With Rio stepping into the spotlight for today’s episode of Warriors Wednesday, it’s only fitting that we take a look at where she came from and why she’s included in the Warriors All-Stars cast.
She’s not an especially well known character here in the West, since most of her prior appearances have been confined to Japan-only popular media, but she’s had a fairly long and eventful career on her native soil.
So let’s take a look at this feisty young casino dealer and see what makes her tick!
Continue reading Waifu Wednesday: Rio Rollins Tachibana
I’ve always enjoyed games that subvert your expectations in one way or another — be it narratively, mechanically or both. And Tecmo’s Mighty Bomb Jack from 1987 is nothing if not charmingly fast and loose with the definition of what you might expect from a NES-era platform game.
I wasn’t familiar with Mighty Bomb Jack back when it was “current”, but I did have a soft spot for Elite’s solid Atari ST port of the 1984 original arcade game. That was a much simpler game; what Mighty Bomb Jack does is take the base mechanics from its predecessor and apply them in an interesting and unusual new way.
Let’s take a look, shall we?
Continue reading NES Essentials: Mighty Bomb Jack
Miku Hinasaki’s excellent adventure continues as we crawl through Chapter 2 of Project Zero in an attempt to fill out our Ghost List further.
The ghosts we have to capture this time around are some of the trickiest in the game, but if you believe in yourself, you can do anything, anything!
Eventually, anyway. Hit the jump to see how this latest misadventure went.
Continue reading New Game Plus: Between the Kimonos – Project Zero #8
The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more here, but you’re out of time to leave suggestions, I’m afraid!
Any time you have experience with an entire series of something and people are aware of your experience with said series, someone, somewhere is going to ask you the dreaded question: “which [insert series name here] is best?”
Given my recent coverage of Tecmo’s consistently excellent survival horror series Project Zero (not to mention the presently ongoing video series playing through its postgame!), I thought I’d pre-empt that question and attempt to give a definitive answer.
Well, definitive insofar as “this one was my favourite” anyway. You do not have to agree. But this was my favourite Project Zero game this year.
And the winner is…
Continue reading The MoeGamer Awards 2018: The Shutterbug Award
The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!
This award was suggested by LightningEllen.
I’m old enough to remember when weather effects in games were new and exciting.
I have vivid memories of desperately wanting to play Toyota Celica GT Rally on the Atari ST, for example, purely because it had rain, snow and sandstorm effects — and working windscreen wipers!
Nowadays, weather effects are something we just take for granted for the most part… but sometimes, a game comes along and impresses you with its representation of a particular environmental condition. Today’s award celebrates my favourite virtual thunderstorm from the year just passed.
And the winner is…
Continue reading The MoeGamer Awards 2018: Best Lightning and Storm Effects
A little late for New Game Plus this week, I know, but I had to prioritise finishing off Maiden of Black Water, which I’m delighted to say I have now done. Please read my piece on it!
In New Game Plus, it’s right back to the beginning of the Project Zero series for us as we kick off a full-on actual New Game Plus run of the main story mode — this time on Nightmare difficulty.
Everything you ended the game with — film, healing items, camera upgrades — carries across into a new game, so this should be easy, right…?
Continue reading New Game Plus: Return to Himuro Mansion – Project Zero #4
Load up your film, kiddies, we’re going for another photography field trip.
This time around, we take on the last tier of Project Zero’s Mission Mode, featuring battles against multiple ghosts at once and a rematch against the game’s final boss, Kirie.
There are some great rewards on offer, but there are also some stiff challenges in our way… hit the jump to see how I got on!
Continue reading New Game Plus: Kirie Eleison – Project Zero #3