There were two girls called Vicky in my tutor group at secondary school. One was short and angry, and the other was pretty chill most of the time. My best friend at the time “went out” with the chill one. This game isn’t about either of them.
Instead, it’s about a Viking warrior descending into the underworld to do… something or other involving a bunch of objects that have been scattered around a randomly generated maze. Sadly, it’s all in Polish so that’s about all I can tell you about the context of what’s going on — but it has a very nice intro sequence and is a fun exploration-centric game that doesn’t require any knowledge of Eastern European languages beyond said intro!
Enjoy my experiences in the video below, and don’t forget to subscribe on YouTube for more.
It’s always a genuine pleasure to see a developer refine and improve their craft — particularly when it’s obvious how much time, effort and passion they put into their work.
Anyone who follows Lily series developer Kyuppin on Twitter — or indeed, anyone who read my previous coverage of Lily’s Day Off — will know he is a great example of a creator who is absolutely brimming with enthusiasm for his craft. The road to release for Lily’s Night Off was paved with earnest solicitations for feedback, assurances that fans interested in the strictly limited physical merchandise would get their hands on some quality products… and what came across an honest to goodness love for the art of writing, game development and design.
So… how did Lily’s Night Off end up, then? Was all that passion and enthusiasm worth it?
Continue reading Lily’s Night Off: The Visual Novel, Condensed, Polished to a Fine Sheen