Category Archives: Systems

Articles about the best, worst, most interesting, most overlooked and most underappreciated games for specific systems: titles that collectors will want in their library!

Switch Essentials: Mario Kart 8 Deluxe

It’s quite peculiar, when you think about it — an awful lot of what are now regarded as Nintendo’s best games initially appeared on what turned out to be one of its most commercially underperforming systems: the dear old Wii U.

Given that games like Mario Kart 8 were universally well-received on the Wii U, it’s not altogether surprising that Nintendo would want to take the time to port them to a platform like the Switch, which has already absolutely crushed its predecessor in terms of sales.

And while Mario Kart 8 Deluxe isn’t a radical reinvention of its source material, it provides enough improvements over the original experience to make it a worthwhile purchase. Not to mention the prospect of having rather more people to play against!

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Switch Essentials: Splatoon 2 (Part 1 – Single Player)

Splatoon was not only a great game, it represented Nintendo successfully giving a rather pointed middle finger to everyone who thought it relied too much on its old franchises.

Despite being on the Wii U, one of Nintendo’s least successful pieces of hardware, the game went on to perform extremely well worldwide, proving popular in both its native Japan and the rest of the world. By the end of December 2017, it had sold around 4.91 million copies — a pretty healthy proportion of the console’s entire user base, which stood at a little under 14 million as of December 2016. That means approximately one in every three Wii U owners had a copy.

A new generation of hardware was an ideal opportunity to explore the franchise further. And with the Switch performing much better in terms of sales than its predecessor pretty much from launch onwards, more people than ever before would be able to enjoy the experience of being a kid, then a squid, then a kid, then…

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Neo Geo Essentials: Shock Troopers

“The eight soldiers get to attack the wicked terrorists!!”

So ran the promotional blurb on the arcade flyer for SNK’s Shock Troopers, a well-regarded installment in the Neo Geo library developed by Saurus and originally released in 1997 to both home- and arcade-based Neo Geo systems.

This is not by any means a unique setup for a video game, particularly an arcade title from the era, but what makes Shock Troopers truly special is its execution. And its presentation. And, well, everything.

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SNES Essentials: Top Gear

It’s weird how some memories stick with you for the longest time, for seemingly no reason whatsoever.

Prior to picking up a copy again recently, I hadn’t played Top Gear on the Super NES since the early ’90s when it was first released. And yet upon firing it up I confirmed something I had suspected for a while: its music had indeed been stuck in my head for nearly thirty years.

I was also pleased to discover that Top Gear is indeed still a whole lot of fun — and a great example of a type of racing game that has been rendered largely obsolete by the advances in technology over the years.

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N64 Essentials: Wave Race 64

Some of my fondest memories from my formative years have the Nintendo 64 as their focal point.

Whether it was indulging in loud-mouthed, profanity-laden four-player GoldenEye, Perfect Dark and Duke Nukem 64 deathmatches or just me and my similarly non-sporty school friends desperately trying to understand the appeal of the World Cup through the use of EA’s imaginatively titled World Cup 98, this console holds a special place in my heart.

And yet somehow up until now I’d never played one of its most well-respected games: Wave Race 64. And now I am kicking myself for not checking it out sooner.

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Puzzler Essentials: Tetrisphere

Imagine Tetris. Then imagine it wrapped around a sphere. Then forget whatever you just pictured, because Tetrisphere is nothing like that. It’s still great, though.

Technically Tetrisphere is a little outside of MoeGamer’s normal remit in that it was not developed by a Japanese company, nor was it ever actually released in Japan. It did, however, find its home on a Japanese games console — the Nintendo 64 — and as such it totally counts. Particularly as it’s an awesome puzzle game, and we’re all about awesome puzzle games.

So how can one possibly make something as simple and elegant as Tetris work in a three-dimensional, spherical space? Well, as I’ve previously alluded to, you don’t; you do something a bit different.

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Neo Geo Essentials: Neo Turf Masters

It’s honestly kind of surprising how many times the sport of golf has been adapted to the arcade format.

On the surface, you wouldn’t think the two things are particularly compatible; golf is a terribly sedate, polite sort of sport that takes all day to play, whereas arcade games are typically noisy, spectacular and, in many cases, over and done with in five minutes or less.

And yet that hasn’t stopped a number of developers trying their best to adapt it to a quarter-munching format, with one of the very best examples being Nazca’s Neo Turf Masters for Neo Geo, a game which has had a bit of a resurgence recently thanks to numerous ports to PC and console.

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Switch Essentials: Cave Story+

Cave Story has been around for a good few years now, and indeed is still available for free download from the Web.

You may have already played it. You may have already beaten it. Perhaps you even set an amazing time in that bastard hard “secret” level on the way to the best ending. So why would you spend money on another copy for Nintendo’s latest console?

Well, firstly because Cave Story is a lovely game by a talented developer, and is worth supporting at every opportunity. Secondly because the Switch version feels like the most delightfully complete edition of this game there has been to date. And thirdly because this game just belongs on a Nintendo console.

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Switch Essentials: Namco Museum

Interestingly, for a shiny modern piece of technology, one of the most appealing things about Nintendo’s Switch is the amount of retro gaming funtimes that can be had on the platform.

While at the time of writing the system is yet to launch a Virtual Console service similar to that found on its two predecessors the Wii and the Wii U, some of the disappointment over this is mitigated by the fact that the Switch eShop plays host to a wide variety of excellent arcade ports, including a number of wonderfully enjoyable (and monstrously difficult) Neo Geo games as well as the bundle package we’re concerned with here today.

Namco Museum is a compilation of 10 classic arcade titles from Namco that roughly correspond to the 8- and 16-bit eras of home video gaming, plus a new version of 2003’s Pac-Man Vs., which originally appeared on the Gamecube as a game that made use of the Game Boy Advance link cable for dual-screen asymmetrical multiplayer. There’s something here for everyone to enjoy!

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SNES Essentials: Yoshi’s Island

Super Mario World marked the point at which “Mario games” were no longer really one series, though this didn’t become obvious until much later in retrospect.

Still, the fact that its sequel was called Super Mario World 2: Yoshi’s Island rather than Super Mario Bros. 5: Yoshi’s Island should have tipped you off a bit… and if that didn’t work, then the fact that you didn’t actually play Super Mario would definitely do the job.

The “rebranding” that Yoshi’s Island ultimately underwent was a good idea though, because although having elements in common with its predecessor, it’s a distinct type of experience in its own right. And one of the best platformers on the SNES.

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