Tag Archives: puzzle games

Petal Crash: Like the Game Boy Colour Never Left

One of the things I miss the most about eras of gaming gone by is the way that different platforms had their own distinct capabilities — and, by extension, their own distinctive look and feel for their software.

On the flip side, one of the things I enjoy the most about gaming today is the fact that a lot of developers are very keen to pay tribute and homage to these platforms of the past while incorporating modern design philosophies. In many ways, this idea of “enhanced retro” gives us the best of both worlds — the comfort of a classic platform’s familiar aesthetic, coupled with all the things developers and players alike have learned over the course of gaming’s history.

A great example of this at work is Petal Crash, a new puzzle game from Friend & Fairy, published by Freedom Planet developer Galaxy Trail. Let’s take a closer look!

Continue reading Petal Crash: Like the Game Boy Colour Never Left

Atari A to Z Flashback: Miniature Golf

Miniature Golf on the Atari 5200 is absolutely nothing to do with Miniature Golf on the Atari 2600.

It’s another unreleased game for the Atari 5200 that was a casualty of Atari not really knowing what they wanted to do with this console — and eventually canning it and its games altogether. Thankfully, we now get to enjoy this high-resolution physics puzzle for ourselves — and without having to suffer the original 5200 controller — thanks to Atari Flashback Classics!

Enjoy the video below, and don’t forget to subscribe on YouTube for more.

Atari A to Z

short;Play: Soldam

I love Rod-Land. So when I discovered there was a sequel in the form of a puzzle game, there was no way I wasn’t going to be all over it.

Soldam for Nintendo Switch and PlayStation 4 is actually a remake of an earlier Jaleco arcade title that, indeed, was the official follow-up to Rod-Land, despite not really having much to do with it beyond a similar aesthetic.

It’s a superb falling block (well, fruit) puzzler with some unique mechanics I haven’t seen anywhere else ever since. So let’s play it some, shall we? Check it out in the video below, and don’t forget to subscribe on YouTube for more.

Helltaker: Hell is Sliding Block Puzzles

At the time of writing, a new independently developed game called “Helltaker” is all over social media, with all sorts of people sharing screenshots and fanart.

With that in mind, I decided to give it a look for myself. Turns out it’s a free download for PC, available via Steam. As such, there’s absolutely no risk involved in trying it out at the very least — and if you like it, you have a cool thing to add to your library; if, on the other hand, it’s not for you, you haven’t lost anything.

What did I think? Hmm, mixed feelings if I’m perfectly honest; let’s explore all that a little further, then.

Continue reading Helltaker: Hell is Sliding Block Puzzles

Atari A to Z Flashback: Brain Games

It’s good to give the ol’ noggin a bit of a workout now and again, and that’s exactly what 1978’s Brain Games for Atari 2600 intended to do.

Consisting of several different games relating to memory and perception, Brain Games is a surprisingly fun little package that is all the more remarkable when you consider how early in the VCS’ lifetime it came out.

It was also a direct influence on the popular children’s toy Simon, so it’s got genuine historical significance, too!

Find a full archive of all the Atari A to Z videos on the official site.

NES Essentials: Wrecking Crew

Wrecking Crew is one of Nintendo mascot Mario’s more underappreciated adventures — and a fairly underappreciated entry in the NES’ overall library, in fact.

First released for Famicom in June of 1985 and subsequently as one of the 17 launch titles for the Western Nintendo Entertainment System, Wrecking Crew is something of a departure from what you might typically expect from a Mario game — even outside of the main Super Mario Bros. series.

It’s a puzzle game with a strong emphasis on strategic thinking and forward planning rather than fast action or precise platforming, and it’s actually been one of my favourite games in the NES’ library since I first encountered it via the Wii’s Virtual Console service. Let’s take a closer look.

Continue reading NES Essentials: Wrecking Crew

Atari A to Z: Uncle Henry’s Nuclear Waste Dump

It’s kind of strange to think that puzzle games — at least how we know them today — were a relatively late evolution compared to other genres.

Today’s Atari 8-bit title is a type-in BASIC listing from popular Atari magazine Antic, and was developed by someone who had never seen or heard of Tetris at the time. It’s a fun little puzzler, and an interesting example of the very early days of a genre we take for granted today.

It’s also surprisingly bloody hard, despite the simple concept! After a while all that nuclear waste just melts your brain, I think…

Find a full archive of all the Atari A to Z videos on the official site.

Puzzler Essentials: Money Puzzle Exchanger

If there’s one thing the Neo Geo is good at, it’s… well, it’s fighting games, but if there’s more than one thing the Neo Geo is good at, puzzle games are definitely in the mix too.

Money Puzzle Exchanger is a 1997 release from Japanese developer Face that began its life on the Neo Geo MVS system before later being ported to Game Boy and PlayStation. These days, it’s pretty easy to get hold of in its initial incarnation thanks to it being part of Hamster’s Arcade Archives series, whose various releases have found their way to numerous platforms over the last few years.

And that’s fortunate, because Money Puzzle Exchanger is a great game that is well worth your time and… well, money.

Continue reading Puzzler Essentials: Money Puzzle Exchanger

The MoeGamer Podcast: Episode 23 – Drop, Connect, Erase

G’day cobbers, it’s time for another MoeGamer Podcast featuring both Me of Here, and Mr Chris Caskie of MrGilderPixels.

The MoeGamer Podcast is available in several places. You can subscribe to my channel on YouTube to stay up to date with both the video versions of the podcast and my weekly videos (including the Atari A to Z retro gaming series); you can follow on Soundcloud for the audio-only version of the podcast; you can subscribe via RSS to get the audio-only version of the podcast in your favourite podcast app; or you can subscribe via iTunes. Please do at least one of these if you can; it really helps us out!

Or you can hit the jump to watch or listen to today’s episode right here on MoeGamer. (I encourage you to watch today’s episode if you have the means to, as there are lots of cool things to look at!)

Continue reading The MoeGamer Podcast: Episode 23 – Drop, Connect, Erase

NES Essentials: Donkey Kong Jr.

If there’s one thing Nintendo has absolutely always been good at, it’s sequels.

How do you follow up a big hit like Donkey Kong? More of the same? Some lesser companies might think that is a good way of doing things, but not Nintendo — even back in the ’80s. Instead, they chose to take a very interesting approach: they’d take the formula of Donkey Kong and flip it on its head, placing the previous game’s hero in the role of the villain, and tasking you with rescuing the titular big ape.

Donkey Kong Jr. was born, and Nintendo’s rapidly establishing reputation for creating simple to understand, difficult to master and highly addictive games was further cemented.

Continue reading NES Essentials: Donkey Kong Jr.