Tag Archives: narrative

Bullet Girls Phantasia: The Art of Erotica

There’s a distinct lack of nuance in a lot of modern video game analysis when it comes to anything even the slightest bit erotic, and, as we’ve previously discussed, this is something we could all stand to be a bit better at.

With this in mind, Bullet Girls Phantasia seems like an ideal candidate to look at closely from this angle: without tittering childishly, without knowing nudge-nudge-wink-winks, and, of course, without censure or shame for either what it is doing or the people who might enjoy it.

The reason for this is that Bullet Girls Phantasia represents a solid example of erotica done right: it stops short of being outright explicit pornography — partly for stylistic reasons and partly out of necessity due to its host platforms — but anyone playing it will be left in little doubt that a particular, specific side of the game is very much intended to provoke an intense sexual reaction in anyone engaging with it fully. And there’s nothing to be ashamed of there. So let’s explore it further!

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Waifu Wednesday: Pokégirls, Vol. 2

Pokémon Sword and Shield are out this coming Friday, and you can look forward to some in-depth coverage here on MoeGamer once we’re done with Bullet Girls Phantasia.

I’ve not been huge on Pokémon over the years, but one thing I’ve always appreciated about it is its character designs. And particularly the wide variety of very lovely female characters who appear in the various installments, both as player avatars and characters that you encounter in your various adventures.

So, then, following on from Pokégirls Vol. 1I present to you a second collection of Pokémon cuties, as selected by friends and acquaintances who know more about this sort of thing than I do!

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Freedom Planet: Platforming Perfection

Longstanding readers will know that here on MoeGamer, I dislike focusing on negativity; rather, I much prefer to make a specific effort to try and “find the good” in games, particularly those that have had a rough deal from the mainstream press or community.

Sometimes, however, “the good” is so blatantly obvious that you can’t help but be taken aback by it somewhat. This may not happen often, but when it does, it really leaves an impression on you.

The most recent game where this has happened to me is GalaxyTrail’s Freedom Planet, quite possibly one of the finest video games I have ever played.

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My Time With Dee Dee: Learn Through, Uh, Doing

One of the nice things about being a non-commercial site that isn’t funded by big corporate advertising bullshit is that I’m not obliged to be in “competition” with any of my peers.

That means that when people like our friends over at Digitally Downloaded do something cool and interesting, I can explore it for myself and, more to the point, make you aware of it, dear reader.

If I haven’t made this abundantly clear already, the following relates to a piece of media created by a friend of mine. And if you have the slightest interest in media criticism and making use of the conventions of gaming to educate or learn something… you should definitely check it out!

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Waifu Wednesday: Amayo Sato

It’s not something I see people talk about a whole lot, but I get the impression the fantasy of having a sibling you don’t already have — particularly an older sister — is quite a popular one among certain portions of the population.

I’m not even talking about a sexual fantasy here; I’m simply referring to the idea that some people seem to find the idea of having an older sister quite pleasant. And yes, I’m one of those people.

We’re certainly well-catered to when it comes to Japanese popular media, at least, with a whole host of charming onee-chans out there just waiting to take care of us. The most recent I’ve encountered? Amayo Sato from Gun Gun Pixies.

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Gun Gun Pixies: Tiny Girls, Huge Hearts

One thing I always like to see is when developers get a bit experimental.

Idea Factory and Compile Heart have always been good at this, and their numerous experiments over the last ten years or so have really allowed them to hone their craft, showing marked improvements from their earlier PS3 titles up until today. And when you partner up with an ensemble like Shade, who, as we’ve already seen, are certainly not averse to doing things a bit differently from the norm, the results can be very interesting indeed.

One such result is Gun Gun Pixies. So let’s take a closer look at what’s going on with this unusual game.

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