“You should see this. It’s just like having an arcade machine connected to your television.”
Those were the words my brother, ten years my senior, said to me one time he came home from his job on a ’90s gaming magazine, pulling a Super Famicom out of his bag.
While the system didn’t quite live up to those lofty expectations in some regards — particularly as it got a bit older — there were certain games that, once I had my own Super NES and some games for it, reminded a younger me very much of those words. And Star Fox was one of them.
Continue reading Star Fox: All Ships Check In!!
“Which Mario Kart is best?” is one of those questions that can start bitter, terrible arguments. Or at the very least, send you into an endless cycle of analysis paralysis as you contemplate which one actually is the “best”.
Do you prefer Mario Kart 8 Deluxe’s “best of everything” approach, blending brand new tracks with classics from yesteryear with a twist? How about Double Dash’s team-based mechanics? 64’s early attempts to move the series into true 3D?
For everyone, the answer is different, and I can’t even give you a definitive answer on my own preferences. But one thing we can hopefully all agree on is that even if Super Mario Kart for Super NES isn’t your favourite Mario Kart, it’s probably the most important.
Continue reading Super Mario Kart: Defining a Genre
Stunt Race FX — or Wild Trax, as it was known in Japan — is not a game that gets talked about nearly as much as many of its contemporaries.
There are a number of reasons for this, chief among which was that it released in 1994, when excitement for Sony’s PlayStation — originally intended to be a CD-ROM-based add-on for the Super NES, lest we forget — was reaching a fever pitch; the 32-bit system would release later that very year, wowing everyone with its smooth, texture-mapped polygonal graphics, high-quality audio and impressive arcade ports.
As with many things that got overshadowed at their time of original release, however, Stunt Race FX remains a fascinating piece of Nintendo history that remains worth exploring.
Continue reading Stunt Race FX: A Last Hurrah
When you’ve developed a successful franchise, the natural thing to do with a sequel is to throw everything that made the previous games good out the window and try something completely different.
I’m being facetious, but this is actually something Nintendo has done more than once over the course of several of its classic series’ lifetimes. Sometimes it works indisputably well — few people would consider the reskinned Doki Doki Panic that we Westerners know as Super Mario Bros. 2 to be a “bad” game, for example, despite how different it was from its predecessor.
Sometimes, though, we get something like Donkey Kong 3, and no-one is quite sure what to make of it. And that’s kind of why I really, really like it.
Continue reading Donkey Kong 3: Shot Up The Arse, And You’re To Blame
Wrecking Crew is one of Nintendo mascot Mario’s more underappreciated adventures — and a fairly underappreciated entry in the NES’ overall library, in fact.
First released for Famicom in June of 1985 and subsequently as one of the 17 launch titles for the Western Nintendo Entertainment System, Wrecking Crew is something of a departure from what you might typically expect from a Mario game — even outside of the main Super Mario Bros. series.
It’s a puzzle game with a strong emphasis on strategic thinking and forward planning rather than fast action or precise platforming, and it’s actually been one of my favourite games in the NES’ library since I first encountered it via the Wii’s Virtual Console service. Let’s take a closer look.
Continue reading NES Essentials: Wrecking Crew
City Connection by Jaleco is by no means a classic of the NES age; it tends to be either forgotten or greeted with a resounding “meh”, if it ever comes up at all.
The game’s recent addition to the Nintendo Switch Online NES app reminded me that I’ve always been rather fond of it, though, and there’s a few interesting things about it, too!
Strap in and let’s take a look, then.
Continue reading NES Essentials: City Connection
If there’s one thing the Neo Geo is good at, it’s… well, it’s fighting games, but if there’s more than one thing the Neo Geo is good at, puzzle games are definitely in the mix too.
Money Puzzle Exchanger is a 1997 release from Japanese developer Face that began its life on the Neo Geo MVS system before later being ported to Game Boy and PlayStation. These days, it’s pretty easy to get hold of in its initial incarnation thanks to it being part of Hamster’s Arcade Archives series, whose various releases have found their way to numerous platforms over the last few years.
And that’s fortunate, because Money Puzzle Exchanger is a great game that is well worth your time and… well, money.
Continue reading Puzzler Essentials: Money Puzzle Exchanger