I do enjoy a good “dirt and boulders” game. And Simon Hunt’s Diamonds, published by English Software in 1983, is certainly a good “dirt and boulders” game.
Casting players in the role of Digger Dan, part-time member of Blue Man group and long-time precious stones enthusiast, it’s up to you to gather the titular diamonds while avoiding the unwanted attentions of Brian the Blob, Philip the Filler, The Fireflies, The Eyes, Simon the Snake and The Demon. Brian also wants diamonds; the others just want you dead. Which isn’t very nice.
This is a longstanding personal favourite of mine from the Atari 8-bit era, and a game I still like returning to today quite often! Check it out when you get the opportunity.
Find a full archive of all the Atari A to Z videos on the official site.
Dig Dug represents a type of game that doesn’t really exist any more, at least in its original form: what I shall refer to from hereon as “Dirt and Boulders” games.
The idea of a Dirt and Boulders game is that you dig through a bunch of dirt while trying to accomplish something, attempting not to get squashed by inconveniently placed boulders, and occasionally trying to use said boulders to your advantage.
Dirt and Boulders games were big in the ’80s, with titles like Mr. Do!, Boulder Dash and numerous clones of both keeping people entertained both in arcades and at home. But 1982’s Dig Dug was the game that established the template for all subsequent Dirt and Boulders games to follow — and a template that modern offshoots of Dirt and Boulders games, such as Minecraft, Terraria and suchlike, have somewhat drifted away from in favour of crafting and exploration.
Continue reading Namco Essentials: Dig Dug
Interestingly, for a shiny modern piece of technology, one of the most appealing things about Nintendo’s Switch is the amount of retro gaming funtimes that can be had on the platform.
While at the time of writing the system is yet to launch a Virtual Console service similar to that found on its two predecessors the Wii and the Wii U, some of the disappointment over this is mitigated by the fact that the Switch eShop plays host to a wide variety of excellent arcade ports, including a number of wonderfully enjoyable (and monstrously difficult) Neo Geo games as well as the bundle package we’re concerned with here today.
Namco Museum is a compilation of 10 classic arcade titles from Namco that roughly correspond to the 8- and 16-bit eras of home video gaming, plus a new version of 2003’s Pac-Man Vs., which originally appeared on the Gamecube as a game that made use of the Game Boy Advance link cable for dual-screen asymmetrical multiplayer. There’s something here for everyone to enjoy!
Continue reading Switch Essentials: Namco Museum