There’s a lot of really good games on the Wii, many of which are completely forgotten in the mistaken assumption that the platform’s library is “all shovelware”.
Launch title Kororinpa is a good example of this. It’s an excellent example of how the platform’s iconic motion controls can be used to make a really rather compelling physics puzzler — and a game that deserved to do a whole lot better than it actually did! Oh well. At least we can appreciate it now.
What a glorious name for a video game: Cameltry. Say it to yourself a few times. Cameltry. Cameltry. Cameltry.
So far as I can determine, there is no meaning to the word beyond “a 1989 arcade game by Taito”, which is sort of a shame, but, well, a game having such a peculiar name is at least one way to ensure it is memorable.
Fortunately, Cameltry is also a highly enjoyable if often overlooked installment in Taito’s arcade back catalogue, and well worth your time if you enjoy fiddly puzzle games and obstacle courses.