The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!
If you’re a gamer on a budget or simply going through a lean month or two, it’s always a good idea to have one or two “evergreen” games on your shelf.
The concept of an “evergreen” game is simple: it’s a game that you can always return to at any time and have an enjoyable experience with. It’s a game you can set aside for weeks or months at a time before returning to when you feel like it, able to pick right back up where you left off.
Evergreen games can involve narrative, but the best ones place a strong focus on mechanics, providing them a pick-up-and play quality coupled with extensive — potentially infinite — longevity. One game that I covered in 2018 definitely fits that bill more than pretty much any other.
And the winner is…
Continue reading The MoeGamer Awards 2018: The Evergreen Award
You know how dedicated MMO players say that the game is “just beginning” when you reach the level cap? Hyrule Warriors is a bit like that in some respects; completing the main story mode is far from the end of the game.
In fact, one might argue that the “endgame” of Hyrule Warriors, if you choose to look at it in that way, is in fact the most substantial meat of the package. Eschewing the narrative focus of the main story mode in favour of a non-linear, mechanics-centric experience that is all about just having fun as you see fit, this part of the game will keep you busy for a long, long time.
And, moreover, it will do this not by forcing you to grind the same things over and over again, but instead by offering you a huge variety of different, highly replayable challenges that each put their own fascinating twists on the core mechanics of the game.
Continue reading Hyrule Warriors: The Real Game Starts Here
Hyrule Warriors incorporates a variety of characters from across the Zelda timeline, but also has a few original creations in the mix, too.
One of these is the busty main antagonist Cia, who at the time of writing you can admire in the banner at the top of the page. She most certainly has her considerable appeal… but I think I’d be a bit terrified of what she’d do to me if she ever found out I’d called her a “waifu”.
So let’s take an altogether safer option: Lana, a delightfully cheery young woman whom you come into contact with relatively early in Hyrule Warriors’ main story.
Continue reading Waifu Wednesday: Lana
The Warriors series as a whole has experimented with a few twists on its basic mechanics over the years, and Hyrule Warriors most certainly provides one of the most accessible, immediate takes there is.
This is at least partly down to the influence of Koei Tecmo’s division Team Ninja, who played a role in the game’s development alongside longstanding series producers Omega Force. The result is a speedy, fluid Warriors game that is easy to get into but challenging to master in its entirety.
Today we’re going to take a look at the various components that make Hyrule Warriors’ gameplay tick, and see how they come together to create such an enjoyable experience.
Continue reading Hyrule Warriors: Leading the Charge
The Zelda series timeline is… complicated. Whether or not it was originally intended to be that way is a matter of opinion, but the fact remains: Zelda is complicated.
Hyrule Warriors is regarded as a non-canonical installment in the series as a whole. But to be honest, with the way it’s set up, it actually slots quite nicely into the convoluted timeline, albeit mostly unfolding in its own separate little corner, largely (but not completely) divorced from the main paths down which the series’ narratives progress.
Let’s take a look at how Hyrule Warriors fits in with Zelda lore as a whole… as well as how the series got to the state it’s in today.
Continue reading Hyrule Warriors: Fun with Timelines
Zelda is an interesting entry in Nintendo’s substantial portfolio of beloved characters… because she isn’t just one character.
While some may debate whether or not the convoluted, multi-universe, split-timeline narrative of the Legend of Zelda series as a whole was intentional from the start, it’s certainly true that both series protagonist Link and the titular princess have undergone numerous revisions over the years. And, in the latter case, she’s become some of Nintendo’s most memorable characters. Plural.
Let’s take a look at some of my favourite takes on Zelda — and if your picks differ from mine, feel free to share ’em in the comments.
Continue reading Waifu Wednesday: Zelda
It’s that time again! No, not THAT time, podcast time. Jeez.
I’m once again joined by my good friend and longtime supporter Chris Caskie to discuss a subject that is close to both our hearts: graphics.
Hit the jump to watch the full video episode… and I’m working on getting audio-only versions set up now that we’ve established a good formula for these.
Continue reading The MoeGamer Podcast: Episode 5 – GRAPHICS!!!