The seventh game in Gust’s long-running Atelier series, and second of the Atelier Iris trilogy. Orphaned alchemists Viese and Felt Blanchimont fight to save their collapsing homeland of Eden, finding out some intriguing truths in the process.
Available on: PS2
Cover Game Articles
The Atelier MegaFeature: Prelude - What's this MegaFeature thing all about... and why Atelier? Let's look at the plans for this ambitious endeavour together... and you can wish me luck if you like! I'm going to need it... Atelier Iris: Eternal Mana – The Craft of Combat - Kicking off an exploration of how Atelier Iris: Eternal Mana might initially seem like your common or garden turn-based, menu-driven RPG, but its combat and progression mechanics quickly show it to be something with plenty of intriguing creativity about it. Atelier Iris: Eternal Mana – Life at 45 Degrees - While many developers were fully embracing the new age of 3D graphics, Gust was proudly continuing the tradition of the isometric perspective role-playing game with Atelier Iris: Eternal Mana, giving the game -- and series -- a distinctive look and feel. Atelier Iris 2: The Azoth of Destiny – Alchemy Evolution - Atelier Iris 2: The Azoth of Destiny takes the things that worked about Atelier Iris: Eternal Mana, tosses out the things that didn't... and fixes a few things that needed a few tweaks along the way. The result is a very strong sequel.
Other Articles about Atelier Iris: Eternal Mana
Waifu Wednesday: Noin - Gust has always been good at beautiful girls — one might argue the Atelier series has made it its primary selling point over the years. And, of course, Atelier Iris 2: The Azoth of Destiny is full of them. A personal highlight for me on my journey through the game was Noin, one of the … Continue reading Waifu Wednesday: Noin