When returning to a game for a second playthrough, it’s always incredibly satisfying when you manage to complete an objective well ahead of “schedule”.
Despite only certain things carrying over to a New Game Plus run in the various incarnations of Atelier Rorona, you can still bash out a lot of the early game content very easily, leaving you with plenty of time to make money, grind for experience, build up your relationship values and just generally have a good time in this pastel-coloured world.
Hit the jump to see just how quickly I managed to satisfy the second assignment…
Continue reading New Game Plus: Creating Explosives
It’s time for a new series of New Game Plus, in which I take a game I’ve already beaten and explore its postgame content and/or New Game Plus modes.
With the Atelier Arland Cover Game feature now done and dusted, that would seem like an ideal time to immediately revisit those games and see what happens on a second playthrough, right?
We get underway today with a new beginning for Atelier Rorona DX: The Alchemist of Arland on Nintendo Switch.
Continue reading New Game Plus: Producing Sundries
Continuing Atelier’s proud tradition of having a number of characters with delightfully flamboyant, somewhat Germanic names, I give to you Mimi Houllier von Schwarzlang.
First introduced in Atelier Totori and subsequently explored further in Atelier Meruru, Mimi is a delightful character to be around. She’s also a great example of how the Arland trilogy as a whole makes good use of established character tropes as a basis, and develops those characters over time in various ways.
Let’s take a closer look at this little firecracker, then.
Continue reading Waifu Wednesday: Mimi Houllier von Schwarzlang
Atelier Meruru: The Apprentice of Arland, the thirteenth mainline Atelier game and the third in the Arland series, first released in 2011.
It is a longstanding favourite of many enthusiasts of the series with good reason, and absolutely a suitable high point for the whole trilogy to wrap up on… that is, until Atelier Lulua comes along and confuses everyone by turning it into a quadrilogy! But more on that another time.
Providing some of the most refined mechanics in the Arland subseries along with a satisfying and enjoyable narrative to follow, Atelier Meruru combines elements of classic and more modern Atelier games. The result is a really great game featuring one of the series’ most appealing protagonists. So let’s dive in and take a look!
Continue reading Atelier Meruru: Arland Comes Together
One of the earliest “non-human” character types I feel like I developed a bit of a “thing” for was the humble ghost.
Aside from occasional arguments with my wife over whether or not they are technically “undead” (they absolutely are), I’ve always found the concept of life beyond death fascinating for a variety of reasons. The feeling of freedom that being an incorporeal spirit doubtless affords you — but simultaneously a feeling of being trapped and lonely; these are things I found fascinating, and often wanted to explore in my own creative writing as well as the media I consumed.
So of course a super-cute ghost girl with a fine line in traditional European dress (including a rather daring and formidable neckline) is going to be My Type. Yes indeed. Here’s Pamela from the Atelier series.
Continue reading Waifu Wednesday: Pamela Ibis
Atelier Totori: The Adventurer of Arland, the second installment in Atelier’s Arland trilogy, is in that unenviable position that all “middle children” end up in — perhaps more so than most.
Originally offering considerable improvements over Atelier Rorona’s first incarnation — particularly in the graphical and mechanical departments — Gust’s tendency to put out “Plus” versions for its Atelier games means that Totori has ended up, in some respects, now being the most dated of the Arland trilogy even once it, in turn, got its own “Plus” and “DX” rereleases, the most recent of which is on PlayStation 4, Switch and PC.
This isn’t to say Totori is a bad game, mind you — far from it. Just… don’t take anything for granted! Let’s have a closer look.
Continue reading Atelier Totori: Arland’s Middle Child
As we’ve previously explored, the Atelier series is no stranger to rereleases and remakes — and at the time of writing, Arland trilogy debut Atelier Rorona has had more than most.
Initially releasing in Japan in 2009 as Atelier Rorona: The Alchemist of Arland before being localised by NIS America for North America, Europe and Australasia in 2010, the game was subsequently completely rebuilt in 2013 under its new worldwide publisher Koei Tecmo as Atelier Rorona Plus in an attempt to bring it more in line with the subsequent releases in the series. In 2015, Japan got a unique 3DS version of the game. And in 2018, Gust and Koei Tecmo brought Atelier Rorona DX — pretty much a port of Atelier Rorona Plus — to Nintendo Switch, PS4 and Windows PC.
Keeping one game relevant for nine full years and counting is no mean feat. So let’s take a closer look at some of the reasons this game might have stuck around for quite as long as it has!
Continue reading Atelier Rorona: Arland’s New Beginning