Pokémon is the biggest media franchise in the world at the time of writing. It’s certainly a far cry from being either overlooked or underappreciated. So why explore it in depth here on MoeGamer?
Because despite it being the world’s biggest media franchise, there’s not a ton of in-depth analysis out there. Sure, commercial sites will fill their frontpages with clickbait “How To Catch Shiny Pokémon” and “How To Evolve Farfetch’d to Sirfetch’d” guide articles, but actual in-depth looks at the game are surprisingly thin on the ground.
So I thought I’d do my bit to correct that. Beginning with an extensive look at the history of the series: where it came from, how it became such a global phenomenon, and what has led us to Sword and Shield. Let’s begin!
Continue reading Pokémon Sword and Shield: Introduction and History
With Pokémon Sword and Shield next on the agenda for some in-depth exploration here on MoeGamer, I thought we might as well kick things off with a look at some of the delightful ladies you’ll run into in Galar.
Interestingly, Sword and Shield have a few instances throughout the game where the specific gym trainers you encounter vary between the two versions, providing further distinction beyond the usual exclusive monsters. In this way, those who elect to play both games can have a slightly different experience beyond the Pokémon they encounter in the wild.
Unsurprisingly, there’s been a wealth of fanart of most of the prominent female characters, so let’s dive in and see what we can find!
Continue reading Waifu Wednesday: Sword and Shield’s Pokégirls
Pokémon Sword and Shield are out this coming Friday, and you can look forward to some in-depth coverage here on MoeGamer once we’re done with Bullet Girls Phantasia.
I’ve not been huge on Pokémon over the years, but one thing I’ve always appreciated about it is its character designs. And particularly the wide variety of very lovely female characters who appear in the various installments, both as player avatars and characters that you encounter in your various adventures.
So, then, following on from Pokégirls Vol. 1, I present to you a second collection of Pokémon cuties, as selected by friends and acquaintances who know more about this sort of thing than I do!
Continue reading Waifu Wednesday: Pokégirls, Vol. 2
I’ve not been going through the Kirby series chronologically because I thought it might be interesting to dip in and out of it in various places to see how it’s changed over time.
Having already taken a look at one of his later games and a beloved title from the 16-bit era, I thought it high time we took a look at one of his earliest adventures: Kirby’s Adventure for NES, the second game in the series — and, conveniently, a title that has been available on the Nintendo Switch Online NES app for a while now.
I still feel like I’m quite a Kirby noob, since neither Kirby’s Dream Course or Kirby and the Rainbow Paintbrush seemed like especially “conventional” takes on the Kirby formula… but one thing I’m gradually coming to believe is that there is no “conventional” take on the Kirby formula. Let’s see how true that is.
Continue reading Delving into Kirby’s Adventure – #1
To my shame, despite having ready access to it — I bought it on the Wii’s Virtual Console storefront, I own a SNES Classic, and now it’s available on the Nintendo Switch’s online service — I had never played, let alone beaten, Super Metroid until this week.
I have now corrected this glaring oversight, mind you, which puts me in an excellent position to contemplate how this genre-defining game from 1994 remains just as relevant and playable an experience today as it once was.
Super Metroid is an absolute masterpiece. You probably don’t need me to tell you that. But I’m going to anyway. Let’s take a closer look at why it’s such a masterpiece.
Continue reading Super Metroid: Grown-Up Nintendo
“You should see this. It’s just like having an arcade machine connected to your television.”
Those were the words my brother, ten years my senior, said to me one time he came home from his job on a ’90s gaming magazine, pulling a Super Famicom out of his bag.
While the system didn’t quite live up to those lofty expectations in some regards — particularly as it got a bit older — there were certain games that, once I had my own Super NES and some games for it, reminded a younger me very much of those words. And Star Fox was one of them.
Continue reading Star Fox: All Ships Check In!!
“Which Mario Kart is best?” is one of those questions that can start bitter, terrible arguments. Or at the very least, send you into an endless cycle of analysis paralysis as you contemplate which one actually is the “best”.
Do you prefer Mario Kart 8 Deluxe’s “best of everything” approach, blending brand new tracks with classics from yesteryear with a twist? How about Double Dash’s team-based mechanics? 64’s early attempts to move the series into true 3D?
For everyone, the answer is different, and I can’t even give you a definitive answer on my own preferences. But one thing we can hopefully all agree on is that even if Super Mario Kart for Super NES isn’t your favourite Mario Kart, it’s probably the most important.
Continue reading Super Mario Kart: Defining a Genre