I’m not an especially active or outdoorsy type… but I’ve always enjoyed the atmosphere of being out in nature. You know, so long as it isn’t trying to bite, sting, cut, burn, poison crush or otherwise bring me to harm in one way or another.
Some of my fondest memories are from childhood, when I had the good fortune to be able to go camping with both my class at school and my Cub Scout pack. My most longstanding, happiest recollections of those trips do not involve the many activities we participated in — but rather simple things, such as gradually drifting off to sleep to the soothing sound of rain on canvas (occasionally punctuated by class clown Christopher Smith farting) or feeling a quiet sense of awe at the almost complete silence around us, save for the leaves on the forest’s trees rustling in the wind.
Breath of the Wild is making me extremely nostalgic for all this sort of thing. And, best of all, I don’t have to go out in the blazing hot British summer sunshine and/or torrential British rain to enjoy it.
Continue reading The Zelda Diaries: Part 4 – Peace and Quiet
The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!
This award was suggested by LightningEllen.
I’m old enough to remember when weather effects in games were new and exciting.
I have vivid memories of desperately wanting to play Toyota Celica GT Rally on the Atari ST, for example, purely because it had rain, snow and sandstorm effects — and working windscreen wipers!
Nowadays, weather effects are something we just take for granted for the most part… but sometimes, a game comes along and impresses you with its representation of a particular environmental condition. Today’s award celebrates my favourite virtual thunderstorm from the year just passed.
And the winner is…
Continue reading The MoeGamer Awards 2018: Best Lightning and Storm Effects
WoooooOOOOOooooOOOOOO it’s SPOOKY OCTOBER or something.
Well, it is nearly Halloween at the time of writing, and thus Chris and I thought it would be a good opportunity to have a chat about all things horror! It’s a good complement to the current Cover Game feature on the Project Zero series, after all.
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Continue reading The MoeGamer Podcast: Episode 12 – Halloween Horrors