There’s a lot of really good games on the Wii, many of which are completely forgotten in the mistaken assumption that the platform’s library is “all shovelware”.
Launch title Kororinpa is a good example of this. It’s an excellent example of how the platform’s iconic motion controls can be used to make a really rather compelling physics puzzler — and a game that deserved to do a whole lot better than it actually did! Oh well. At least we can appreciate it now.
Check it out in the video below, and don’t forget to subscribe on YouTube for more!
What a glorious name for a video game: Cameltry. Say it to yourself a few times. Cameltry. Cameltry. Cameltry.
So far as I can determine, there is no meaning to the word beyond “a 1989 arcade game by Taito”, which is sort of a shame, but, well, a game having such a peculiar name is at least one way to ensure it is memorable.
Fortunately, Cameltry is also a highly enjoyable if often overlooked installment in Taito’s arcade back catalogue, and well worth your time if you enjoy fiddly puzzle games and obstacle courses.
Continue reading Taito Essentials: Cameltry