Tag Archives: birthday

The Birthday Post, 2021 Edition

Hello everyone! It’s that time of year once again, when I celebrate getting a year older and, at the same time, celebrate my own little nook of the Internet being a year older too. This year I am 40, and MoeGamer is seven.

If you’ve been following MoeGamer for a while, you’ll have doubtless noticed things are a little quieter around here than they have been. In today’s post, I’d like to talk a little about why that is — it’s nothing to worry about! — and reassure you that this cosy little corner will continue to be A Thing for the indefinite future.

And if you’re relatively new to the site, I invite you to catch up on the story behind its creation in this post, and check out my post from last year about why independent creators like me are doing important work in games writing.

Atelier Shallie

Important things have happened, though, so let’s talk about those! The chief reason I’m not doing as much work here on MoeGamer these days is because I have a new day job: I’m the site editor over at Rice Digital, an online publication that focuses on Asian popular media including anime, manga, video games and anything else that might be of interest, like VTubers.

What does my work as site editor involve? Two things, mainly: firstly, editing, as the name suggests. I have a group of lovely writers who contribute regularly to Rice Digital, and it’s a pleasure to go over their work with the metaphorical red pen and help their knowledge and opinions shine for the rest of the world. Each of them have their own distinct specialisms, even within the niche of Asian popular entertainment, so it’s always a pleasure to read what they have to say — and often learn something about fields I don’t know much about.

Secondly, of course, I write. I write a lot! I write about eroge, I write about returning to Final Fantasy XIV after a long break, I write about puzzle games with tights fetish artwork in them. I write about new stuff every day, and it’s a never-ending challenge that I absolutely love. I love to write — especially about the things I’m passionate about — and for it to be my actual job is a genuine dream come true.

As you can probably imagine, spending all day squeezing out my brain-juice to find things to write about for Rice Digital leaves me fairly tapped out by the end of the day, so I made a very deliberate decision shortly after starting with Rice to considerably scale back my other projects online — primarily so that I could have a bit of time to myself in the evenings and at weekends.

What this means for MoeGamer is that it’s a return to the format I had several years back: focusing entirely on a single main feature at a time, without other daily articles. This allows me to give the feature in question — at the time of writing, the ongoing Atelier MegaFeature — the time and attention it deserves without applying unnecessary pressure on myself. That way I can still do what I feel like I do best without churning out “content” for the sake of “creating content”. I’m not a “content creator”; I’m a writer.

I do also intend to return to the Fatal Rewind retrospective I was doing on Bizarre Creations a while back, but things have been quite busy recently, and I haven’t found the time to give both that and the Atelier feature the aforementioned time and attention they deserve. If and when things calm down a bit, I’ll make some time to continue with that as well, because I’d love to finish that off.

In the meantime, of course, don’t forget that there’s well over a thousand articles already here on the site, and you can get a random one picked for you by choosing “Anything!” from the menu up at the top of the site (or in the “hamburger” menu if you’re on mobile) — I’ve made a distinct effort to make everything here on the site as “timeless” as possible, so hopefully you’ll stumble across something you find interesting along the way, even if it’s months or years after I originally posted it. Told you I wasn’t a “content creator”.

Alongside MoeGamer, I am, of course, continuing with my Atari A to Z series on YouTube, as you’ve doubtless seen. These three series are important to me, and they are, I feel, the main thing I do that makes my YouTube channel unique. And I’ve had some lovely people stop by in the comments on those videos, too — I’ve even inspired the creator of two of my favourite Atari 8-bit games to finally develop the third game in what was originally intended to be a trilogy of titles!

At some point in the near future, alongside Rice Digital I will be starting a retro gaming related project as part of the day job, too. Atari A to Z will continue when this gets underway as it will be more “generically” retro rather than focusing on a specific platform, so please watch out for that when it launches.

