The MoeGamer Awards are a series of made-up prizes that give me an excuse to celebrate games, concepts and communities I’ve particularly appreciated over the course of 2017. Find out more and suggest some categories here!
Today’s category comes to us from SoriasSire, who left some great ideas in the comments of this post just like you (yes, you!) should go and do right now. SoriasSire is also a longtime supporter of the site and Japanese gaming in general, so a hearty thank-you for your ongoing support!
It’s a popular misconception among people who don’t know any better (or do any research) that we have a shortage of badass female lead characters in video games, but nothing could be further from the truth — particularly in Japanese gaming. This award aims to celebrate an awesome example of an all-female ensemble cast that we’ve explored over the course of 2017.
And the winner is…
Continue reading The MoeGamer Awards: Saving the World with Only Girls
Whew. Sorry for the somewhat delayed appearance of this article, but as you will know if you’re a regular reader, I like to beat at the very least the main story of games before I write about them in detail.
Rance VI’s main story is a substantial, ambitious affair — and there’s a whole bunch of post-game stuff to do once you’ve cleared it, too, if you really want to ensure you’ve got the most out of the game. Beating it to my satisfaction before penning this article took a little longer than anticipated!
In fact, Rance VI as a complete package is a substantial, ambitious affair, not just from a narrative perspective. There’s a whole lot to talk about, so the best way to go about this is going to be to tackle it a bit at a time. Make sure you visit the toilet before we set off… this is going to be a long journey!
Continue reading Rance VI: An Epic for Adults
A big draw of Dungeon Travelers 2 is its gorgeous presentation. This shouldn’t be surprising, given its heritage, but it really does have a distinctive look and feel to it.
Its visual aesthetic also proved to be the most controversial aspect of the game, with commentators such as Polygon’s Phil Kollar refusing to take the game seriously due to its appearance. This is particularly sad, as the game has some lovely art, some distinctive character designs and a very strong sense of style to it.
Let’s take a look at the art and sound of Dungeon Travelers 2, then.
Continue reading Dungeon Travelers 2: Sights and Sounds