminded about the things that make it unique.
Sure, there’s the first-party Nintendo stuff that provides obvious uniqueness, but another aspect of the 3DS that is not discussed nearly as much as it deserves is the amount of interesting, creative and downright weird download-only games buried in the eShop.
Many of these games are published by a company called Circle Entertainment, and they run the gamut from retro-inspired arcade titles to highly creative puzzles and adventures. The subject of today’s piece very much falls into the latter category.
Continue reading Puzzler Essentials: Puzzle Labyrinth
Super Qix is an immensely irritating follow-up to an immensely irritating game.
And, like all the really good immensely irritating games of the world, there’s a magic ingredient in there that keeps you coming back for more.
Super Qix is also an interesting game from a historical perspective, in that it’s a game that Japanese developers decided to build on after an all-American original.
Continue reading Taito Essentials: Super Qix
Want my money? Release a game in a niche genre like puzzler or shoot ’em up at retail rather than digital-only. Increase your chances further by making my first ever waifu one of its mascots.
That was seriously all it took to get me interested in Soldam: Drop, Connect, Erase, a puzzle game from City Connection and Dispatch Games for Nintendo Switch. So it’s kind of fortunate that the game actually turned out to be highly enjoyable, too.
If your life has been sadly lacking in fruit-popping fairies lately, then this is one you’ll want to add to your library.
Continue reading Puzzler Essentials: Soldam
For many of you reading this, the words “erotic puzzle game-cum-dating sim with art by Sayori” will doubtless be enough to convince you that Tropical Liquor is worth a shot.
For those less familiar with Sayori’s work — or those who simply prefer to think very carefully about every £7.19 purchase they consider making — today is all about taking a look at this unusual game, and why it’s worth your time.
Before we go any further, let’s get two things out of the way. Firstly, no, it’s not a HuniePop clone. And second, yes, it does have 18+ content, available via a free official patch from publisher Denpasoft. With all that out of the way, let’s go on vacation!
Continue reading Puzzler Essentials: Tropical Liquor
There’s been an unwritten rule ever since the days of the Game Boy that every major new handheld system must launch with at least one awesome puzzle game.
Sony’s PlayStation Portable was no exception, launching with the wonderful Lumines (pronounced “luminous”, not “loo-mines”, as I’ve heard some people call it), a game that combined the familiar style of falling-block puzzling with the synaesthetic blend of light and sound patterns designer Tetsuya Mizuguchi had used to such great effect in his renowned Dreamcast title Rez, and which he would later use once again in the PSP versions of Gunpey and Every Extend Extra.
Lumines isn’t a complex game in mechanical terms. But it is most definitely not a quick-hit throwaway experience, either; on the contrary, when you sit down for a game of Lumines, expect to be staring glassy-eyed at your PSP for at least half an hour before you’ll be able to tear yourself away.
Continue reading Puzzler Essentials: Lumines
There’s something about handheld systems that just makes puzzle games feel right.
The PlayStation Portable was no stranger to games of this type, of course, what with the excellent Lumines being a launch title for the system and a wide variety of other brainteasers making solid appearances on the platform over the subsequent years.
One of the most interesting and unusual titles on the platform is 2006’s Gunpey, actually the latest installment in a series that got its start on the Japan-only WonderSwan system.
Continue reading Puzzler Essentials: Gunpey