Gaming on a Schedule, Day 7: What have we learned?

Today, according to my self-imposed schedule of video gaming fun times, was a “free choice”.

I spent most of it playing more Mary Skelter 2, so rather than bang on about that some more for now, I thought I’d reflect a bit on the week that has just gone by.

On the whole, I think this experiment has mostly been a success. I still have some lingering concerns about whether it is practical to apply this model when you’re playing very long games such as Mary Skelter 2, but I’ve managed to squeeze somewhere in the region of 15 hours of that game in this week across three days (one of which was just an evening) so I’m starting to think it might not be a problem.

One question I have is whether putting Final Fantasy XIV midweek is the correct choice. On the one hand, it’s a good game to chill out with of an evening. On the other, it’s a game that rewards having a large amount of time to burn, particularly once you start getting into a position where you have to queue for multiplayer instances, making me wonder if it’s worth swapping the Thursday night Final Fantasy XIV session with the Saturday “Big Game” session.

At the same time, I’m pleased with how much progress I’ve successfully made with Mary Skelter 2 this week, and without any sense of “guilt” that I’m leaving behind other experiences that I want to be enjoying. Not only that, but even with all those hours of gameplay, I’ve still managed to get myself out the door to go and have a swim a couple of times, so it’s not just been about staring at a screen all week!

It may be of benefit long-term for me to start scheduling in the swimming sessions as well as the gaming time — and, as I start figuring things out more and more, to schedule in some other things I might want to do, too, such as making music, dabbling with game development and perhaps getting back to learning Japanese. Once we get to that point, though, we’re past the point of saying “Monday is for x, Tuesday is for y” and starting to get a bit more specific, and I’m not as yet sure if that’s the right thing for me.

Perhaps it is, though, and thus it probably behooves me to continue with this experiment a while longer. So I’m going to stick with it “as is” for another week, then review again at the end of next weekend and decide if I need to change anything around in one way or another. And, as a means of both helping me reflect on what I’ve experienced in the week and giving you kind readers something to read about the games I’ve been playing, I’ll continue to blog the process.

That sounds like a plan, doesn’t it? How about that?


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