This post is one chapter of a MegaFeature!
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So we’ve talked about one of the main reasons Atelier Totori: The Adventurer of Arland became somewhat notorious around the world — now it’s time to get down to the nitty-gritty of what the game itself is all about.
Mechanically and structurally, it’s a very interesting game to contemplate, because while it’s still recognisably an Atelier game — and recognisable as a follow-up to Atelier Rorona, even — it feels like it draws influences from a much broader field to create an experience that is noticeably different from its predecessor, while remaining comfortably familiar as part of the Arland subseries.
Pack a lunch and don’t forget to bring your Adventurer’s License, then; it’s time to take to the road with Totori.
Continue reading Atelier Totori: The Adventurer of Arland – Following the Footsteps