Tag Archives: tactical action

Warriors Wednesday: In Case of Emergency, Use Taishi Ci – Warriors Orochi #25

Side note: since starting Dynasty Warriors 8, in which they pronounce everyone’s names quite differently from earlier Warriors games, I have become aware that I am perhaps pronouncing… well, everyone’s name wrong. Tai-shuh-tsuh, indeed.

Anyway. That, hopefully, will not detract too much from your experiences with the ever-expanding series that is Warriors Wednesday. We’re continuing to make it through the Wu campaign of Warriors Orochi at a pretty decent pace — even if a few things do happen to go a little bit wrong this time around!

Hit the jump to see how things went in the latest mission for our brave heroes and overenthusiastic heroines. Hi-yaaa!

Continue reading Warriors Wednesday: In Case of Emergency, Use Taishi Ci – Warriors Orochi #25

Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #2

As I noted last time, I’ve primarily been spending my time in DW8XLDE so far in the Story mode, so I thought I’d talk a bit about that today.

The Story mode (or Musou mode, as it was called in some earlier installments) has changed its form and structure numerous times over the course of the various Dynasty Warriors releases, but it has always focused on one thing: retelling the story of Romance of the Three Kingdoms by showcasing a number of its most significant battles from several different perspectives.

DW8XLDE’s take on Story mode has a few interesting wrinkles that provide it plenty of replay value… and give the game as a whole a significant amount of content even before you get into the more freeform, strategic Ambition mode. Let’s take a look.

Continue reading Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #2

Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #1

I remember a day when people used to take the piss out of Capcom for adding all manner of prefixes and suffixes to their games, but I think Koei Tecmo and Omega Force have actually had them beat for some time now.

Yes, today we are indeed looking at Dynasty Warriors 8 Xtreme Legends Definitive Edition, a recent release for Nintendo Switch that combines the content from the original Dynasty Warriors 8 game, its standalone expansion pack Xtreme Legends, plus all of the DLC that was subsequently released for both of them. By all accounts, it’s a tremendous value package with enough content to keep you busy for months if not years. And you can play it on the go, which is just fabulous.

So with that in mind, I thought I’d poke at it over the course of the next few weeks and see what it had to offer over and above other Warriors games I’ve been fiddling with, including Warriors Orochi and Hyrule Warriors.

Continue reading Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #1

Warriors Wednesday: Enter Kunoichi – Warriors Orochi #23

The Wu campaign continues as the Sun family comes to blows over the recapture of their father.

In this installment, the Battle of Sekigahara, we retire the ever-reliable Ranmaru Mori for now in favour of newcomer Kunoichi, who turned up in the previous battle. She is joined by Taishi “Prepare to Die” Ci and Lady Nō to form what appears to be a pretty respectable fighting team.

Hit the jump to see how the battle went this time around…

Continue reading Warriors Wednesday: Enter Kunoichi – Warriors Orochi #23

Warriors Wednesday: Robert Miles Presents – Warriors Orochi #21

Today on Warriors Wednesday, we jump into the fourth main story chapter of the Wu campaign in Warriors Orochi.

Today sees Sun Ce finally getting the opportunity to rescue his dear old dad from Snake-Eyes himself… and unfolds partially in the interior of a castle rather than on the usual outdoor battlefields.

It also features a soundtrack that sounds more than a little bit like ’90s trance DJ Robert Miles’ most well-known work Children. (Also did you know Robert Miles died in 2017? I didn’t. Rest in peace, sir.) Hit the jump to watch… and listen!

Continue reading Warriors Wednesday: Robert Miles Presents – Warriors Orochi #21

The MoeGamer Awards 2018: The Evergreen Award

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!

If you’re a gamer on a budget or simply going through a lean month or two, it’s always a good idea to have one or two “evergreen” games on your shelf.

The concept of an “evergreen” game is simple: it’s a game that you can always return to at any time and have an enjoyable experience with. It’s a game you can set aside for weeks or months at a time before returning to when you feel like it, able to pick right back up where you left off.

Evergreen games can involve narrative, but the best ones place a strong focus on mechanics, providing them a pick-up-and play quality coupled with extensive — potentially infinite — longevity. One game that I covered in 2018 definitely fits that bill more than pretty much any other.

And the winner is…

Continue reading The MoeGamer Awards 2018: The Evergreen Award

Warriors Wednesday: When You Get Around Like I Do, You Pick Up a Thing or Two – Warriors Orochi #19

Sakon Shima has been something of a fixture in the Samurai Warriors series since the second installment.

Typically depicted as a cunning strategist and a powerful warrior in his own right, the real Sakon Shima was an extremely well-regarded and famous samurai. After his original master Junkei Tsutsui met his end, he retired, but after being offered an extraordinarily generous amount of wealth, he decided to return to the fray to serve under Mitsunari Ishida. If someone offers you half of their income to bring you on board, you don’t argue!

Of course, most of this is irrelevant in Warriors Orochi, but Shima still has a significant role to play from the perspective of his formidable strategic skills. Hit the jump to see how he helped out this time around!

Continue reading Warriors Wednesday: When You Get Around Like I Do, You Pick Up a Thing or Two – Warriors Orochi #19

Warriors Wednesday: If There Are No Biscuits, There Shall Be Only Death – Warriors Orochi #18

The Wu campaign continues apace as Sun Ce and compatriots attempt to recapture some vital storehouses.

As we all know, an army can’t fight on an empty stomach. And this is just as true in Orochi’s world as it is in our own. As such, when our former Best Boy Mitsuhide Akechi decides to take it upon himself to cut off the Wu forces’ supply lines, there is only one way forward.

Do not stand between Sun Ce and his biscuits.

Continue reading Warriors Wednesday: If There Are No Biscuits, There Shall Be Only Death – Warriors Orochi #18

Warriors Wednesday: Worst Sneak Attack Ever – Warriors Orochi #17

Wu, Wu! That’s the sound of the pain train coming your way, Orochi… just, uh, not just yet.

Sun Ce and friends continue being forced into an uneasy alliance with Captain Snakeypants as people important to them are held hostage. Sun Ce has little choice but to go along with Orochi’s scheming until he and his companions have a suitable opportunity to take matters into their own hands.

That means a whole lot of fighting former friends… as well as fending off possibly the least subtle “sneak attack” in all of history. Hit the jump to see how the battle went.

Continue reading Warriors Wednesday: Worst Sneak Attack Ever – Warriors Orochi #17

Warriors Wednesday: Rocket-Launcher Spear – Warriors Orochi #16

It’s time to start a new campaign in Warriors Orochi!

Yes, this week we leave behind the Samurai Warriors in favour of the Wu campaign, although we get to keep all the abilities and whatnot we unlocked over the course of our Samurai adventure.

Wu, it seems, is in cahoots with Orochi — though not by choice. How will Sun Ce and his comrades get out of this one? Hit the jump to find out.

Continue reading Warriors Wednesday: Rocket-Launcher Spear – Warriors Orochi #16