Ah, OutRun. A true classic of the “vanishing point” racer genre. A fine example of Sega’s “Super Scaler” technology at work. And, apparently, recipient of an absolutely terrible Atari ST port by Probe and US Gold.
I’ve always been a believer in giving things a fair chance on their own merits, though, and I never played the ST version of OutRun back in the day. I played Turbo OutRun, which was terrible, but never the original.
Time to rectify that, then! Check out the video below to see how I got on, and don’t forget to subscribe on YouTube for more!
Well, after an inordinately long wait — about eight years, to be exact — Phantasy Star Online 2 has finally arrived, for both Xbox One and PC players… and possibly with other platforms to follow.
To say that English speakers have been eagerly awaiting this game is something of an understatement. The Dreamcast original, being one of the original breakout successes in online gaming — and many players’ first experience with cooperative, social online gaming — is a widely beloved game, so in the eight years since Phantasy Star Online 2 released in Japan, people have been finding increasingly creative ways to get their fix, with particularly dedicated fans even going so far as to provide translation patches.
Now, none of those workarounds and fiddly tweaks are needed; everyone can just play Phantasy Star Online 2 as they please. So I thought it would probably be a good idea to jump in on the PC launch day and have a go. Read on to find out how that all went.
Continue reading Phantasy Star Online 2: Day 1 As an ARKS Operative
Although at the time of writing a lot of people are super-excited for the impending PC release of Phantasy Star Online 2, the series as a whole isn’t anywhere near as well-known as the heavy-hitting classics of the RPG genre.
Indeed, Phantasy Star as a whole has always been something of a niche interest series — perhaps in part due to the majority of its “golden age” being released on platforms that were not typically renowned for their role-playing games.
The first game in particular is very interesting to return to, especially when you consider its original release date as a contemporary of the first Final Fantasy and the second Dragon Quest. And the Sega Ages version for Nintendo Switch is the definitive way to experience it — so let’s explore that now!
Continue reading Sega Ages Phantasy Star – Classic Dungeon Crawling, Modern Conveniences
Ah, Streets of Rage 3. Probably the most notorious entry in the franchise due to how heavily it was altered between its original Japanese release as Bare Knuckle III and its Western incarnation.
Thankfully, modern compilations such as the Sega Mega Drive Classics collection make it very easy to access the Japanese version — though it’s worth taking a look at the Western release too for an extreme example of what unnecessary localisation due to external pressure looks like.
Let’s hit the streets once again!
Continue reading Streets of Rage 3: The Most Notorious Localisation
Following on from my article about it, I felt compelled to show the wonder that is G-LOC to all of you.
If you’ve never encountered this game, it’s one of the later Super Scaler games from Sega in the arcades, and until the recent Sega Ages release for Nintendo Switch, it has never had a particularly good conversion to home consoles.
Now though… whoo. You have to tear me away from this damn game. Enjoy the video below, and subscribe on YouTube for more.
Speak to pretty much anyone familiar with the Streets of Rage series, and chances are their favourite installment is probably the second.
While the first game may have set the template for the series to follow by being a beat ’em up designed for the home rather than the arcade, the second is where it well and truly hit its stride. Streets of Rage 2 demonstrates what the humble Mega Drive is truly capable of in the hands of real masters of their craft.
And it’s a game that is still relevant, enormously playable and impressive to look at, even to this day. So let’s take a closer look.
Continue reading Streets of Rage 2: Everyone’s Favourite
The Streets of Rage series is an all-time great in gaming, and you could practically hear the collective sigh of relief from the entire community when the brand new fourth installment, released at the tail end of April 2020, turned out to be good.
How do the older installments hold up today, though? Having not played them for a few years, I figured “while I wait for my Limited Run copy of Streets of Rage 4 to arrive” would be the perfect time to revisit them all. So that’s exactly what I’m doing.
We begin, of course, with the first game in the series, which first hit the streets in 1991 with releases for the Mega Drive, Master System and Game Gear. We’ll be concentrating on the 16-bit Mega Drive release for today, since that’s still the most readily available version for modern audiences. Let’s dive in.
Continue reading Streets of Rage: Dawn of a Phenomenon
Sega’s G-LOC Air Battle is my favourite arcade game of all time — not that I had that many opportunities to play it as a child, sadly.
We don’t really “do” arcades here in the UK anywhere other than the seaside, you see, and thus, growing up in a small village that was a considerable distance from the nearest seaside resort, I only ever got to play a lot of arcade games when we went on holiday. This, naturally, led to me judging a lot of domestic holiday destinations based on what arcade machines were readily accessible.
G-LOC is a game that immediately caught my attention on a family trip to Newquay in Cornwall. I dropped a quid in it for three credits, sat down and prepared for action. And from that moment on, I was in love.
Continue reading Sega Ages G-LOC Air Battle: Wish Fulfilment
Back in the early days of home computing, you couldn’t rely on arcade game companies to provide official ports of their own games.
Nope; they tended to be farmed out to other publishers and developers who had more experience with working on the 8- and 16-bit platforms of the era. One such example of this was the relationship between Sega and Activision; this resulted in a number of Sega arcade classics getting ported to systems like the Atari ST.
Here’s Enduro Racer, one of several products of this partnership. Can the humble ST stand up to the might of this Super Scaler classic?
With apologies to Senran Kagura Peach Ball for shamelessly stealing its Dad joke-tier ninja pun, it’s time to look at another in Sega’s excellent Sega Ages series for Nintendo Switch.
This time around, it’s 1987’s Shinobi, an important game from the relatively early days of Sega’s video gaming portfolio, and a title that doesn’t seem to get talked about all that often these days.
Hailing from the height of the “ninja boom” of the 1980s — a popular culture phenomenon that is regarded to have kicked off with Menahem Golan’s 1981 movie Enter the Ninja — Shinobi remains a solid, challenging game today, and well worth revisiting.
Continue reading Sega Ages Shinobi: Rescue Those Kids? Shuriken!