Category Archives: One-Shots

One-off articles about games, cultural phenomena, anime and anything else that isn’t getting the Cover Game treatment.

Boulder Dash 30th Anniversary: The Rockford Files

Boulder Dash is an all-time classic game from the early microcomputer era.

First releasing on Atari 8-bit computers in 1984, it has enjoyed numerous ports, sequels, spinoffs and unofficial level packs for a wide variety of platforms, with the latest at the time of writing being the Nintendo Switch release of Boulder Dash 30th Anniversary. The official website has a nicely comprehensive history for you to enjoy at your leisure.

The astute among you will note that there are more than 30 years between 1984 and 2020. That’s because this port in particular also goes back a few years, too. Let’s take a closer look.

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SeaBed: What You Leave Behind

I reviewed this visual novel over at Nintendo Life — please go support my work over there, then join me back here to delve into the narrative in more detail!


SeaBed from Paleontology Soft is a kinetic novel that first released in 2015. It was localised for PC two years later, much to the delight of Western yuri fans, and in early 2020, it got released on Nintendo Switch, too.

It is, not to put too fine a point on it, an absolutely masterful work of fiction. It’s peaceful and calming yet melancholy, and the evocative, descriptive writing gives the whole experience a pleasantly mature feeling that is a far cry from noisy, chaotic anime hijinks. Not that there’s anything wrong with noisy, chaotic anime hijinks, mind, but sometimes you just want a bit of quiet contemplation to mull over.

So let’s mull it over together, because there’s a lot to talk about. There are likely to be some spoilers ahead, but I’ll try and keep major ones to a minimum, because you should experience this for yourself!

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Dead or School: A Passion Project Pays Off

I reviewed this game over at Nintendo Life — please go support my work over there, then join me back here to delve into the game in more detail!


It’s abundantly clear when you’re experiencing a creative work that was genuinely special to the people who made it.

The end result of such a passion project might be scraggy around the edges, it might not be technically perfect and you can probably find things that are “better”, whatever that means… but for me, finding something with genuine heart and soul will always trump big budgets and technical efficiency.

And so we come to Dead or School from Studio Nanafushi, a passion project that certainly still has a few scraggy edges even after two years in Early Access on PC… but a game that captured and maintained my attention from the moment I booted it up to the time the last of the credits scrolled off the screen. Let’s take a closer look.

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Madoris R: The House That Switch Built

There’s an assumption among certain quarters of the gaming community these days that for a game to be “good” it needs to be technically impressive, it needs to be challenging and it needs to have complex, deep mechanics.

Madoris R doesn’t really fulfil any of those requirements, but 1) that doesn’t stop it being enjoyable and compelling, and 2) it costs £4.50.

If you’ve been looking for a Switch game that is ideal to chill out with when you’ve got a few minutes to spare, be sure to take a look at this one. Let’s explore!

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Happy Birthday, PlayStation 2

Sony’s PlayStation 2 was a landmark console for both the games industry at large — and for many individuals of a certain age, too.

The console turned 20 years old on March 4, 2020 — assuming we’re going by its original Japanese release date, anyway — and thus that provides as good a reason as any to look back on this wonderful console, share some fond memories and explore how this remarkable machine is still relevant in my daily gaming life even today.

Grab a slice of cake and get ready to party, then; it’s time to celebrate.

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Hilzartov Fairy: Size Doesn’t Matter

Here on MoeGamer, I don’t cover a lot of outright nukige — adult games where the sexual aspect is the primary focus — but when sexy gaming portal Nutaku approached me and offered to give me an exclusive look at what appears to be an artist’s passion project… well, how could I refuse?

Hilzartov Fairy, which you can check out for yourself here, is the work of a creator known as Mformental, whose extremely not-safe-for-work portfolio can be found over on Pixiv. They have a particular taste — and talent — for fantasy-themed artwork and animations, especially if it involves any combination of monsters, tentacles, futanari girls and significant size differences.

On the grand scheme of things, Hilzartov Fairy is one of their tamer works… though you still better be ready for some… unconventional sexual situations. Let’s take a closer look!

Strong sexual content ahead; you have been warned!

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198X: Retro Games as Art

“Art games” have a somewhat polarising reputation among the broader gaming community. Some love how far creators are willing to stretch the definition of “game” in order to tell a story or explore a theme; others feel like these titles are a boring waste of time.

I’ve gone back and forth a bit on this over the years, but one thing most art games have in common is that they tend to de-emphasise mechanical depth and complexity in favour of telling their story. In some of the most well-regarded cases, you don’t even really “do” anything; you just walk forwards while a story passively washes over you.

198X is a bit different. It’s definitely an art game — or perhaps it’s more accurate to call it a short, animated, pixel-art film — but unlike many of its peers, it’s designed to be satisfying and enjoyable to play as well as to emotionally engage with. Let’s take a closer look.

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Coffee Talk: It’s A Brewtiful Day

One of the great things about modern gaming is the sheer diversity of experiences you can have from one moment to the next.

If you’re in the mood for hacking and slashing through hordes of enemies as the cute girl personification of a video games console, gaming has you covered. If you fancy taking photos of spooky scary ghosts in a creepy old mansion, well, there’s a game for that, too — several, in fact.

But what about if you just fancy chilling out in a nice quiet coffee shop, enjoying the company of a few good friends and leaving all the troubles of the world outside for an hour or two? Sure, you could pop down your local Costa if you can face leaving the house… or you could settle in for an evening with Coffee Talk, a thoroughly pleasant story-centric game from Indonesian developer Toge Productions.

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Doom on Switch Doesn’t Suck Any More

Hey, so remember back in July of 2019 when Bethesda suddenly and unexpectedly released Doom, Doom II: Hell on Earth and Doom III on PS4, Xbox One and Nintendo Switch?

Remember how it took barely a few minutes for this exciting announcement to be considerably dampened by the terrible discovery that these new ports had some sort of God-awful implementation of an “always-online” system in place for no apparent reason? Remember how this made the Switch version completely unplayable on the go if you weren’t connected to the Internet?

Yeah. Well. Not only has that been fixed, these ports have been given a considerable upgrade… plus a bunch of awesome bonus content, too. So it’s probably time to take another look, no?

Continue reading Doom on Switch Doesn’t Suck Any More

Horizon Chase Turbo: Top Gear Returns

Many people assumed that the advent of the true 3D polygonal racer spelled the death of the traditional, “vanishing point” racer.

After all, why would you ever want to play a technologically limited game where you simply slide from side to side on a track without actually turning when you can spin your car around, go the wrong way and attempt to cause as many head-on collisions as possible? Or race in “true 3D” too, I suppose.

Well… you know… because it’s fun. And thankfully a number of developers in recent years have remembered that. And so we’ve ended up with loving homages to the past such as the Kickstarter-funded Slipstreamand the subject of today’s article: Horizon Chase Turbo. Let’s take a look.

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