This post is one chapter of a MegaFeature!
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So far in our exploration of Atelier, we’ve seen a series that is keen not to be seen as stagnating.
Each new game has reinvented itself when compared to its predecessor in one way or another, with the alchemy, progression and combat mechanics all differing from one game to the next — with some games being more drastically different than others.
Mana Khemia 2: Fall of AlchemyΒ continues the trend of its two predecessors so far as its combat mechanics are concerned, which is to refine the systems introduced inΒ Atelier Iris 3: Grand Phantasm.Β So let’s take a closer look at how you fight in the latter years of the Al-Revis Academy!
Continue reading Mana Khemia 2: Fall of Alchemy – One Must Fall