Category Archives: Articles

All the non-Cover Game articles and features in one place.

Taito Essentials: Cameltry

What a glorious name for a video game: Cameltry. Say it to yourself a few times. Cameltry. Cameltry. Cameltry.

So far as I can determine, there is no meaning to the word beyond “a 1989 arcade game by Taito”, which is sort of a shame, but, well, a game having such a peculiar name is at least one way to ensure it is memorable.

Fortunately, Cameltry is also a highly enjoyable if often overlooked installment in Taito’s arcade back catalogue, and well worth your time if you enjoy fiddly puzzle games and obstacle courses.

Continue reading Taito Essentials: Cameltry

Namco Essentials: Sky Kid

While I was familiar with most of the other games in the Namco Museum collection for Switch, one that I hadn’t come across before was Sky Kid.

First released in 1985, Sky Kid is a horizontally scrolling shoot ’em up based on the company’s Pac-Land hardware introduced the previous year. Indeed, this fact is fairly obvious, as the two games have a similar aesthetic, and in a later mission there is even a billboard where Pac-Man in his Pac-Land incarnation (sporting arms and legs) makes a cameo appearance.

It’s the first of Namco’s games to support two players simultaneously, and aside from all that, it’s an entertaining, interesting take on the arcade shoot ’em up.

Continue reading Namco Essentials: Sky Kid

Waifu Wednesday: Blanc

It’s Waifu Wednesday, and a popular request over the last few weeks of Neptunia-themed Waifu Wednesdays has been Lowee’s goddess Blanc. So this week I’m granting that wish!

Blanc is quite a contrast to the other goddesses of Gamindustri in quite a few ways, but she’s a popular character in her own right — and, like Noire and Vert, is an excellent personification of the company she is supposed to represent.

Hailing from the magical, wintery land of Lowee, Blanc personifies Nintendo, both as a representation of the company’s hardware from the Wii era onwards, and a number of aspects of the company from over the years.

Continue reading Waifu Wednesday: Blanc

Can Post-Launch Support Go Too Far?

The hot news today has been the announcement of the Final Fantasy XV: Royal Edition, which not only features the base game and all of the Season Pass content, but also adds a number of additional elements to the mix that some may argue should have been in the game in the first place.

This is not, however, where the ongoing saga of Final Fantasy XV ends. Square Enix is planning a second round of premium downloadable content for the game, including standalone “Episodes” themed around antagonist Ardyn and fan favourite Aranea — and who knows what else?

There’s no denying that despite its immensely troubled development history, Final Fantasy XV has had more post-launch support than any big-budget triple-A game in recent memory — and by this point is starting to approach MMO levels of updates and patches. But is this actually a good thing?

Continue reading Can Post-Launch Support Go Too Far?

Memrise: Another Daily Way to Practice Your Japanese

A while back, we took a look at Duolingo’s iOS and Android-based solution for training your Japanese skills on a daily basis.

Duolingo has since launched the Web-based version of its Japanese course and it is still a worthwhile use of your time, particularly if you’re starting out. But I’ve been exploring an alternative recently after my friend “Firion Hope” on Twitter made me aware of it… and I think I prefer it slightly after spending a couple of weeks with it.

That alternative is Memrise, and if you’re looking for a way to get into the habit of daily study as well as challenging yourself a bit, it’s well worth a look.

Continue reading Memrise: Another Daily Way to Practice Your Japanese

Namco Essentials: Dig Dug

Dig Dug represents a type of game that doesn’t really exist any more, at least in its original form: what I shall refer to from hereon as “Dirt and Boulders” games.

The idea of a Dirt and Boulders game is that you dig through a bunch of dirt while trying to accomplish something, attempting not to get squashed by inconveniently placed boulders, and occasionally trying to use said boulders to your advantage.

Dirt and Boulders games were big in the ’80s, with titles like Mr. Do!, Boulder Dash and numerous clones of both keeping people entertained both in arcades and at home. But 1982’s Dig Dug was the game that established the template for all subsequent Dirt and Boulders games to follow — and a template that modern offshoots of Dirt and Boulders games, such as Minecraft, Terraria and suchlike, have somewhat drifted away from in favour of crafting and exploration.

Continue reading Namco Essentials: Dig Dug

Waifu Wednesday: Noire

Noire is a consistently popular member of the Neptunia cast, and for a variety of reasons.

For one, she personifies the range of consoles that have, to date at the time of writing, played exclusive host to the games in the series: Sony’s PlayStation 3 and PlayStation 4, with her younger sister Uni representing Sony handhelds the PSP and Vita. As such, it’s natural for people to feel drawn to her — though quite a fun little twist in the fact that she’s not the franchise’s main character.

For another, she embodies the enduringly popular character trope of the tsundere; that hard-shelled, soft-centred sort of person who puts up an abrasive, sometimes aggressive front but actually just wants to be liked or even loved.

Continue reading Waifu Wednesday: Noire

Switch Essentials: Cave Story+

Cave Story has been around for a good few years now, and indeed is still available for free download from the Web.

You may have already played it. You may have already beaten it. Perhaps you even set an amazing time in that bastard hard “secret” level on the way to the best ending. So why would you spend money on another copy for Nintendo’s latest console?

Well, firstly because Cave Story is a lovely game by a talented developer, and is worth supporting at every opportunity. Secondly because the Switch version feels like the most delightfully complete edition of this game there has been to date. And thirdly because this game just belongs on a Nintendo console.

Continue reading Switch Essentials: Cave Story+

Namco Essentials: Galaga

Some games are utterly timeless, remaining just as fun today as they were back on their original release.

Namco’s Galaga is definitely one of those games, though it’s also a title the company has taken great pains to keep “relevant” over the years with numerous re-releases, the most recent at the time of writing being as part of the Nintendo Switch version of Namco Museum. It even showed up as one of the company’s “loading screen games” in the PS1 era, putting in an appearance during the initial load time for the original Tekken.

It’s had a number of sequels and remakes since it first showed up in 1981, but there’s an endearing purity to the original that is hard to beat, making it a true classic from gaming’s early days.

Continue reading Namco Essentials: Galaga

Switch Essentials: Namco Museum

Interestingly, for a shiny modern piece of technology, one of the most appealing things about Nintendo’s Switch is the amount of retro gaming funtimes that can be had on the platform.

While at the time of writing the system is yet to launch a Virtual Console service similar to that found on its two predecessors the Wii and the Wii U, some of the disappointment over this is mitigated by the fact that the Switch eShop plays host to a wide variety of excellent arcade ports, including a number of wonderfully enjoyable (and monstrously difficult) Neo Geo games as well as the bundle package we’re concerned with here today.

Namco Museum is a compilation of 10 classic arcade titles from Namco that roughly correspond to the 8- and 16-bit eras of home video gaming, plus a new version of 2003’s Pac-Man Vs., which originally appeared on the Gamecube as a game that made use of the Game Boy Advance link cable for dual-screen asymmetrical multiplayer. There’s something here for everyone to enjoy!

Continue reading Switch Essentials: Namco Museum