There’s a lot of hoo-hah about “representation” in games right now from various sources, tending to lead to arguments between people who don’t think it matters and people who think it is more important than absolutely anything in the whole wide world.
For the most part, I tend to stay out of these discussions because I have no particularly strong feelings one way or the other and I’m not going to just sit here and hollowly say “the right thing” for Internet brownie points. For me, it’s always cool to see characters who are a bit “different from the norm” in various ways, yes, but it’s not something I specifically find myself seeking out. Unless you count generally favouring Japanese games with female protagonists or at least leading cast members, in which case… uh… well, look at the stuff I’ve covered on this site over the course of the last few years. Hmm, maybe I care about it more than I think.
Anyway, all that said, it’s nice when you feel some sort of connection to a character depicted in a piece of media. Even if it’s just in one small way…
Continue reading Waifu Wednesday: Esty
We’ll be discussing the titular protagonists of the Atelier Arland trilogy in detail throughout the main Cover Game feature, so I wanted to give a bit of love to some of the secondary characters.
And what better place to begin than with the rather grandiosely named Cordelia von Feuerbach: lover of frilly yet practical dresses, loyal friend and renowned shortarse?
Cordelia appears in both Atelier Rorona and Atelier Totori, and is a popular character for her distinct personality, her fits of tsundere rage and her rather touching relationship with her childhood friend Rorona. Across the two games, it’s a pleasure to see her grow… well, if not “up” then certainly more mature.
Continue reading Waifu Wednesday: Cordelia von Feuerbach
Good grief, it’s getting crowded in there… wherever I decide to take them.
It’s actually got to such a stage now that it’s seemingly impossible to get everyone in shot, so you’ll just have to take my word for it that there are now 47 Honeys in place. And they’re getting a bit rambunctious.
Hit the jump to see the latest additions to the harem…
Continue reading Waifu Wednesday: The Hundred Honeys Project Clearly Needs a New Venue
Prior to firing up Warriors Orochi for the ongoing Warriors Wednesday video series, my sole contact with Omega Force’s formidable franchise was various incarnations of Dynasty Warriors.
Having never encountered Samurai Warriors and its cast, I had consequently never stumbled across Ranmaru Mori before. And, as such, I had also never encountered the numerous… discussions over this particular character that appear to crop up pretty much each and every time a new Warriors game featuring the Samurai crew shows its face.
So… well, what better time than the present to get stuck in and see what we can find out?
Continue reading Waifu* Wednesday: Ranmaru Mori
I have two confessions to make: one, I haven’t played a Soulcalibur game since… II, I think? And two, Ivy… doesn’t really “do” it for me.
I’m talking a fairly comprehensive package of “not doing it for me”, too; I’m not big into how she is depicted personality-wise, I have no idea how to play as her and I’m not especially into her now-iconic outfit, either… though I will admit that she does indeed have a very nice bottom.
Despite all this, I will happily and freely acknowledge that Ivy is one of the most recognisable faces in the Soulcalibur universe… and an interesting character to explore the various facets of. So let’s do that, shall we?
Continue reading Waifu Wednesday: Ivy Valentine
It’s a group Waifu Wednesday this week, because the things I’m going to mention apply to the assembled ensemble cast of all the Project Zero games… well, those that I’ve played so far, anyway!
At the time of writing this, I’m closing in on the end of the Japan-only (and fan-translated) fourth game for Wii, but in the meantime be sure to catch up on my explorations of the first, second and third installments.
Or stick around and we can talk about horror game protagonists for a bit!
Continue reading Waifu Wednesday: Project Zero Protagonists
Well, it’s been a while since we last checked in with the Honeys, so by popular request (all right, one person asked) it’s high time we paid them a visit.
Today I decided to let in-game assistant Sitri do all the hard work in terms of character design, while I’d do “the easy bit” — posing them in a suitable environment.
Several hours later, I feel like I may have gotten the raw end of the deal here… but the results were worth it!
Continue reading Waifu Wednesday: The Hundred Honeys Project – Sitri’s Pick