The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!
Well, if you’re gonna do “best boy” you’ve got to do “best girl”, haven’t you? And there sure are a lot of wonderful girls to choose from across the games we’ve explored together over the course of the last year.
Those of you who know me well, however, will know that, biases be damned, there’s only one lovely lady who was ever going to win this, given the year’s Cover Game lineup. But just to be fair, I’m going to say that her winning Best Girl this year will preclude her from winning this or any similar award in subsequent years, regardless of whether or not I cover another of her games. Gotta give the others a chance, after all.
And the winner is…
Continue reading The MoeGamer Awards 2018: Best Girl 2018
At the time of writing, Sony has just announced that production of the PlayStation Vita will be ending in 2019, with no plans for a successor.
This follows news from earlier this year that we’re counting down the days until the last Western physical Vita release, with many of the last releases coming in limited form from boutique publishers such as Limited Run Games and Special Reserve.
With all that in mind, I think it’s about time we looked back over this remarkable and vastly underappreciated system’s life… and celebrated the things it did really, really well.
Continue reading Reflections on PlayStation Vita
It’s been a while since a Community tag post, so let’s let our hair down a bit, since the ever-charming Raistlin was kind enough to nominate me with some very nice words!
This particular tag originated from Cactus Matt over at the excellent Anime Q and A blog — he’s a frequent collaborator with a number of other excellent anime bloggers (some of whom I highlighted last week — more of those to come since I didn’t have time to mention everyone!) and his “20 Questions” format for his reviews is an excellent twist on the usual formula. Go check him out!
As is probably self-evident, this particular tag revolves around, well, building a harem. So hit the jump to find out more and check out my picks!
Continue reading The “Build a Harem” Tag
We’ve already covered quite a few Neptunia waifus in our weekly Waifu Wednesday celebrations, but there are still plenty more where those came from.
And with today being the six-year anniversary of the release of Hyperdimension Neptunia mk. 2 in North America, I figured it’s only fitting we show our appreciation for one of the CPU Candidates, the “younger sister” characters who were introduced in this second installment-cum-reboot to the then-fledgling Neptunia series.
We’ve already covered my all-time favourite Neptunia waifu Nepgear, so today it’s all about Uni.
Continue reading Waifu Wednesday: Uni
I can’t in good conscience separate these two, so it’s a two-hander for this week’s Waifu Wednesday as we give thanks for the lovely IF and Compa.
Recurring characters in the Neptunia series since its very inception, IF and Compa are the personifications of developer-publisher Idea Factory and subsidiary developer Compile Heart respectively. They’re an inseparable pair — a reflection of the fact that you never see a Compile Heart game without Idea Factory branding, for obvious reasons — and, between them, popular choices for series waifus.
They’re also an interesting contrast to the main cast of goddesses, for numerous reasons.
Continue reading Waifu Wednesday: IF and Compa
One of the interesting things about the Neptunia series as a whole is that it doesn’t really have an overarching “big plot” as such, but nonetheless sees each of its characters getting plenty of development.
Cyberdimension Neptunia: 4 Goddesses Online is an especially intriguing case in that, although it is a spinoff title from the main series, previous examples of which have been regarded as non-canonical, it feels like one of the most significant instances of each member of its main cast “advancing” in their overall development and growth.
In fact, in many ways, the fact Cyberdimension Neptunia does not feature a prominent note that it is a non-canonical installment can lead us to believe that it is a quasi-sequel to Megadimension Neptunia V-II and its predecessor Hyperdimension Neptunia Victory/Re;Birth3, particularly given the presence of characters who were introduced in those games, such as Plutia and Peashy (Victory/Re;Birth3) and Uzume (V-II). And in that context it’s actually a very significant installment in the series from a narrative perspective.
Continue reading Cyberdimension Neptunia: Narrative, Themes and Characterisation
Noire is a consistently popular member of the Neptunia cast, and for a variety of reasons.
For one, she personifies the range of consoles that have, to date at the time of writing, played exclusive host to the games in the series: Sony’s PlayStation 3 and PlayStation 4, with her younger sister Uni representing Sony handhelds the PSP and Vita. As such, it’s natural for people to feel drawn to her — though quite a fun little twist in the fact that she’s not the franchise’s main character.
For another, she embodies the enduringly popular character trope of the tsundere; that hard-shelled, soft-centred sort of person who puts up an abrasive, sometimes aggressive front but actually just wants to be liked or even loved.
Continue reading Waifu Wednesday: Noire