I really like Lonely Mountains: Downhill, as you’ll know if you’ve read my writeup on it.
It’s a wonderfully chilled game in its early stages, but also offers some stiff dexterity challenges for those who want to push themselves on its later courses. The whole thing is held together with a delicious low-poly/papercraft-style aesthetic and some of the best ambient sounds I’ve ever heard.
If you wanted to see how it actually plays, well, I’ve got the video just for you right here! Don’t forget to subscribe on YouTube for more.
For a lot of us, the more “extreme” sports are probably best left in the realm of fantasy, because we’d probably kill ourselves within about five seconds of starting.
I, for example, know that while I am perfectly capable of riding a bike, I would almost certainly be never heard from ever again were you to put me at the summit of a mountain atop a suitable bicycle and encourage me to enjoy a scenic but perilous trail down to the bottom. Which is a shame, because I rather enjoy the peacefulness of being out in nature — the breeze brushing past you, the clear air and the relaxing, soothing sounds of being far from “civilisation”.
Lucky, then, that we have games like Lonely Mountains: Downhill, which allow you to enjoy at least some of that experience from the comfort of your sofa — and without any risk of injuries ranging from grazed knees to catastrophic eruption of ribcage from torso. Let’s take a closer look.
Continue reading Lonely Mountains: Downhill – Bringing the Outside Inside