I’m currently deep in editing the next episode of the MoeGamer Podcast, but I managed to find some time to get a new Sunday Driving up.
I’ve had a few computer woes recently with a failing hard drive (probably down to it being about eight years old and getting battered pretty hard with video work) so I upgraded to an SSD (and Windows 10, against my better judgement). In the process I misplaced my Blur save file, so I thought this would be a good opportunity to revisit a favourite Sega game.
Here’s a look at Sonic and All-Stars Racing Transformed from Sega and Sumo Digital, a game that I enjoy a whole lot more than Mario Kart… in single-player, anyway.
Continue reading Sunday Driving: Amy’s Hot Wheels – Sonic & All-Stars Racing Transformed #1
The battles against Orochi’s forces continue as Nobunaga and friends come face to face with a powerful foe.
It’s Da Ji, Orochi’s strategist and a master of disguise. Deceiving the Coalition forces by taking on the appearance of the apparently slain Cao Cao, Da Ji seeks to take control of the battlefield on her own terms.
Nobunaga is not so easily swayed by the formidable charms of a big tiddy strategist gf, however, although he does take a bit of a kicking a couple of times before figuring out the best way to deal with the situation. Hit the jump to see how that all went.
Continue reading Warriors Wednesday: TFW No Big Tiddy Strategist GF – Warriors Orochi #3
Despite technically being “on holiday” I’ve managed to fill today up completely to such a degree that I haven’t had time to finish a full article for MoeGamer as yet, and I’m about to go out for the evening. Consequently, you can expect an article later (late!) tonight when I get back.
In the meantime, please enjoy the beginning of this new side project exploring the library of the Atari 8-bit line of computers from A to Z and back again. New episodes are coming every Tuesday, so watch out for them either here or over on YouTube.
This isn’t technically part of MoeGamer’s remit, such as it is, but it is nonetheless a retro gaming project I have been working on, so I thought I’d share it here in case anyone is interested!
The battles continue in Warriors Orochi as Nobunaga and friends attempt to rescue some peasants from a fate worse than death. Or just, you know, death.
I’ve been having a real blast with Warriors Orochi so far, and I’m really looking forward to seeing how the series develops over time. The prospect of the upcoming Warriors Orochi 4 incorporating elements of Greek mythology is tremendously exciting to me, but I’m having fun with the Chinese and Japanese heroes in the meantime.
Hit the jump for the new video.
Continue reading Warriors Wednesday: Know Your Place – Warriors Orochi #2
Last month’s feature on Hyrule Warriors got me thoroughly re-enamoured with the Warriors series as a whole, so I figured why not spend some time playing through some installments I’ve never tried before?
One subseries I’ve always been particularly curious about is Warriors Orochi, an ambitious, fantastic crossover affair which initially brought together the casts of Dynasty Warriors and Samurai Warriors before, in later installments, diversifying in all sorts of strange directions.
Hit the jump to see my first experiences with the Xbox 360 version of the first game in this peculiar series!
Continue reading Warriors Wednesday: I’m Nobunaga, Bitch – Warriors Orochi #1
Hi folks, just a quickie to announce that from this point onwards, you can expect (hopefully) regular Let’s Play videos on Saturdays and Sundays.
This is in addition to MoeGamer’s midweek content, which I’m aiming to support with video versions of articles as you may have seen me experimenting with throughout the latter half of this week.
Head on over to my YouTube page to subscribe now, and hit the jump to check out the first two episodes of Sorcery Saga: Curse of the Great Curry God, a game I’ve been meaning to check out for ages — and which has recently had an excellent PC port!
Continue reading Pete Plays Sorcery Saga: Curse of the Great Curry God
I’ve been talking about doing some sort of podcast with my good friend and longtime supporter Chris Caskie for some time… and last weekend we finally got around to it!
After the jump (and on YouTube), you’ll find the pilot episode of a new MoeGamer podcast that will hopefully become a semi-regular thing! How regular it is will depend on the schedules Chris and I keep and whether I can get things edited reasonably quickly, but we’re looking at bi-weekly or monthly rather than weekly right now.
We hope you enjoy the show — we had a blast recording it, I had great fun editing it (even if it took all evening) and we’re already looking forward to recording more!
Continue reading The MoeGamer Podcast: Pilot Episode – Sega, Sega, Sega
My 2017 Extra Life efforts are over and done with, and at the conclusion of my 24-hour stint I’d raised a grand total of $170: not quite as much as I managed last time around, but still pretty respectable!
If you’d still like to make a donation to Children’s Miracle Network Hospitals in celebration of my marathon, you can still do so here.
And if you missed it, well, you’re in “luck”, because I’ve gone and archived most of the stream for you to enjoy at your leisure! (DISCLAIMER: This is all unedited footage, I have had a cold and tonsillitis and am not very good/confident at streaming. But there are some fun games to see, at least!)
Continue reading #ExtraLife: Thank You!
This article is one chapter of a multi-part Cover Game feature!
<< First | < Previous
“Video games aren’t movies.” That’s a line of criticism that those who prioritise mechanics over narrative like to level at cutscene-heavy games, particularly those by creators such as Hideo Kojima and David Cage.
And while it’s true that making effective use of games as a form of interactive media tends to emphasise actual interaction over passively watching cutscenes, one can hardly deny the spectacle offered by strongly movie-inspired titles, and the flexibility that entirely computer-generated scenes and characters can provide creators.
Which makes it all the more unusual that so many games focus on movies as their primary inspiration rather than other forms of media. Sure, some role-playing games might be rather operatic in tone, visual novels are effectively “Books Plus” and rhythm games provide a new way of experiencing pieces of music, but video games have never embraced the idea, of, say, musical theatre.
Or so you thought…
This article is also a video! Hit the jump to watch it, or catch it on YouTube.
Continue reading Stormblood: The MMO as Musical Theatre