Tag Archives: action adventure

Kamiko: Fighting for the Transient World

Yuumi “Skipmore” Kimura is a modern Japanese independent developer who deserves a lot more attention.

His Fairune series provides a fascinating twist on the item-based action RPG formula, emphasising puzzles of traversal rather than all-action combat.

And, as it turns out, his game Kamiko does precisely the opposite… while still maintaining that distinctive Skipmore magic. Let’s take a closer look.

Continue reading Kamiko: Fighting for the Transient World

Fairune 2: It’s Exactly What It Looks Like

After the first Fairune successfully proved that you can make something that looks convincingly like an action RPG into a two-hour puzzle adventure, the natural next step for creator Yuumi “Skipmore” Kimura was to go bigger.

With that in mind, Fairune 2 is a considerably expanded affair over its predecessor, but maintains the same compelling, enjoyable and oddly relaxing blend of light action RPG elements, item-based puzzle solving and mind-bending navigation brainteasers.

If you’re coming straight from the first one, it might not subvert quite as many expectations as that one did — in that it’s a lot more of “the same” — but it is similarly delightful, and a pleasure to explore. Let’s take a closer look.

Continue reading Fairune 2: It’s Exactly What It Looks Like

The Zelda Diaries: Part 1 – A New Beginning

I’ve had The Legend of Zelda: Breath of the Wild sitting on my backlog for a long time now, and I’ve been trying to work out the best way to cover it, because I knew that I definitely wanted to cover it in one form or another.

Was a Cover Game feature right for it? Perhaps, but with one or two exceptions, I tend to prefer to reserve the Cover Game slot for games that don’t get much attention from the mainstream press. And Breath of the Wild has certainly had plenty of mainstream attention.

The other consideration was that Breath of the Wild is a massive game, so doing something a bit more… “long term” was perhaps in order. With that in mind, then, I welcome you to the first installment of The Zelda Diaries, chronicling my journey through this ruined Hyrule, and the thoughts that occurred to me along the way.

Continue reading The Zelda Diaries: Part 1 – A New Beginning

Atari ST A to Z: Jug

It’s really interesting to go back to some of the games of my youth and discover that creators who became much more well-known later in their careers worked on them.

Jug from Microdeal is one game where this happens: its graphics were the work of one Martin Kenwright, who subsequently became much better known for his flight simulations under the Digital Image Design (DID) banner, and later the World Rally Championship and Motorstorm games for Sony platforms.

Jug, meanwhile, is an interesting action-adventure with a touch of shoot ’em up about it. Does it, as the box proclaims, offer the best graphics the ST has to offer? Well, no, but it’s still worth a look!

Find a full archive of all the Atari A to Z videos on the official site.

Delving Into Castlevania – #1

One of the nice things about revisiting old games from a modern perspective is the fact that you can see how certain genres have evolved over time… and sometimes seemingly morphed into different things altogether.

The original Castlevania is a great example of this. Far from being your common-or-garden everyday mascot platformer that we saw a fair bit throughout the 8- and 16-bit home console eras, Castlevania provided an experience that was altogether its own thing, immediately recognisable and immensely influential.

Atmospheric, idiosyncratic and consistently challenging, it’s a game that still holds its own today — just don’t expect an easy ride!

Continue reading Delving Into Castlevania – #1

Atari ST A to Z: Gilbert – Escape from Drill

The ’90s were an era of “attitude”, not just in video games, but in popular culture at large — and especially in children’s TV.

One largely forgotten attempt at an edgy mascot was Gilbert, the snot-encrusted alien who first appeared as part of the Saturday morning show Get Fresh, and subsequently found success in his own right.

Naturally, he also had his own video game that allowed you to take control of the dribbling snot monster himself as he attempted to track down the parts of his spaceship that his jealous countrymen had hidden from him. Clearly, the only solution is to play lots of arcade games!

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z Flashback: Maze Invaders

This one’s a cool addition to the Atari Flashback Classics collection: a “lost” game from the Atari archives.

Maze Invaders sadly never saw an official release either as an arcade machine or a home port, languishing in the archives until recently. The International Centre for the History of Electronic Games managed to acquire a whole bunch of old Atari goodies back in 2014, and part of that heap of fun times was Maze Invaders.

It’s kind of surprising this never got an official release for one reason or another; it’s a really interesting, unusual and highly addictive game with a ton of personality to it!

Find a full archive of all the Atari A to Z videos on the official site.