Category Archives: Musou

Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #2

As I noted last time, I’ve primarily been spending my time in DW8XLDE so far in the Story mode, so I thought I’d talk a bit about that today.

The Story mode (or Musou mode, as it was called in some earlier installments) has changed its form and structure numerous times over the course of the various Dynasty Warriors releases, but it has always focused on one thing: retelling the story of Romance of the Three Kingdoms by showcasing a number of its most significant battles from several different perspectives.

DW8XLDE’s take on Story mode has a few interesting wrinkles that provide it plenty of replay value… and give the game as a whole a significant amount of content even before you get into the more freeform, strategic Ambition mode. Let’s take a look.

Continue reading Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #2

Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #1

I remember a day when people used to take the piss out of Capcom for adding all manner of prefixes and suffixes to their games, but I think Koei Tecmo and Omega Force have actually had them beat for some time now.

Yes, today we are indeed looking at Dynasty Warriors 8 Xtreme Legends Definitive Edition, a recent release for Nintendo Switch that combines the content from the original Dynasty Warriors 8 game, its standalone expansion pack Xtreme Legends, plus all of the DLC that was subsequently released for both of them. By all accounts, it’s a tremendous value package with enough content to keep you busy for months if not years. And you can play it on the go, which is just fabulous.

So with that in mind, I thought I’d poke at it over the course of the next few weeks and see what it had to offer over and above other Warriors games I’ve been fiddling with, including Warriors Orochi and Hyrule Warriors.

Continue reading Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #1

Delving into Musou: Warriors Orochi

Regular readers will know that, for a little while now, I’ve been posting videos of my experiences with Warriors Orochi. So I figured it was probably time I wrote about it!

This realisation comes at a good time, as although I’m a significant distance away from beating the game — and I would actually like to try and “beat” it, at least in terms of completing all the missions on Normal once — I feel like I’ve learned quite a bit about how the game as a whole works.

It turns out that despite its apparently simple structure, Warriors Orochi has a formidably addictive metagame. So let’s look into where this game’s long-term appeal comes from.

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Delving into Musou: Dynasty Warriors 2

With it being a month of Hyrule Warriors here on MoeGamer, and with me recording a bunch of footage for upcoming video versions of articles, I thought it would be a good time to start another ongoing series poking at the Warriors/Musou series.

It’s a long-running series with over 50 separate releases at the time of writing, and while I’m not sure I’ll get the time to explore all of them in detail, it’s a franchise I’ve always been rather fond of since the PS2 days, and thus one I’m more than happy to casually devote a bit of time to.

For existing Musou fans, I hope you enjoy. For those new to the Musou series, here’s pretty much where it all began.

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