One cannot, in good conscience, discuss the appealing female characters in the Zelda series without bringing up Midna at some point.
Confined to a distinctly non-human imp-like form for the majority of 2006’s Twilight Princess, Midna takes on the role of the “companion” character in this particular installment, offering Link help and advice on his adventure… only this time around with a fair amount of sass and a considerable amount of mystery surrounding her.
And she’s playable in Hyrule Warriors, in both her imp and humanoid Twili forms. Which is nice!
Continue reading Waifu Wednesday: Midna
Zelda is an interesting entry in Nintendo’s substantial portfolio of beloved characters… because she isn’t just one character.
While some may debate whether or not the convoluted, multi-universe, split-timeline narrative of the Legend of Zelda series as a whole was intentional from the start, it’s certainly true that both series protagonist Link and the titular princess have undergone numerous revisions over the years. And, in the latter case, she’s become some of Nintendo’s most memorable characters. Plural.
Let’s take a look at some of my favourite takes on Zelda — and if your picks differ from mine, feel free to share ’em in the comments.
Continue reading Waifu Wednesday: Zelda
Well, after covering the titular heroine herself, her biggest rival and one of her best friends, it wouldn’t do to leave the other core female cast member of the Shantae series high and dry, would it?
Sky has been a fixture in the Shantae series for as long as all the other main characters, and she’s had some interesting development over time.
She’s one of numerous examples that the team at WayForward has become increasingly comfortable and confident with putting these characters in a variety of situations, and making them a true ensemble cast to be proud of.
Continue reading Waifu Wednesday: Sky
So, I wanted to do something a little bit different today, and I hope you’ll indulge me in a somewhat more personal post than usual.
Today is the third anniversary of my marriage to my wife Andie, you see, so I thought it would be nice to show her some appreciation, what with said anniversary falling on Waifu Wednesday and all. After all, what better waifu is there than an actual wife?
That was a rhetorical question!
Continue reading Waifu Wednesday: Anniversary Special
I’m not sure what it is about characters that… aren’t quite human, but there’s something incredibly appealing about them.
I’m not the only person to feel this way, either, as evidenced by the popularity of everything from catgirls (a relatively tame variant on humanity) to the full-on monstergirls found in something like the Monster Musume anime and its ilk.
Zombies aren’t traditionally something thought of as particularly sexy… but there have been a few successful attempts to combine physical attractiveness with rotting flesh over the years. One of these can be found in the Shantae series in the form of Rottytops, a recurring character who has been present since the first game.
Continue reading Waifu Wednesday: Rottytops
The Shantae series is effortlessly and consistently sexy.
We’ve already talked about how the titular protagonist of the series exemplifies this perfectly, but the same is also true of a number of other characters throughout — most notably primary antagonist Risky Boots. Hell, even that name is kinda hot.
Risky is also a great example of how the Shantae series as a whole populates its world with interestingly flawed characters rather than one-dimensional heroes and villains — and as such elevates herself from simply “sexy villain” to “beloved character” in her own right.
Continue reading Waifu Wednesday: Risky Boots
Since its third installment A Link to the Past, Nintendo’s Legend of Zelda series has had a fine variety of memorable female characters.
My personal favourite from among this varied cast hails from the fourth game in the series, Link’s Awakening. This is one of my most fondly regarded installments for numerous reasons, including its divergence from the “traditional” Zelda narrative formula, its solid gameplay and the sheer technical feat of squeezing such a sprawling, consistently well-designed game onto the Game Boy.
But for all these good points, when I think of Link’s Awakening, my mind always goes to one place before anything else. And that place is sitting on a log overlooking the ocean, sitting next to Marin and wondering if there’s something between us.
Continue reading Waifu Wednesday: Marin