So that’s about it for now. I’m having a fantastic time; the day job really is a dream come true for me, so while I’m sorry I don’t have as much time to write things here and hang out with the WordPress community on a daily basis, I hope you’ll stop by Rice Digital every so often and check out what we’re up to over there — I think a lot of you reading this will very much enjoy what we do!

MoeGamer’s not going anywhere, though, don’t worry, and I’m going to complete the Atelier MegaFeature if it’s the last thing I do — and even if Gust manages to slip out another Atelier Ryza title before I finish things off completely! It’s one of the most ambitious, substantial things I’ve ever done, I’m super proud of what I’ve created so far — and I’m damned if I’m giving up having come this far on the complete journey. So please look forward to more!

In the meantime, thank you for your continued support here on MoeGamer — and I look forward to seeing you over on Rice Digital!


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It’s Our Birthday!

Yes, it’s April 29 once again, which means that I am a year older — 39 this time around — and so is MoeGamer!

Yep, this happy little nook tucked away in a corner of the Internet is six years old today, and over the course of those six years it’s been a gradual process of learning, growing, changing and adapting until you have what you see before you today. And doubtless the next six years will continue to see gradual change and evolution here without undermining the fundamental mission of the site: to celebrate our fantastic hobby of gaming, and particularly those parts of it that go overlooked or underappreciated.

For those interested in the story of how the site came to be in the first place, I invite you to enjoy this retrospective that I penned on the site’s third birthday. For today, some musings on why I do what I do, and why I feel independent creators like me continue to do important work.

Continue reading It’s Our Birthday!

Happy Birthday to Me (38) and MoeGamer (5)!

April 29, for those unaware, is both my birthday and the anniversary of MoeGamer’s first post. This year I am thirty- (counts on fingers) eight? And MoeGamer is five.

Those who have been following me for a while will know that the last five years — and beyond — have been full of plenty of ups and downs, for sure, but I’m extremely happy with what MoeGamer has grown into over the course of that time, and what I, personally, get out of putting so much time and effort into this site and my other creative projects.

I covered the story of how MoeGamer came about in detail back on the site’s third birthday, so do please go and read that retrospective if you’d like to know a bit of background. Today I’d instead like to ponder things that have happened in the last year or so. This last year in particular has been a very exciting one, as I started experimenting with lots of new ways of doing things. And I have no intention of slowing down or stopping any time soon!

Continue reading Happy Birthday to Me (38) and MoeGamer (5)!

Sonic the Hedgehog: Old Meets New

This article is one chapter of a multi-part Cover Game feature!
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In 2011, Sonic turned 20. 1991 was a big year for the blue blur: he had his first ever public appearance in Sega’s arcade title Rad Mobile, then later in the year thrilled console gamers on both 8- and 16-bit Sega platforms with his first full adventures.

Naturally, such a significant anniversary needed to be celebrated — particularly since poor old Sonic had put up with plenty of resistance from press, public and even his own fans over the years. But how to go about it in a way that would please as many people as possible — or at least attempt to?

By acknowledging both his past and present, of course. Enter Sonic Generations.

Continue reading Sonic the Hedgehog: Old Meets New

MoeGamer: The Third Birthday

Somehow, I only remembered recently that I actually share a birthday with this little corner of the Internet.

Sure enough, if you check the first ever post on here (complete with old-style Midori and Yumi) you’ll see that it was published on April 29, 2014. That’s three full years of this site being in existence, after it launched on my thirty-third birthday. And while it hasn’t been three years of constant content — the regular posting schedule is something I’ve only introduced relatively recently, beginning with the introduction of Cover Games around this time last year — it’s still quite an achievement in the cutthroat world of “writing about games”.

MoeGamer is something I’ve come to do simply because I enjoy it. But it originally came about as a result of the state of the modern mainstream commercial games press — and how apparently there wasn’t a place for someone like me in it any more, despite working in the field having been a lifelong dream.

So let’s look back at how MoeGamer came to be, why it exists now and why it’s important to me personally.

Continue reading MoeGamer: The Third Birthday