OutRun is consistently cited as one of the best, most influential arcade games of all time, so it’s surprising Sega hasn’t done more with it over the years.
And speaking more broadly, I’ve seen enough people bemoaning the lack of arcade-style racing games in today’s landscape that it’s even more surprising more developers haven’t attempted to capitalise on this apparent hunger for old-school, no-frills racing.
It was with this in mind that, on January 16 2016, when my friend Chris (of MoeGamer Podcast fame) noted that “here’s a Kickstarter worth $5“, I didn’t hesitate to fling the aforementioned five bucks in the direction of Slipstream, a humble project from solo Brazilian developer Sandro Luiz de Paula, aka ansdor — someone who seemingly wanted nothing more than to make a new OutRun.
Continue reading Slipstream: The Road to ’80s Arcade Racing Nirvana
It’s quite peculiar, when you think about it — an awful lot of what are now regarded as Nintendo’s best games initially appeared on what turned out to be one of its most commercially underperforming systems: the dear old Wii U.
Given that games like Mario Kart 8 were universally well-received on the Wii U, it’s not altogether surprising that Nintendo would want to take the time to port them to a platform like the Switch, which has already absolutely crushed its predecessor in terms of sales.
And while Mario Kart 8 Deluxe isn’t a radical reinvention of its source material, it provides enough improvements over the original experience to make it a worthwhile purchase. Not to mention the prospect of having rather more people to play against!
Continue reading Switch Essentials: Mario Kart 8 Deluxe