As a great man once said: kick, punch, it’s all in the mind. It’s also all within easy reach of two buttons and a directional pad, as Exploding Fist demonstrates.
Originally released on 8-bit home computers and helping to birth the whole fighting game genre, Exploding Fist’s NES port never quite got finished and released back in the day — but thanks to Piko Interactive and the Evercade, we can now enjoy this early take on virtual martial arts at our leisure.
Check it out in the video below, read a bit more about the game if you feel like it — and, of course, don’t forget to subscribe on YouTube for more!
Like most game genres, fighting games went through a period of experimentation and flux in their early days as developers and publishers attempted to figure out the “best” way to do things.
In the days of 8-bit home computers and consoles, we saw a variety of different games attempting to simulate martial arts with varying degrees of realism — and certain elements of these early titles can be traced all the way forwards to today’s most competitive fighters.
One early, influential title was Beam Software’s The Way of the Exploding Fist. This is best known in its home computer incarnations for Commodore 64 and 16, BBC Micro, Amstrad CPC and Acorn Electron, but there was also supposed to be an NES version. For one reason or another, this console version never saw the light of day, but more recently Piko Interactive managed to rescue this prototype, clean it up a bit and release it to the public. And now you can enjoy it on the Evercade retro gaming platform as part of the Piko Interactive Collection 1 cartridge. Let’s take a look!
Continue reading Exploding Fist: The Way Fightin’ Used To Be
The 8- and 16-bit home computer eras played host to some fantastic games — but when we’re talking about gaming history, most people tend to focus on the home consoles of the era.
This means that a lot of interesting games tend to fall by the wayside and run the risk of being forgotten. One inventive way to address this, then, is to take one of those beloved 8- or 16-bit home computer games and produce a modern port for a classic console system. Problem solved! Kinda.
Well, either way, that’s what happened with Switchblade, a game that began life as an Atari ST game in 1989, and which ended up ported to Sega Mega Drive a full thirty years later. And now you can enjoy the latter version as part of the Piko Interactive Collection 1 cartridge for the Evercade retro gaming system!
Continue reading Switchblade: Living on a Knife Edge