Tag Archives: retro games

short;Play: Warriors Orochi 2

Now I’m starting to explore Warriors Orochi 3 Ultimate, here’s a brief look at the game we’ve just left behind: Warriors Orochi 2.

Warriors Orochi 2 was received fairly poorly in the West, largely because the West doesn’t really know how to review Warriors games — but also because at first glance, it seems very similar to the first Warriors Orochi. Delve into it a little deeper, though, and you’ll find an interesting character progression system that can devour a significant chunk of your life if you let it!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Warriors Orochi 3: First Steps in a Ruined World

I, if it has not already been made abundantly clear, love the Warriors series as a whole. And I’ve found myself particularly enjoying the Warriors Orochi branch.

Warriors Orochi’s core appeal is that it successfully divorces both the Dynasty Warriors and Samurai Warriors casts from their original contexts, allowing them to break free from the stories they’ve been telling since the PlayStation 2 days. Instead, they get the chance to have a bit of fun.

Well, “fun” might not be quite the right word, given that Warriors Orochi 3 starts off with all of them (except for three, conveniently) dying horribly. But it’s certainly fun for us.

Continue reading Warriors Orochi 3: First Steps in a Ruined World

Atari A to Z: River Raid

River Raid is probably my favourite game on the Atari 8-bit. The Atari 2600 version is arguably more well-known, but the Atari 2600 version — which also appeared on the ill-fated Atari 5200 — is superior in pretty much every way.

For the unfamiliar, River Raid is one of the original vertically scrolling shoot ’em ups, and made use of some clever programming techniques to squeeze the entire game into a tiny amount of space. It’s one of Activision’s finest games of the 8-bit era, and a game I still enjoy on a regular basis today.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Xeno Crisis: 16-Bit Mayhem

One of the most delightful things about the modern video game scene is the fact that a lot of developers are willing to go back to classic hardware and make new games.

In doing so, they can create games that feel authentic thanks to their working within the limitations of the original host platform, but which perhaps incorporate some more modern design sensibilities that the gaming community as a whole has figured out over the years.

Xeno Crisis is an unapologetically old-school arcade-style shooter, designed specifically for the Mega Drive and ported to a variety of platforms. That original Mega Drive version is also available as part of a double-game cartridge (alongside the excellent but very different Tanglewoodfor the Evercade retro gaming system, and it’s that version specifically that we’re looking at today.

Continue reading Xeno Crisis: 16-Bit Mayhem

Around the Network

Greetings, humans, I hope you are well, and I hope you’ve had a pleasant week; I’ve actually had a rather good one, which is nice.

Christmas is fast approaching, so I hope you’re all stocked up on presents and aren’t having to brave the plague-ridden high streets to get the important people in your life some sort of tat they don’t need but which you thought they “might like”. If you’re struggling for ideas, consider an Evercade; they’re eminently affordable and there’s a massive library of retro classics to play on it now! Nonspon, or whatever the kids say; I just really like that thing.

Anyway, that aside, let’s check out what you might have missed in the last week! Join me after the jump.

Continue reading Around the Network

Atari A to Z Flashback: RealSports Basketball

As we’ve seen a few times already on this series, one of the great things about the Atari Flashback Classics collection is that it provides an official way to enjoy some games that never got released back in the day.

One such example is RealSports Basketball for both Atari 2600 and Atari 5200, neither of which made it to release back in the day despite being listed on Atari’s schedules up until quite late. The great “video game crash” of 1983 probably didn’t help matters, but… well, make your own mind up.

Check out the 2600 version in the video below, and don’t forget to subscribe on YouTube for more!

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Evercade A to Z: Super Robin Hood

The Oliver Twins are, it’s fair to say, probably best known for their Dizzy series of arcade adventures on 8- and 16-bit home computers. But they made a bunch of other interesting games, too.

Super Robin Hood for NES is a reimagining of the twins’ very first commercially successful game, originally released for Amstrad CPC. It’s a fun platformer that gives you a sense of freely exploring an interesting environment, despite it actually leading you on a linear path from start to finish.

Check it out in the video below, read my writeup for more information — and, of course, don’t forget to subscribe on YouTube for more!

Quantum Theory: Tower Toppler

The longer I run this site, the more it becomes clear that immediate, embargoed, day-one reviews of video games haven’t been doing a lot of titles justice for a very long time now — right back to the PlayStation 2 era at the very least, and probably beyond.

The trouble is, thanks to the Metacritic-fuelled world we live in, if a game scores poorly in those initial reviews, in most cases it is doomed to languish in obscurity, even if there are interesting things to say about it. There are occasional outliers — the wonderful Nier is probably the best example — but for every game that manages to claw its way out of the darkness to get some degree of recognition, there are myriad others destined to be forgotten.

Which brings us to Quantum Theory, a third-person shooter developed by the people behind the Project Zero series. Almost universally panned by Western reviewers on its original release in 2010, this is not a game that anyone looks back on particularly fondly — or at all, in most cases. But I thought it sounded interesting. And you know what? It is. Let’s take a closer look.

Continue reading Quantum Theory: Tower Toppler

Atari ST A to Z: Karting Grand Prix

Sometimes, it’s good to play a genuinely awful game just to remind yourself how good we have it most of the time. And sometimes you end up very pleasantly surprised.

Sometimes, though, a game is just irredeemably terrible and no amount of positive intention will save it. Sadly, such is the case with Karting Grand Prix for Atari ST by Anco — though I will add a disclaimer at this point. This video was based off the version of the game that Automation archived among their enormous collection of floppy disk menus, and is seemingly an incomplete or earlier version of the game; the final retail release does run slightly faster, but that doesn’t do much to rescue this absolute tyre fire.

Enjoy my suffering in the video below, and don’t forget to subscribe on YouTube for happier times!

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short;Play: TimeSplitters 2

You asked for it, and I… was going to do it anyway, but here it is! TimeSplitters 2, one of the finest console first-person shooters ever created — and indeed one of my favourite games of all time.

TimeSplitters 2 took everything that was good about the first game and provided more. Much, much more. We have a story mode that is much closer to what its spiritual predecessors GoldenEye and Perfect Dark provided on the Nintendo 64. We have a more structured single-player experience for the “arcade” mode. We have a wide variety of weird and wonderful challenges. And we have many, many, many characters to collect.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!