One of the interesting things about the Neptunia series as a whole is that it doesn’t really have an overarching “big plot” as such, but nonetheless sees each of its characters getting plenty of development.
Cyberdimension Neptunia: 4 Goddesses Online is an especially intriguing case in that, although it is a spinoff title from the main series, previous examples of which have been regarded as non-canonical, it feels like one of the most significant instances of each member of its main cast “advancing” in their overall development and growth.
In fact, in many ways, the fact Cyberdimension Neptunia does not feature a prominent note that it is a non-canonical installment can lead us to believe that it is a quasi-sequel to Megadimension Neptunia V-II and its predecessor Hyperdimension Neptunia Victory/Re;Birth3, particularly given the presence of characters who were introduced in those games, such as Plutia and Peashy (Victory/Re;Birth3) and Uzume (V-II). And in that context it’s actually a very significant installment in the series from a narrative perspective.
Continue reading Cyberdimension Neptunia: Narrative, Themes and Characterisation
Noire is a consistently popular member of the Neptunia cast, and for a variety of reasons.
For one, she personifies the range of consoles that have, to date at the time of writing, played exclusive host to the games in the series: Sony’s PlayStation 3 and PlayStation 4, with her younger sister Uni representing Sony handhelds the PSP and Vita. As such, it’s natural for people to feel drawn to her — though quite a fun little twist in the fact that she’s not the franchise’s main character.
For another, she embodies the enduringly popular character trope of the tsundere; that hard-shelled, soft-centred sort of person who puts up an abrasive, sometimes aggressive front but actually just wants to be liked or even loved.
Continue reading Waifu Wednesday: Noire
While the Neptunia series is primarily known for being RPGs, developer Compile Heart’s frequent collaborator Tamsoft has had a number of shots at bringing the franchise into the real-time action realm.
Over time, the scale and ambition of these “action Neptunia” games has expanded considerably, with Cyberdimension Neptunia: 4 Goddesses Online marking the most convincing realisation of the formula to date at the time of writing, blending elements of the mainline Neptunia games with an appealing and enjoyable real-time combat system.
Let’s look at how “action Neptunia” has evolved over time, and how Cyberdimension Neptunia refines the formula.
Continue reading Cyberdimension Neptunia: Action Neptunia’s Latest Evolution
A month of coverage for a Neptunia game is as good a reason as any to celebrate my favourite series waifu and indeed joint-favourite waifu of all time (alongside Amane from Grisaia).
Yes, it’s Nepgear, the long-suffering sister of series protagonist, reluctant and self-conscious protagonist of her own games (Hyperdimension Neptunia mk2 and its subsequent remake Hyperdimension Neptunia Re;Birth 2: Sisters Generation) and all-round bucket of pure nerdy adorability. That’s totally a word, I don’t care what my spellchecker says.
I’ve mentioned Nepgear a few times over the years, most notably in last year’s Valentine’s Day piece, but it’s high time she got her own article. So here it is, by goodness!
Continue reading Waifu Wednesday: Nepgear
Everyone has a favourite in the Neptunia cast, but even if she’s not top of your list, it’s hard to dislike Vert.
The blonde-haired, big-breasted goddess of Leanbox personifies Microsoft’s Xbox platform as well as embodying the anime trope of “beautiful foreigner” thanks to her physical characteristics.
And as with the rest of the Neptunia cast, there’s a lot more to her than first appears, too, making her a delight to get to know and spend some time with.
Continue reading Waifu Wednesday: Vert
Localisation is, it seems, a somewhat thorny issue these days — but it’s one worth discussing.
Before I begin today, I’d like to emphasise that by no means am I attempting to present a “definitive” opinion here. By its very nature, this is a topic that is highly subjective and a matter of opinion, and that means you may not agree with my views. And that is, of course, fine; all I’m attempting to do here is to highlight one possible perspective and provide some food for thought on a complex issue with no “right” answers.
Preamble over and done with, then; let’s talk about localisation, beginning with a little personal context that may go some distance towards explaining why I feel the way I do about all this.
Continue reading Some Thoughts on Localisation
Today, March 16, is the birthday of Japanese voice actress Asami Imai, one of the most distinctive, recognisable voices in modern Japanese entertainment.
Since her debut in 1999, she has racked up an impressive number of roles to her name across a variety of different media. Among enthusiasts of Japanese gaming, she’s probably best known for her roles as Noire in the Neptunia series, Makise Kurisu in the Steins;Gate visual novels, and Ikaruga in the Senran Kagura series.
She’s had an interesting career, for sure — so let’s take a look at it!
Continue reading Happy Birthday, Asami Imai