One of the interesting things about the Warriors Orochi series is quite how many playable characters each installment has had on the roster. And, of course, this is a number that has only expanded over time.
In fact, the most recent installment at the time of writing, Warriors Orochi 4, scored itself a fairly meaningless Guinness World Record for “most playable characters in a hack-and-slash video game” thanks to its 170 cast members. Warriors Orochi 3 isn’t far behind, though, with a full 145 peeps to take charge of in the Ultimate release of the game.
But when presented with that many playable characters, what exactly do you do with all of them? Are you expected to level them all up? Where do you start? Let’s talk progression!
Continue reading Warriors Orochi 3: One Hundred and Forty-Five Warriors Worth One Hundred and Forty-Five Thousand
I, if it has not already been made abundantly clear, love the Warriors series as a whole. And I’ve found myself particularly enjoying the Warriors Orochi branch.
Warriors Orochi’s core appeal is that it successfully divorces both the Dynasty Warriors and Samurai Warriors casts from their original contexts, allowing them to break free from the stories they’ve been telling since the PlayStation 2 days. Instead, they get the chance to have a bit of fun.
Well, “fun” might not be quite the right word, given that Warriors Orochi 3 starts off with all of them (except for three, conveniently) dying horribly. But it’s certainly fun for us.
Continue reading Warriors Orochi 3: First Steps in a Ruined World
There are an awful lot of Warriors games on the market today. And while many may superficially seem quite similar to one another, delving into each of them reveals their unique qualities.
In many cases, the people who brand all Warriors games as being “the same” are likely just looking at the most well-known component: the real-time, hack-and-slash, large-scale brawler action that has been the series’ hallmark since its second installment (well, first if we’re being really picky here — but that’s a tale for another time). Even there, though, each Warriors game provides its own twist on the two-button combat thanks to its selection of characters, and numerous mechanics laid atop that.
Where Warriors games truly distinguish themselves, however, is in their progression systems. Powering up your characters is where the longevity in Warriors games come from — and Warriors Orochi 2 has plenty of ways in which you can do just that. So let’s take a closer look.
Continue reading Warriors Orochi 2: Building a Better Warrior
I love me a Musou. So naturally, with the new hotness being Hyrule Warriors: Age of Calamity at the time of writing, I thought it was high time I continued my journey through the completely unrelated Warriors Orochi series.
Longtime followers of my work will recall that a while back I did a full playthrough of the first Warriors Orochi over on YouTube, and that ended up being a rather enjoyable experience that I learned a lot from. Having called time on long series playthroughs in video format — the short-form, single-episode “variety” format seems to work much better for everyone, including me — I thought I’d explore the sequel in written form over the course of a few articles, much like I did with the excellent Dynasty Warriors 8 Xtreme Legends Definitive Edition a while back.
So today we kick off with a high-level overview of what Warriors Orochi 2 is, my impressions of it to date, and the things I’d like to learn a bit more about it. Hit the jump and let’s begin our journey!
Continue reading Warriors Orochi 2: More of the Same?
After a little time away from the game, I’ve been spending my lunchtimes at work hacking and slashing my way through Ambition Mode in Dynasty Warriors 8 Xtreme Legends Definitive Edition on Nintendo Switch.
I’m nowhere near finished with this sprawling, grindy mode, but I have picked up a few interesting tips and observations along the way, so I thought we could spend today talking a bit about those things. They may well help you on your own journey to build a big ol’ Emperor-impressing temple.
Let’s dive in!
Continue reading Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #6
So far we’ve talked in great depth primarily about the Story mode in Dynasty Warriors 8 Xtreme Legends Definitive Edition. Today it’s time to start seeing what else the game has to offer.
Specifically, we’re going to take a look at Ambition mode, a complementary, mechanics- and progression-centric way to play that is designed to be enjoyed alongside Story mode.
Can you impress the Emperor? That remains to be seen. Let’s make camp and get started.
Continue reading Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #5
All right. Let’s talk about mechanics — some of them, at least.
So far, as previously noted in the last three parts of this series, I’ve been primarily exploring the Story mode in Dynasty Warriors 8 Xtreme Legends Definitive Edition for Nintendo Switch, and that is still the case — though I have now at least dipped my toes into Ambition Mode. More on that another day though.
During the Story mode, you have the opportunity to get a feel for a variety of characters and get started on progression. So let’s take a look at how all that works.
Continue reading Delving into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #4
I never thought I’d be here contemplating my feelings about the story in a Dynasty Warriors game… but, well, here we are.
Last week, I noted I’d been battling my way through the Wu campaign, but hadn’t yet reached the “split point” between the historical and the hypothetical routes. This week, I’ve finished both routes of the Wu campaign, their Xtreme Legends missions and also the historical route of the Shu campaign.
So let’s talk a bit more about how Dynasty Warriors 8 Xtreme Legends Definitive Edition handles story, because it’s a whole lot more interesting than I think a lot of people out there will give it credit for.
Continue reading Delving into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #3
As I noted last time, I’ve primarily been spending my time in DW8XLDE so far in the Story mode, so I thought I’d talk a bit about that today.
The Story mode (or Musou mode, as it was called in some earlier installments) has changed its form and structure numerous times over the course of the various Dynasty Warriors releases, but it has always focused on one thing: retelling the story of Romance of the Three Kingdoms by showcasing a number of its most significant battles from several different perspectives.
DW8XLDE’s take on Story mode has a few interesting wrinkles that provide it plenty of replay value… and give the game as a whole a significant amount of content even before you get into the more freeform, strategic Ambition mode. Let’s take a look.
Continue reading Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #2
I remember a day when people used to take the piss out of Capcom for adding all manner of prefixes and suffixes to their games, but I think Koei Tecmo and Omega Force have actually had them beat for some time now.
Yes, today we are indeed looking at Dynasty Warriors 8 Xtreme Legends Definitive Edition, a recent release for Nintendo Switch that combines the content from the original Dynasty Warriors 8 game, its standalone expansion pack Xtreme Legends, plus all of the DLC that was subsequently released for both of them. By all accounts, it’s a tremendous value package with enough content to keep you busy for months if not years. And you can play it on the go, which is just fabulous.
So with that in mind, I thought I’d poke at it over the course of the next few weeks and see what it had to offer over and above other Warriors games I’ve been fiddling with, including Warriors Orochi and Hyrule Warriors.
Continue reading Delving Into Dynasty Warriors 8 Xtreme Legends Definitive Edition – #1