Delving Into Air Combat – #1

I always find it interesting to head back to a series’ roots to see what has changed and what has stayed the same over the years.

I was particularly excited to start from the beginning of the Ace Combat series, since it’s one I’ve come to really enjoy in the last few years, and I sense there’s still quite a lot I’ve missed out on.

Would the original PS1 release from 1995 be worth revisiting today, I wondered?

Continue reading Delving Into Air Combat – #1

Atari A to Z: Ixion

Here’s an interesting one: an unreleased port of an unreleased game.

Yes indeed, Ixion never officially saw the light of day way back when, either in its original arcade incarnation or its home ports. And yet here it is, perfectly preserved in its Atari 8-bit incarnation, all thanks to the efforts of the filthy dirty pirates of the 1980s. Yar-har, fiddle-de-dee.

The game itself is an interesting combination of arena shooter, puzzler and collect ’em up, and I like it very much. If you have an Atari 2600, AtariAge even released an actual physical version of that port — check it out here!

Find a full archive of all the Atari A to Z videos on the official site.

The MoeGamer Podcast: Episode 20 – He’s Not an Ant

Bonjour! Welcome, once again, to The MoeGamer Podcast, featuring my fragrant self and the good Mr Chris Caskie of MrGilderPixels.

The MoeGamer Podcast is available in several places. You can subscribe to my channel on YouTube to stay up to date with both the video versions of the podcast and my weekly videos (including the Atari A to Z retro gaming series); you can follow on Soundcloud for the audio-only version of the podcast; you can subscribe via RSS to get the audio-only version of the podcast in your favourite podcast app; or you can subscribe via iTunes. Please do at least one of these if you can; it really helps us out!

Or you can hit the jump to watch or listen to today’s episode right here on MoeGamer.

Continue reading The MoeGamer Podcast: Episode 20 – He’s Not an Ant

Around the Network

Good day, friends! It’s time once again for another round-up post.

I’m trying desperately not to think about the fact I have to go back to the day job tomorrow after two wonderful weeks off, but at least I can do so with the confidence that I’ve got a lot of things prepped and ready for the coming weeks.

Hmm, no, that’s not really helping… I want my lie-ins! Oh well. Let’s see what you might have missed this week before I get too sad.

Continue reading Around the Network

Sunday Shooting: Cardinal Sins

Well, we’ve done Eschatos and we’ve done Judgement Silversword… we might as well complete the set, right? What’s that you say? “NO!”? That’s the spirit.

Cardinal Sins, also known as Judgement Silversword Recycle Edition, is a remix of Judgement Silversword into a different style of shoot ’em up. Rather than simply working your way through stages and trying to survive as long as possible, here you’re challenged with a variety of different objectives, each loosely themed around the Seven Deadly Sins.

Hit the jump to see what it’s all about.

Continue reading Sunday Shooting: Cardinal Sins

Atari A to Z Flashback: Liberator

All right, Atarian. Are you man enough to join Commander Champion’s Atari Force and liberate the planets suffering under the oppression of the Malaglon army?

Described by some as the opposite of Missile Command, Liberator sees you taking to the skies and firing orbital strikes on enemy missile bases… while attempting not to get hit by the torrent of missiles that comes flying back in your direction!

It’s a fun game that didn’t get a very widespread release back in the day, but thanks to compilations such as Atari Flashback Classics, now everyone can enjoy it.

Find a full archive of all the Atari A to Z videos on the official site.

New Game Plus: Beat the Heat – Atelier Rorona DX #11

It’s summer! At least it is in Arland.

You know what that means: alchemical solutions to beat the heat! Of course, the astute among you will have already noticed that… oh, let’s leave that as a surprise, shall we?

Today’s New Game Plus run continues with more alchemy, more one-hit kills, some boobs on proud display, and Tantris and Lionela really starting to come into their own as fighters, despite their inferior equipment. Hit the jump to see how things went!

Continue reading New Game Plus: Beat the Heat – Atelier Rorona DX #11

Boom Boom Rocket: Classical (Exploding) Gas

Quick! Name three Bizarre Creations games! GO!

If your entire list consisted of Project Gotham Racing games, you just about scrape a passing grade. If you remembered to mention Metropolis Street Racer, take five bonus marks. Including any Geometry Wars games in there (except Geometry Wars 3, which wasn’t them) gets you an additional five marks. Remembering The Club exists gets you a gold star — and hold that thought, we’ll definitely come back to that one.

If Boom Boom Rocket was anywhere in your list, however, you get exclusive membership into the Cool People Club. Benefits include never being able to get a small selection of classical music out of your head, the constant desire to tap your foot any time you see a fireworks display, and optional free hugs. If you have no idea what I’m talking about, read on…

Continue reading Boom Boom Rocket: Classical (Exploding) Gas

Upcoming Plans

Hey everyone! I shared some future plans with Patrons yesterday (check out this post if you’re a Patron and didn’t see the details) and, having not had any violent objections from anyone, I wanted to share them with he rest of you today.

In simple terms, I’m going to do something a little unusual: rather than immediately jumping into a brand new Cover Game feature, I’m going to go back and finish off a couple that have a bit more to do on them. It’ll still be new (to the site) individual titles I’ll be writing about in both cases, but it makes sense to attach them to existing Cover Game features rather than start a whole new one.

Hit the jump to find out a bit more about what I have planned.

Continue reading Upcoming Plans

Atari ST A to Z: Castle Master

The “Freescape” games released by Incentive Software were all rather interesting for a variety of reasons.

Most notably, they represented some of the earliest examples of a multi-purpose, cross-platform 3D engine at work — Freescape was so flexible that it would run on everything from the ZX Spectrum up to Atari ST, Amiga and MS-DOS PC, though obviously with some limitations on the less powerful platforms!

Castle Master was one of the last Freescape games to be released on 16-bit platforms, and it’s also one of the most mysterious and intriguing. Let’s go for a little explore, shall we?

Find a full archive of all the Atari A to Z videos on the official site.

The best of overlooked and underappreciated computer and video games, from yesterday and today.