Tag Archives: music

The Music of Atelier, Vol. 3: Atelier Iris 3 – Grand Phantasm

cropped-atelier-megafeature-header-1.pngThis post is one chapter of a MegaFeature!
<< First< Prev. | Next > | Last >>


It’s time to once again return to the wonderful world of Atelier music, this time with a look at Atelier Iris 3: Grand Phantasm’s soundtrack.

Atelier Iris 3: Grand Phantasm was a noteworthy installment in the series from a musical perspective, because it marked the point where Gust’s sound team switched from using synthesised, sequenced music to streamed prerecorded music. This allowed them considerably more flexibility to put together more elaborate compositions and make use of more realistic sounds.

So turn up the volume and let’s have a good listen to find out exactly what that means!

Continue reading The Music of Atelier, Vol. 3: Atelier Iris 3 – Grand Phantasm

Atelier Iris 3: Grand Phantasm – A Step Forward

cropped-atelier-megafeature-header-1.pngThis post is one chapter of a MegaFeature!
<< First< Prev. | Next > | Last >>


In 2006, a year after Atelier Iris 2: The Azoth of Destiny, Gust released Atelier Iris 3: Grand Phantasm in Japan; it would be another year after that before Western players would get their hands on it.

Atelier games are a fixture in developer Gust’s calendar; each of the duologies and trilogies that make up the complete franchise have enjoyed annual installments, and indeed the first Atelier Iris’ release in Japan in 2004 marked the beginning of a streak of yearly releases for the series as a whole that lasted until 2017. The company, of course, made up for the lack of an Atelier game in 2018 by releasing three in 2019, but, well, that’s a story for another day.

What’s kind of remarkable is that despite this non-stop release schedule, each Atelier game, even within the same subseries, feels noticeably distinct from the last. And this is particularly apparent when it comes to Atelier Iris 3: Grand Phantasm. So let’s look at how this moves the series forwards.

Continue reading Atelier Iris 3: Grand Phantasm – A Step Forward

Super Castlevania IV: The Quintessential SNES Game

One thing I feel like we’ve lost somewhat over the procession of console generations we’ve lived through is a feeling of “uniqueness” for each platform.

Sure, Nintendo still does its own thing and its games are immediately recognisable, but I’m talking more about a very clear look, sound and feel of games on a specific platform; partially a product of the hardware itself, and partially that of the companies specifically choosing to produce work for that platform in particular.

I hadn’t really spent a lot of time with Super Castlevania IV for Super NES until recently, but within about five minutes of delving into it in earnest thanks to the Castlevania Anniversary Collection for Switch, Xbox One, PS4 and PC, I’m absolutely convinced that it is the perfect example of what a SNES game really “is”.

Continue reading Super Castlevania IV: The Quintessential SNES Game

The Music of Atelier, Vol. 2: Atelier Iris 2 – The Azoth of Destiny

cropped-atelier-megafeature-header-1.pngThis post is one chapter of a MegaFeature!
<< First< Prev. | Next > | Last >>


It’s time once again to spend some time in the company of Gust’s wonderful sound team and their sterling work on the Atelier series.

This time around, we’re looking at the soundtrack for Atelier Iris 2: The Azoth of Destiny. The music is once again the work of Gust regulars Daisuke Achiwa and Ken Nakagawa, the latter of whom in particular has become heavily associated with the Atelier series over the years.

Conveniently, copies of Atelier Iris 2: The Azoth of Destiny came with a bonus soundtrack CD, so we’ll be focusing on a selection of the tracks from this disc today. Let’s jump in — pump up the volume!

Continue reading The Music of Atelier, Vol. 2: Atelier Iris 2 – The Azoth of Destiny

Teki & Nick’s Mixtape Quest Adventure: A Journey Through Classic Music

It’s been a while since we did a MoeGamer Music post, but having been presented with the ideal opportunity to put something interesting together, who was I to turn that down?

Nick Dwyer, curator of the Diggin’ in the Carts project that explores the (oft-underappreciated) history of classic video game music, reached out to me and informed me that he had been working with Parisian DJ Teki Latex and a number of other collaborators on an ambitious-sounding project called, simply Teki & Nicks’ Mixtape Quest Adventure.

What on Earth is a “mixtape as side-scrolling adventure”, as this project purports to be? Well, let’s listen and find out — and best of all, since the mix is completely free, you can enjoy it along with me. Hit the jump and let’s listen.

Continue reading Teki & Nick’s Mixtape Quest Adventure: A Journey Through Classic Music

Senran Kagura: An Almost-Comprehensive Look at Gessen’s Use of Classical Music

This article is one chapter of a multi-part Cover Game feature!
<< First | < Previous | Next > | Latest >>


The Gessen girls, introduced in Senran Kagura Shinovi Versus on PlayStation Vita and pretty much a fixture ever since, are certainly a distinctive lot.

Taking a rather different approach to being “good” shinobi than Asuka and friends at Hanzou National Academy, the students of Gessen Girls’ Academy learned everything they know about the world from their adoptive “grandfather” Kurokage.

And that includes their musical tastes, which is reflected in the games’ soundtracks; Gessen girls’ themes make extensive use of Western art music. So I thought that might be interesting to take a closer look at.

Continue reading Senran Kagura: An Almost-Comprehensive Look at Gessen’s Use of Classical Music