Tag Archives: strategy

Warriors Wednesday: Cavalry’s ‘Ere, Luv

Yes, it’s that time again, and today it’s Lu Xun’s time to shine, having been left somewhat on the sidelines for the last couple of missions.

Today the Samurai Warriors and friends take on the Battle of Nagashino and attempt to obtain some cavalry support while assaulting an Orochi stronghold.

Unfortunately said cavalry doesn’t appear to understand the concept of “strength in numbers”…

Continue reading Warriors Wednesday: Cavalry’s ‘Ere, Luv

Warriors Wednesday: Most Definitely Sorcery Bullshit

It’s once again time for the Samurai Warriors and friends to continue their adventure through the otherworldly realm of Orochi.

The difficulty level is starting to ramp up noticeably now — today’s mission takes a few attempts to get just right, but we get there in the end!

We’re well past the halfway point of the Samurai Warriors scenario now… where will things end up next?

Continue reading Warriors Wednesday: Most Definitely Sorcery Bullshit

Atari A to Z: Final Legacy

One of my favourite things about early computer games is the sheer creativity a lot of developers showed within the technological limitations of the time.

Today we look at 1984’s Final Legacy, a rather ambitious action-strategy naval combat game in which you command a formidable warship in an attempt to destroy the totally-not-Russian missile bases pointed threateningly at your cities. Rather than a dry, abstract affair, Final Legacy brings us a cool bit of very visual interactive speculative fiction about how warfare might work in the year 2051.

Initially unfolding from an overview map, you’ll use an electric beam to destroy enemy missile silos, lasers to shoot down incoming missiles and torpedos to destroy enemy ships. It’s a ton of fun.

Don’t forget you can now follow Atari A to Z on its own dedicated site — and watch out this Thursday for a brand new Atari-related video series to complement this one!

Warriors Wednesday: So Many Dongs

It’s Warriors Wednesday time again, as Nobunaga Oda and the Samurai Warriors forces continue to fight back against Orochi and his army.

Today we take on the fourth main story mission of the Samurai Warriors campaign, and bust out some new characters, including Okuni and Xiao Qiao.

Hit the jump for the new video.

Continue reading Warriors Wednesday: So Many Dongs

Warriors Wednesday: The Sword That Hits Eight Times

It’s time for another romp in Orochi’s less-than-fair lands as Nobunaga and his samurai friends hack and slash their way to another victory.

I, uh, made a small mistake with recording this one in that I accidentally deleted my whole commentary while I was cleaning up my videos folder, so I ended up having to record a new commentary “after the fact”, as it were. I don’t think it came out too badly.

Hit the jump for the new video.

Continue reading Warriors Wednesday: The Sword That Hits Eight Times

Delving into Musou: Dynasty Warriors 2

With it being a month of Hyrule Warriors here on MoeGamer, and with me recording a bunch of footage for upcoming video versions of articles, I thought it would be a good time to start another ongoing series poking at the Warriors/Musou series.

It’s a long-running series with over 50 separate releases at the time of writing, and while I’m not sure I’ll get the time to explore all of them in detail, it’s a franchise I’ve always been rather fond of since the PS2 days, and thus one I’m more than happy to casually devote a bit of time to.

For existing Musou fans, I hope you enjoy. For those new to the Musou series, here’s pretty much where it all began.

Continue reading Delving into Musou: Dynasty Warriors 2

Hyrule Warriors: Introduction and History

Omega Force’s Warriors (or Musou, if you prefer) is one of the longest-running, most prolific series in all of gaming. And yet it is also one of the most commonly misunderstood and misrepresented in terms of its gameplay.

Often dismissed by critics as being little more than mindless button-mashers, the Warriors series has, over time and the course of more than 50 individual releases for various platforms, continued to evolve and experiment to bring us to where we are today. Not only that, it has proven to be a great way to get people interested in a number of real-world historical events such as the Three Kingdoms era of Chinese history (Dynasty Warriors) and the Sengoku period of Japanese history (Samurai Warriors) — as well as providing its developers the opportunity to explore more creative, fantastic stories that involve large-scale conflict.

Hyrule Warriors: Definitive Edition (just Hyrule Warriors hereafter), of course, falls into the latter category… but before we dive into it in detail, let’s take a look at the series as a whole and see exactly how we got here.

Continue reading Hyrule Warriors: Introduction and History