Tag Archives: crafting

New Game Plus: Night’s Domain – Atelier Rorona DX #16

How tough is our girl Rorona? Only tough enough to fell both a dragon and a demon in a single expedition, that’s how tough!

In this week’s installment of our New Game Plus run through Atelier Rorona DX, we find ourselves exploring Night’s Domain, a dungeon at the northernmost tip of Arland that is somewhat… mysterious and otherworldly in nature. It’s full of some of the most valuable, high-quality ingredients in the game, though, so it’s well worth taking your time to explore… if you’re up to the challenge, that is!

Meanwhile, there’s a final bit of intrigue with Lionela… could she have finally found some peace in her life…?

New Game Plus: Deep Water and Dark Forests – Atelier Rorona DX #13

It’s time to check in on Rorona again! This time around, she has her hands not-so-full with preparing for the second Annual Festival of the game.

As always, the head start that the New Game Plus bonuses afforded us means we can get the assignment out of the way very quickly, which leaves plenty of time for a bit of exploration.

For today’s episode, we check out the underwater Lost City as well as the Dark Woods. And my cat “helps”.

New Game Plus: Beat the Heat – Atelier Rorona DX #11

It’s summer! At least it is in Arland.

You know what that means: alchemical solutions to beat the heat! Of course, the astute among you will have already noticed that… oh, let’s leave that as a surprise, shall we?

Today’s New Game Plus run continues with more alchemy, more one-hit kills, some boobs on proud display, and Tantris and Lionela really starting to come into their own as fighters, despite their inferior equipment. Hit the jump to see how things went!

Continue reading New Game Plus: Beat the Heat – Atelier Rorona DX #11

New Game Plus: Mel Kishida Loves Stinky Feet – Atelier Rorona DX #10

As with Wednesday’s Warriors Wednesday video, I thought I’d make an effort to drop in some vaguely interesting factoids into my video intros.

As such, today you will learn that yes, indeed, Atelier Arland character designer Mel Kishida is indeed into stinky feet. But how is this relevant? Umm… Well… Oh, just watch it, will you? (And play Blue Reflectionit’s beautiful.)

Hit the jump to see how Rorona’s efforts went today… ignoring the pervy Japanese dude just waiting for her to take her boots off!

Continue reading New Game Plus: Mel Kishida Loves Stinky Feet – Atelier Rorona DX #10

New Game Plus: Vultures-B-Gone – Atelier Rorona DX #9

Our “second playthrough” adventures in the world of Atelier Rorona DX continue, this time with an important pest control job!

It seems the Nearby Forest has been infested with vultures, and Rorona is clearly the right person to get rid of them. At least it’s a distraction from the myriad neuroses and mental scars Astrid and her absentee parents have almost certainly left on her by this point…

But surely, surely there must be an easier way of clearing out the vultures than just booping them all on the head with a(n admittedly massively overpowered) stick, right…?

Continue reading New Game Plus: Vultures-B-Gone – Atelier Rorona DX #9

New Game Plus: Ghosts Don’t Have Feet – Atelier Rorona DX #8

It’s time for our weekly visit to the kingdom of Arland, as our New Game Plus runthrough of Atelier Rorona DX on Nintendo Switch continues!

We’re well into the game’s second year now, and all sorts of interesting things are happening. Rorona is still devastatingly overpowered, however; can no-one provide her with a decent fight? She’s the Lu Bu of the Atelier world at this point.

Hit the jump to see how today’s crafting, gathering and Puni-splattering went.

Continue reading New Game Plus: Ghosts Don’t Have Feet – Atelier Rorona DX #8

New Game Plus: Time On Our Hands – Atelier Rorona DX #4

Whew! Even with the chaotic week I’ve had (including a brief period of complete computer failure last weekend) I managed to get all my usual videos out on time. Go me.

As always (well, usually, anyway), Friday plays host to New Game Plus, our weekly exploration of post-game content and New Game Plus modes. Currently, we’re doing a second playthrough of Atelier Rorona DX, part of the Atelier Arland trilogy we’ve recently explored here on MoeGamer.

Hit the jump to find out how today’s alchemical efforts went!

Continue reading New Game Plus: Time On Our Hands – Atelier Rorona DX #4

Atelier Meruru: Arland Comes Together

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Atelier Meruru: The Apprentice of Arland, the thirteenth mainline Atelier game and the third in the Arland series, first released in 2011.

It is a longstanding favourite of many enthusiasts of the series with good reason, and absolutely a suitable high point for the whole trilogy to wrap up on… that is, until Atelier Lulua comes along and confuses everyone by turning it into a quadrilogy! But more on that another time.

Providing some of the most refined mechanics in the Arland subseries along with a satisfying and enjoyable narrative to follow, Atelier Meruru combines elements of classic and more modern Atelier games. The result is a really great game featuring one of the series’ most appealing protagonists. So let’s dive in and take a look!

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Atelier Totori: Arland’s Middle Child

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Atelier Totori: The Adventurer of Arland, the second installment in Atelier’s Arland trilogy, is in that unenviable position that all “middle children” end up in — perhaps more so than most.

Originally offering considerable improvements over Atelier Rorona’s first incarnation — particularly in the graphical and mechanical departments — Gust’s tendency to put out “Plus” versions for its Atelier games means that Totori has ended up, in some respects, now being the most dated of the Arland trilogy even once it, in turn, got its own “Plus” and “DX” rereleases, the most recent of which is on PlayStation 4, Switch and PC.

This isn’t to say Totori is a bad game, mind you — far from it. Just… don’t take anything for granted! Let’s have a closer look.

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Atelier Rorona: Arland’s New Beginning

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As we’ve previously explored, the Atelier series is no stranger to rereleases and remakes — and at the time of writing, Arland trilogy debut Atelier Rorona has had more than most.

Initially releasing in Japan in 2009 as Atelier Rorona: The Alchemist of Arland before being localised by NIS America for North America, Europe and Australasia in 2010, the game was subsequently completely rebuilt in 2013 under its new worldwide publisher Koei Tecmo as Atelier Rorona Plus in an attempt to bring it more in line with the subsequent releases in the series. In 2015, Japan got a unique 3DS version of the game. And in 2018, Gust and Koei Tecmo brought Atelier Rorona DX — pretty much a port of Atelier Rorona Plus — to Nintendo Switch, PS4 and Windows PC.

Keeping one game relevant for nine full years and counting is no mean feat. So let’s take a closer look at some of the reasons this game might have stuck around for quite as long as it has!

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