Tag Archives: characterisation

Waifu Wednesday: Midna

One cannot, in good conscience, discuss the appealing female characters in the Zelda series without bringing up Midna at some point.

Confined to a distinctly non-human imp-like form for the majority of 2006’s Twilight Princess, Midna takes on the role of the “companion” character in this particular installment, offering Link help and advice on his adventure… only this time around with a fair amount of sass and a considerable amount of mystery surrounding her.

And she’s playable in Hyrule Warriors, in both her imp and humanoid Twili forms. Which is nice!

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Hyrule Warriors: Fun with Timelines

The Zelda series timeline is… complicated. Whether or not it was originally intended to be that way is a matter of opinion, but the fact remains: Zelda is complicated.

Hyrule Warriors is regarded as a non-canonical installment in the series as a whole. But to be honest, with the way it’s set up, it actually slots quite nicely into the convoluted timeline, albeit mostly unfolding in its own separate little corner, largely (but not completely) divorced from the main paths down which the series’ narratives progress.

Let’s take a look at how Hyrule Warriors fits in with Zelda lore as a whole… as well as how the series got to the state it’s in today.

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The “Build a Harem” Tag

It’s been a while since a Community tag post, so let’s let our hair down a bit, since the ever-charming Raistlin was kind enough to nominate me with some very nice words!

This particular tag originated from Cactus Matt over at the excellent Anime Q and A blog — he’s a frequent collaborator with a number of other excellent anime bloggers (some of whom I highlighted last week — more of those to come since I didn’t have time to mention everyone!) and his “20 Questions” format for his reviews is an excellent twist on the usual formula. Go check him out!

As is probably self-evident, this particular tag revolves around, well, building a harem. So hit the jump to find out more and check out my picks!

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Waifu Wednesday: Sky

Well, after covering the titular heroine herself, her biggest rival and one of her best friends, it wouldn’t do to leave the other core female cast member of the Shantae series high and dry, would it?

Sky has been a fixture in the Shantae series for as long as all the other main characters, and she’s had some interesting development over time.

She’s one of numerous examples that the team at WayForward has become increasingly comfortable and confident with putting these characters in a variety of situations, and making them a true ensemble cast to be proud of.

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Shantae and the Pirate’s Curse: What a Lovely Day to Have a Curse

There’s something really satisfying about the title “Shantae and the Pirate’s Curse”. It sounds like the sort of thing I’d have had on my bookshelf as a kid — part of a series I’d have almost certainly wanted to collect an entire set of. Remember books? They were pretty all right.

Anyway, Shantae and the Pirate’s Curse is the third installment in the Shantae series, marking a few fundamental shake-ups to the game structure we’ve come to expect by this point, an interesting new narrative, absolutely beautiful pixel art and some of Jake Kaufman’s finest soundtrack work.

Oh, and it’s also one of the slickest, most satisfying titles in the series in terms of gameplay, too. If you only play one Shantae game, play this one… although I hope I’ve made it abundantly clear by now that you should probably actually play all of them. In order. One after the other. As soon as possible.

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Waifu Wednesday: Risky Boots

The Shantae series is effortlessly and consistently sexy.

We’ve already talked about how the titular protagonist of the series exemplifies this perfectly, but the same is also true of a number of other characters throughout — most notably primary antagonist Risky Boots. Hell, even that name is kinda hot.

Risky is also a great example of how the Shantae series as a whole populates its world with interestingly flawed characters rather than one-dimensional heroes and villains — and as such elevates herself from simply “sexy villain” to “beloved character” in her own right.

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Waifu Wednesday: Marin

Since its third installment A Link to the Past, Nintendo’s Legend of Zelda series has had a fine variety of memorable female characters.

My personal favourite from among this varied cast hails from the fourth game in the series, Link’s Awakening. This is one of my most fondly regarded installments for numerous reasons, including its divergence from the “traditional” Zelda narrative formula, its solid gameplay and the sheer technical feat of squeezing such a sprawling, consistently well-designed game onto the Game Boy.

But for all these good points, when I think of Link’s Awakening, my mind always goes to one place before anything else. And that place is sitting on a log overlooking the ocean, sitting next to Marin and wondering if there’s something between us.

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