As we’ve already seen, the first few Pokémon games were set in regions modelled after particular regions of Japan, but from the New York-inspired Black and White onwards, the series has looked more globally. And Sword and Shield is no exception.
Specifically, the Galar region that forms the setting for Pokémon Sword and Shield is modelled on the United Kingdom, particularly mainland England, Wales and Scotland.
As most regular readers will probably know, I am a British person, so who better to explore the locales of Sword and Shield and try to figure out if they have real-life counterparts on our grotty little island? Well, I’m sure you can name several, but you’re stuck with me for now, so read on…
Continue reading Pokémon Sword and Shield: A Grand Tour of Galar
Pokémon is the biggest media franchise in the world at the time of writing. It’s certainly a far cry from being either overlooked or underappreciated. So why explore it in depth here on MoeGamer?
Because despite it being the world’s biggest media franchise, there’s not a ton of in-depth analysis out there. Sure, commercial sites will fill their frontpages with clickbait “How To Catch Shiny Pokémon” and “How To Evolve Farfetch’d to Sirfetch’d” guide articles, but actual in-depth looks at the game are surprisingly thin on the ground.
So I thought I’d do my bit to correct that. Beginning with an extensive look at the history of the series: where it came from, how it became such a global phenomenon, and what has led us to Sword and Shield. Let’s begin!
Continue reading Pokémon Sword and Shield: Introduction and History
Sports games have always been a staple of video gaming. In fact, in the earliest days of the medium, they were a good source of basic rules and mechanics for designers to rely on.
Basketball for Atari 2600 was a noteworthy example of one of these early sports games for being an early title that didn’t require two human players. In fact, the single-player mode even claimed to offer an adaptive difficulty of sorts, with the computer player supposedly playing “better” if the scores were closer.
In practice, this mostly equates to the computer player running the wrong direction if he’s winning too much, but it was 1978… give them a bit of credit!
Find a full archive of all the Atari A to Z videos on the official site.
Out of all the members of Senran Kagura’s core cast, Haruka initially seems like the one who has it most together — or, perhaps more accurately, is most at peace with the person she is.
Combining a sense of genuinely warm, sisterly affection for her friends and comrades with an overtly sexual interest in both sadism and masochism, Haruka is, in many ways, one of the most “grown up” cast members.
That’s not to say she had an easy life, mind you. Far from it.
Continue reading Waifu Wednesday: Haruka
“You should see this. It’s just like having an arcade machine connected to your television.”
Those were the words my brother, ten years my senior, said to me one time he came home from his job on a ’90s gaming magazine, pulling a Super Famicom out of his bag.
While the system didn’t quite live up to those lofty expectations in some regards — particularly as it got a bit older — there were certain games that, once I had my own Super NES and some games for it, reminded a younger me very much of those words. And Star Fox was one of them.
Continue reading Star Fox: All Ships Check In!!
“Which Mario Kart is best?” is one of those questions that can start bitter, terrible arguments. Or at the very least, send you into an endless cycle of analysis paralysis as you contemplate which one actually is the “best”.
Do you prefer Mario Kart 8 Deluxe’s “best of everything” approach, blending brand new tracks with classics from yesteryear with a twist? How about Double Dash’s team-based mechanics? 64’s early attempts to move the series into true 3D?
For everyone, the answer is different, and I can’t even give you a definitive answer on my own preferences. But one thing we can hopefully all agree on is that even if Super Mario Kart for Super NES isn’t your favourite Mario Kart, it’s probably the most important.
Continue reading Super Mario Kart: Defining a Genre
One wouldn’t think that a character seemingly devoid of emotions would be a popular choice. But Senran Kagura’s resident snek wife would like a quiet word to educate you.
As one of the more longstanding members of the Senran Kagura cast — she’s been in there since the very beginning — it’s understandable that Hikage has plenty of fans. She’s unique, she’s interesting and she has excellent chemistry with the other cast members.
And she can rap. Yo. Yo. Yo. Yo. Thank you, baby.
Continue reading Waifu Wednesday: Hikage